Commit Graph

8 Commits

Author SHA1 Message Date
atermonera
7a9806d9b4 Removes weapons 2022-04-17 19:14:32 -08:00
Neerti
fdabe51ee8 Linter Introduction + Cleanup (#8085)
* Adds linter defines to repo.

* Uncomments linter defines already in the code.

* Resolves unreachable code linter errors.

* Nukes decade+ old syndie specops code except for computer since that's mapped in?????

* Resolves procs has no parent linter error.

* Proc signature fixes

* Bad comments

* "In" danger

* Type safety

* Implied nested list abuse

* Top level ..() usage

* Sleepy coder typos

* Invalid kwargs calls

* Pointless returns

* Linter hacks (see full message)

Byond doesn't care and it has no effect but linter doesn't like var/proc
for holding references to procs, despite that it's valid byond code.

Also, the linter seems to have serious issues figuring out relative
proc names. This commit is a sort of take-it-or-leave-it thing. It's not
required, it just cuts down on warnings, but this code is valid DM code.

* WHATEVER THIS IS

* Trick dreamchecker linter into ignoring this file's sins in it's weird use of vars

* Fix list decoration syntax - Its a list, not list of lists

- To declare that a var is a list you can `var/list/blah = list()` syntax or the `var/blah[0]` syntax.  Both do exactly the same thing. But if you do `var/list/blah[0]` that is just like doing `var/list/list/blah = list()`

* Hopefully stops the ai holder subtype folder from going quantum and sometimes changes capitalization over time, and incidentally causing 20+ linter errors.

* Fixes unwrapped negated object in list linter error.

* Resolves colon-like list accessing linter error.

* Turns linter on in linter config.

* Fixes closet indentation properly and cleans up suit storage unit switch.

Co-authored-by: Aronai Sieyes <arokha@arokha.com>
Co-authored-by: Leshana <Leshana@users.noreply.github.com>
2021-05-25 18:17:26 -09:00
Mechoid
9ef79ebdcf Projectile Upkeep, Add Magic 2020-08-24 16:14:59 -07:00
Aronai Sieyes
ad75bb86bd Alter playsound paradigm 2020-05-19 11:06:28 -04:00
kevinz000
1315bfff2c Merge remote-tracking branch 'polaris/master' into pixel_projectiles 2019-01-06 23:12:48 -08:00
Spades
81c3036140 Guns sounds refactor and improvements (#5803)
* Gun sound updates

Grenade Launcher sound source:
https://freesound.org/people/LeMudCrab/sounds/163458/

* Actually, this is a better way to handle this.

* Fixed accidental inconsistent indentation

* Renames shotgun.ogg to Gunshot_shotgun.ogg

Also actually changes the file names like I was supposed to last night.

* *peers* Didn't I just fix this shit?

* Actually fixes the missing files this time

* Update audible_deception.dm

* Changed tungsten core projectile sound by request

* Actually no this line is stupid and makes me angry

Simplifies dumb code that was badly copypasted.

Also fixed missing D'eagle fire_sound

* Smarter code

Less copypasta, more runtimes prevented in case somebody decides to make
a soundless gun whether done intentionally or not.

* Update gun.dm
2019-01-06 18:27:24 -08:00
kevinz000
0bed005cda fix 2018-12-23 19:59:21 -08:00
Mechoid
a428fad5e8 Event / Future PoI / Other weaponry & tools. (#5764)
* Starts work on New gear

* Solidify New Gear Post-Testing

* Fix non-meter energy weapons not using their normal power supply.

* Fixfix
2018-12-15 20:11:10 -08:00