Neerti
bbe8c336b2
Adds socks.
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Conflicts:
code/modules/client/preferences_savefile.dm
2015-10-11 00:13:33 -04:00
PsiOmegaDelta
8421058ece
Adds language prefix reset option.
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Allows you to reset the language prefix key to the server defaults. Mostly a convenience thing.
Adds missing reserved say character.
2015-09-18 21:42:02 +02:00
Zuhayr
0c56bdd448
Merge pull request #10266 from PsiOmegaDelta/150722-TagPairs
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Makes it possible to define multiple tag pairs for the Travis check.
2015-09-07 13:57:09 +09:30
Chinsky
2563821832
Merge pull request #10972 from Zuhayr/resomi
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Adds the Resomi.
2015-09-06 13:09:34 +03:00
Zuhayr
63cb207eb8
Merge pull request #10890 from PsiOmegaDelta/150826-AltLangKeys
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Languages now use alternative prefix keys.
2015-09-06 17:20:51 +09:30
PsiOmega
95b12da391
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/__defines/gamemode.dm
code/game/antagonist/outsider/ert.dm
code/game/gamemodes/ninja/ninja.dm
2015-09-05 09:35:02 +02:00
PsiOmega
69fde6af03
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/antagonist/alien/borer.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/traitor/traitor.dm
code/game/objects/items/robot/robot_parts.dm
code/setup.dm
2015-09-05 09:24:30 +02:00
Zuhayr
12a5c47413
Added a proper cooldown on latespawn, added loyalist role to char setup.
2015-09-05 10:46:23 +09:30
Zuhayr
0a355c84a3
Added species checks for robolimb use.
2015-09-04 08:55:27 +09:30
PsiOmega
5873026915
Adds missing message assignment. Removes now unnecessary message formatting.
2015-08-27 19:35:44 +02:00
PsiOmegaDelta
85f32efa7a
Players can now select their own language shortcut keys.
2015-08-26 15:15:54 +02:00
PsiOmegaDelta
5962656c1e
Languages now use alternative prefix keys.
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Makes radio and language key overlaps possible.
It is possible to configure the default language keys server side.
Pending: The possibility for players to configure their own language keys.
2015-08-26 13:17:57 +02:00
PsiOmega
e48fbdd1e6
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
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Conflicts:
code/game/machinery/newscaster.dm
code/modules/admin/admin.dm
2015-08-21 20:27:48 +02:00
PsiOmega
d001489d14
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
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Conflicts:
code/modules/admin/topic.dm
2015-08-21 18:59:19 +02:00
Zuhayr
3bfa541612
Adds variables for CentComm, NanoTrasen and the station name.
2015-08-22 02:10:11 +09:30
HarpyEagle
651c2c6ba6
Species spawn_flags
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Moves some more species flags into a new spawn_flags var.
2015-08-18 17:02:45 -04:00
HarpyEagle
8a9caac7cc
Splits species flags
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Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
PsiOmegaDelta
5fbe0819b7
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
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Conflicts:
code/game/machinery/Sleeper.dm
2015-08-17 13:05:58 +02:00
PsiOmegaDelta
77d0bbd643
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
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Conflicts:
code/game/gamemodes/changeling/modularchangling.dm
2015-08-13 08:09:28 +02:00
PsiOmegaDelta
c63f4c62b5
Merge remote-tracking branch 'upstream/dev' into 150702-MoneyMoneyMoney
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Conflicts:
code/__defines/mobs.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job_controller.dm
2015-08-13 08:06:11 +02:00
Chinsky
f7ccf47f06
Merge pull request #10030 from GinjaNinja32/languages
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Reworks character creation language selection
2015-08-13 07:23:44 +03:00
PsiOmega
f8d86900a5
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/new_player/preferences_setup.dm
code/setup.dm
2015-08-01 19:45:42 +02:00
Mloc
f04ca77bfb
revert chargen rendering rework
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fixes #9733
Signed-off-by: Mloc <colmohici@gmail.com >
2015-08-01 11:35:53 +01:00
PsiOmegaDelta
0ba7643217
Updates files as necessary to adhere to the new standard.
