Commit Graph

14 Commits

Author SHA1 Message Date
mwerezak
ceaa938b89 EMP deals burn instead of brute to silicons, and bypasses robot armour 2015-03-23 02:47:05 -04:00
Walter0o
473a570b23 fixes #5970, prevents bugs in the future
this is not an issue at the moment but will become one should maxHealth ever get changed.
2014-08-13 03:43:30 +02:00
mwerezak
1b33ca943d Separates the sharp flag into edge and sharp
Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.

Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
Erthilo
f31185e052 Robot Analyzer. Health analyzer for robots. 2013-09-01 00:15:47 +01:00
Zuhayr
71f36969b8 Robot health buffs, addition of armour component. 2013-07-13 04:33:48 -07:00
Zuhayr
349851313e Typo. 2013-07-05 23:34:44 -07:00
Zuhayr
aeec95b350 Robot immortality fixes. 2013-07-05 23:31:27 -07:00
cib
f10c08253f Fixed two bugs with robot components.
1. They could be broken but still powered.
2. Melee damage didn't work at all.
2013-07-05 13:43:11 +02:00
Zuhayr
a8ea0a3fd4 Bot shield not working against melee fix. 2013-07-04 23:23:22 -07:00
cib
0eb1b2d12c Implemented updatehealth() for robots
Fixes a bug of them never dying.
2013-07-04 09:46:47 +02:00
Zuhayr
cf4248b9c9 Combat cyborg module shields and mobility. 2013-07-02 01:39:22 -07:00
Zuhayr
bd864f6dc0 Fixes #3204 2013-06-29 21:12:41 -07:00
cib
3aa3da29be A few fixes to robot organs.
- Forgot .dme
- Made sure repairs and damage only work on installed modules.
- Removed is_functioning() because it was a silly proc to have.
2013-06-22 21:41:41 +02:00
cib
b58326c8fa Implemented robot components(organs)
Features:
- You now have to open up a cyborg after constructing it and insert all the components
- Cyborgs have per-component damage rather than total damage.
- Too much damage can fry a component, making it non-functional
- Components consume power
- You can disable a component to save power
- Actuator component allows you to move
- Camera component allows you to see
- Comms component allows you to use :b
- Radio component allows you to use radio
- The same placeholder icon for all components
2013-06-22 07:11:02 +02:00