Commit Graph

218 Commits

Author SHA1 Message Date
PsiOmega
1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Kelenius
9a60cd6222 Removes the bullshit ling meta message 2015-04-04 13:40:15 +03:00
mwerezak
398459c2e7 Merge remote-tracking branch 'upstream/dev' into inventoryfix
Conflicts:
	code/modules/organs/organ_external.dm
2015-03-31 02:13:22 -04:00
mwerezak
9b2f5cea33 Merge remote-tracking branch 'upstream/dev' into inventoryfix
Conflicts:
	code/game/gamemodes/revolution/rp-revolution.dm
	code/game/machinery/kitchen/juicer.dm
	code/game/objects/items/stacks/stack.dm
	code/game/objects/items/weapons/cigs_lighters.dm
	code/game/objects/structures/stool_bed_chair_nest/stools.dm
	code/modules/destilery/main.dm
	code/modules/hydroponics/biogenerator.dm
	code/modules/mob/living/carbon/human/inventory.dm
	code/modules/mob/living/carbon/monkey/inventory.dm
	code/modules/projectiles/guns/launcher/pneumatic.dm
2015-03-31 01:37:55 -04:00
mwerezak
cdfce64ad0 Replaces uses of u_equip() with remove_from_mob() or drop_from_inventory(), where appropriate. 2015-03-30 22:05:00 -04:00
=
d77010221c Merge with dev. 2015-03-30 08:36:52 +10:30
Zuhayr
0c3a18b0b6 Merge pull request #8380 from volas/sanitize_procs
[DNM] sanitize() and text.dm refactoring
2015-03-29 00:57:33 +10:30
Zuhayr
aa6439096c Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into limbs 2015-03-26 23:25:26 +10:30
Zuhayr
efa6f0d3c9 Finalized monkey species definitions and icons. 2015-03-26 14:45:41 +10:30
Zuhayr
ba648e3e8d Updated ismonkey(), refactored kitchen spike, refactored plastic flaps. 2015-03-26 12:45:12 +10:30
Zuhayr
d26800d29c Preliminary work on converting all monkeys to a human subspecies. 2015-03-25 02:15:45 +10:30
Zuhayr
b9072baa97 Merge with dev. 2015-03-24 14:41:07 +10:30
volas
f8822626bb sanitize() refactor: second pass(other sanitize functions) 2015-03-23 01:38:09 +03:00
Zuhayr
98da191ac3 Gamemode refactor, lots of code shuffles, PR will have details. 2015-03-21 11:08:17 +10:30
Zuhayr
e0f23aead5 Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP. 2015-03-11 21:17:51 +10:30
GinjaNinja32
251e162a2c Fixes changeling sting A* call, adds messages to let the changeling know what went wrong if it did 2015-02-06 09:52:01 +00:00
Zuhayr
7866d78b4b Merge pull request #7797 from Baystation12/master
Master into dev-freeze
2015-01-12 21:17:04 +10:30
tkdrg
2d2c376f2f Fixes XSS vuln in changeling mimic voice
See https://github.com/tgstation/-tg-station/issues/6975
2015-01-11 19:54:42 -03:00
Zuhayr
c7f0d7cfc7 Merge resolution. 2014-12-30 05:52:59 +10:30
Atlantiscze
84909f2fbd NOCLONE -> HUSK 2014-12-29 15:58:21 +01:00
Atlantiscze
5c60361f24 Changeling Fix
- Fixes #7550 and one other bug which is not on issue tracker
- Uncomments one line of code which caused #7550, considering reasons for this being commented out no longer apply. (parasting is no longer cheap OP ability you have from start) Changeling rewrite is probably going to occur soon anyway.
- Removes one line which caused bug with "Absorb" ability - victim was immediately absorbed after the "You stab the X with proboscis" part, instead of waiting few seconds as it should.
2014-12-27 15:16:40 +01:00
PsiOmega
87998f7eb1 Fixes #7295.
Cleans up round end summary.
Removes duplication of traitor summaries.
Attempts to improve how the traitor purchase log is presented.
Ghosts made manifest now have different names and assignments, otherwise one would get messages like "Anguished Phantom played as an Anguished Phantom".
Instead the message is "Anguished Phantom played as a Manifest Ghost".
2014-12-08 17:06:36 +01:00
Zuhayr
3c66bd3920 Merge resolution. 2014-12-08 13:01:04 +10:30
Zuhayr
17a8c59ff9 Fixes #7151 2014-12-08 04:37:07 +10:30
Chinsky
bad385e1d1 Merge pull request #6791 from Zuhayr/dev
Removes references to the Syndicate and renames nuclear emergency mode.
2014-10-21 01:13:17 +04:00
Zuhayr
99ff852e46 Removes references to the Syndicate and renames nuclear emergency mode. 2014-10-19 16:05:40 +10:30
Zuhayr
b7bdb3ce06 Fixes #6759 2014-10-18 07:56:11 +10:30
Zuhayr
3f05362577 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into xenorewrite 2014-10-01 18:16:04 +09:30
PsiOmega
4f7b32ae4f Round-end summary now also lists job 2014-09-30 10:07:59 +02:00
Zuhayr
223bd86f18 Merge branch 'organremoval' of https://github.com/Zuhayr/Baystation12 into dev
First pass on major conversion of xenomorphs to a human subspecies. Additional condensing of various redundant mob verbs.
Converted larva and diona to their own class, collapsed the rest of xenomorphs into a human species, other stuff.
Completely removed attack_alien(). Still have to reimplement some of the lost behavior for human/alien.
Reapplies lost attack_alien() functionality other than tackling/caressing.
Further alien/humanoid cleanup and xenospawn fix-ups. Also uncommented caste verbs.
Removed half-finished abilities system since species.dm handles it.
All xenomorphs functionality should be working now, other than the HUD, tackling and the xenomorph balance issues.
Added icons for xenomorph castes, moved broadcast languages into datums, removed alien_talk and robot_talk vars.
Merged with organ removal code.
Reapplied verbs to simple_animals/slimes. Updated species definitions to have appropriate organs.
Readded tackle as a human verb.
Borer changes regarding brain removal.
Working on moving the human HUD to the species datum a bit. Mixed results.
Moved Cortical Link to a language, added borer husks.
Tidied up the HUD stuff. Still need to make it rebuild properly when species is changed, but this will do for no
Compile fix, forgot the DME.
Fixed up ventcrawl, added new organ mechanics for dionaea.
Fixed up some overlooked sections causing mobs without brains to die immediately.
Fixed up plasma generation for queens, bugs with organs, force_organ issues with set_species().
2014-09-29 06:19:26 +09:30
Zuhayr
f2393d9465 Replaces antag intro text and objective announcement with a proc. 2014-07-30 21:36:31 +09:30
Whitellama
266d8d25fa Fixed #5685: Changelings now gain the species needed to transform when acquiring DNA using the extract DNA sting 2014-07-19 19:11:30 -07:00
Zuhayr
ef5387fece Fixes #5113 2014-07-01 01:04:50 +09:30
mwerezak
cd971fb4ea Fixes a missing config check in autotraitor
Also adds a config check to the various forge_* procs just to be sure.
2014-06-19 00:01:47 -04:00
mwerezak
1b33ca943d Separates the sharp flag into edge and sharp
Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.

Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
Zuhayr
c44e7b0e56 Fixes #4495. 2014-05-05 16:14:59 +09:30
Ccomp5950
976ae06e6b Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
Conflicts:
	code/modules/mob/living/say.dm
	code/modules/paperwork/paper.dm
	code/modules/telesci/bscrystal.dm
	html/changelog.html
	icons/mob/uniform.dmi
	maps/tgstation2.dmm
2014-04-25 21:14:58 -05:00
Chinsky
06fd99b9ba Merge pull request #4723 from Jarcolr/diction
Fixes some typos and descriptions
2014-04-09 21:48:19 +04:00
Jarcolr
868dea5681 Grammar patch 1
This is just the first one of many.
2014-04-08 14:48:31 +03:00
SparklySheep
341f8570e4 Changeling Rebalances
As discussed here: http://www.baystation12.net/forums/viewtopic.php?f=5&t=10001
2014-04-07 14:34:27 -05:00
Jarcolr
925cb02ef7 Removes useless unfat sting from evolution menu
Also fixed a typo; but meh.

No point in having to use points on something that has no use.
2014-04-05 10:20:54 +03:00
Rob Nelson
3121e4fb2d DNA2 Bug Fixes - Part 2
We discovered that most of the problems were were having was because of BYOND passing lists (e.g. SE and UI) by-ref instead of the assumed by-val.

This commit adds dna.Clone() and (UI|SE).Copy() where needed.  These should be used where DNA or SE/UI lists are COPIED, otherwise changes made in the reference will affect the real strand.

This change also messes with the gene activation logic.
2014-02-06 23:07:35 -08:00
DJSnapshot
9c803dc1f6 Added the rest of the objectiveless antag types 2014-02-04 23:51:34 -08:00
Zuhayr
f8ebd9d5de Added checks for borers to various key-swapping powers to prevent weirdness. 2013-12-18 13:49:10 +10:30
Rob Nelson
53c2aff420 DNA2 - A recode of DNA
DNA now stores blocks internally as numbers and only makes the uni_identity and struc_enzymes strings when something has changed. This is vastly more efficient.

In addition, the API for using it has been simplified. Common tasks, such as setting a sub-block, or getting a value from the block, are handled entirely by the DNA datum with simple, easy-to-use procs.

Tested on local server, but may need balancing and additional look-over since the code is from our server (/vg/) and I likely broke or forgot something.
2013-12-01 00:04:27 -08:00
Chinsky
fb0fb4da6a Merge pull request #3759 from Baystation12/dev-freeze
freeze -> dev
2013-10-11 11:41:06 -07:00
jack-fractal
6ecab0bc36 - implementing Mloc's suggestions.
- fixing the changelog
2013-10-11 13:29:33 -04:00
jack-fractal
32c3f27675 * adding a 'rejuvinate' function to organs that fixes all types of damage
* adding a 'restore_all_organs' function to living creatures
* adding a 'restore_blood_loss' function to humans
* fixing changeling stasis power to heal organ and blood damage
* fixing adming rejuvinate verb to fix organ and blood damage
2013-10-11 12:39:54 -04:00
Mloc-Argent
a1f55a50b1 Massive click code rework by SuperSayu, ported from TG.
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648

Hopefully done right this time.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-08 20:27:39 +01:00
Mloc-Argent
c135d19b66 Partial fix for #2284.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-21 17:05:10 +01:00