2015-07-27 09:32:51 +02:00
PsiOmegaDelta
34fdc4712e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/names.dm
code/game/jobs/job/silicon.dm
code/game/objects/items.dm
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/carbon/brain/life.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/nano/modules/alarm_monitor.dm
code/setup.dm
2015-07-14 08:21:12 +02:00
Zuhayr
5e1ae26b74
Comment cleanup, adds TODOs for a bunch of minor things that the antag system may need to address before the end of freeze.
2015-07-14 05:19:01 +09:30
GinjaNinja32
57bdcf43b6
Reworks character creation language selection
2015-07-06 10:07:35 +01:00
PsiOmega
f96ad8ca40
NTs relationship towards you now affects the pay grade.
2015-07-02 23:03:55 +02:00
PsiOmegaDelta
00953968dd
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-06-04 08:20:00 +02:00
Chinsky
28c8cd1d81
Fixes #9623
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Also added a nullcheck for icons to prevent potential client crash.
2015-06-02 13:13:44 +03:00
Zuhayr
958494ae75
Removed IS_SYNTHETIC and REGENERATES_LIMBS flags.
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Moved some organ code around, added icons and limbs for IPC, added IPC limb manufacturer.
Reimplementing checks in place of IS_SYNTHETIC.
Rebalancing EMP a bit for IPC.
2015-05-25 14:49:07 +09:30
Chinsky
495783de59
As per Ginja's suggestion, dummies are now used one per prefs datum.
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Slightly less metal but amount of stuff created/deleted in every human is just too huge.
2015-05-12 07:24:25 +03:00
Chinsky
5c8ceae2fa
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into deaddoll
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Conflicts:
code/modules/mob/new_player/preferences_setup.dm
2015-05-12 06:04:22 +03:00
Chinsky
29823e3552
Changed update_preview_icon to use a human dolly to get all those icons instead of... old way.
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I guess it's more hacky, but fairly shorter and means you don't need to touch that... thing when you add a new job/change existing loadout.
Also changed preference transfer to use appearance procs to properly sync with organ colors.
2015-05-12 05:55:49 +03:00
Techhead0
e368c78b42
Fixes rlimb assignment for hands/feet in chargen
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An easy fix for a small typo that caused rlimbs not to be assigned to
second_limb (hands/feet). I'm surprised the bug went unnoticed this
long.
2015-05-08 21:12:15 -04:00
=
d77010221c
Merge with dev.
2015-03-30 08:36:52 +10:30
Zuhayr
8f242740a8
Added Techhead's cyberlimbs under datum system. Added limbs to dionaea. Working on robotic limbs.
2015-03-28 11:01:11 +10:30
Zuhayr
97112c8a4c
Replaced display_name with name, worked on severing limbs and damage propagation.
2015-03-25 19:07:22 +10:30
volas
e3d41c3112
Merge remote-tracking branch 'upstream/dev' into sanitize_procs
2015-03-25 01:06:32 +03:00
volas
5fee41d4ba
sanitize() refactor: third pass (misc)
2015-03-25 01:05:21 +03:00
Zuhayr
a63b9b4e73
Beginning to port over new icon update from limbs branch. WIP
2015-03-24 23:48:54 +10:30
Zuhayr
b9072baa97
Merge with dev.
2015-03-24 14:41:07 +10:30
PsiOmega
2a17d656f2
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-03-23 11:47:15 +01:00
PsiOmega
1908ba59e2
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-23 11:45:32 +01:00
volas
f8822626bb
sanitize() refactor: second pass(other sanitize functions)
2015-03-23 01:38:09 +03:00
volas
855755f808
sanitize() refactor: first pass (sanitize)
2015-03-22 23:31:19 +03:00
GinjaNinja32
26d878fb02
Move closing bracket outside <i> tag
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Opening bracket is outside. Consistency!
2015-03-21 21:08:54 +00:00
Zuhayr
8d698f0c06
First pass on making heist a pirate mode (human based)
2015-03-21 11:13:05 +10:30
GinjaNinja32
04640eafb1
Fix issues with skill class procs
2015-03-20 22:47:51 +00:00
Zuhayr
e0f23aead5
Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP.
2015-03-11 21:17:51 +10:30