Commit Graph

10100 Commits

Author SHA1 Message Date
tronaldnwn@hotmail.com
d069b81ccd Elite Rig, sprite by TankNut. They are about as protective as a red suit, with a bit better bio protection.
I noticed the RIG's Helmets didn't have their radiation variable anymore! I re-added the .25 protection they originally gave, I can only assume it was a mistake when moving them or revamping them.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2258 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-23 20:22:04 +00:00
baloh.matevz
517dd55abe - Made a beta version of the new DblClick() proc. As per my testing it is far more efficient than the old one. The click-proc is ready for ingame testing. To initiate a test, use the "Toggle NewClickProc" verb if you're a game admin or game master.
- The following procs have been added: ismetroid() ispAI()
- Using the new click proc adds support for the following new procs: attack_robot(), attack_ghost(), attack_admin(), hanr_r(), hand_m()

Proc description:
- attack_robot() is the proc that gets called when a cyborg clicks on any atom without having a module selected. It defaults to attack_ai() and for the moment always calls the default as there is no separation.
- attack_ghost() is the proc that gets called when a ghost clicks on any atom. It defaults to examine()
- attack_admin() is the proc that gets called when a ghost with admin status clicks on any atom. It defaults to attack_ghost()
- hand_r() is the proc that gets called when a restrained cyborg clicks on any atom. It defaults to hand_a(), which is the the proc for a restrained AI, whatever that means.
- hand_m() is for when a restrained metroid clicks on an item.

Please note that the new click proc drops support for the HEAL mutation. Let me know if this mutation is important. All I can tell you is that it doesn't belong in this proc.

- Moved the mob/Delete() proc to mob.dm. Doubleclicking /mob in the object tree will now throw you to mob.dm instead of some random datumvars.dm.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2256 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-23 19:48:06 +00:00
petethegoat@gmail.com
18990b04e1 Added Syndicate soap! Available for one telecrystal.
Updated most of the new bedsheet sprites.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2255 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-23 19:33:03 +00:00
mport2004@gmail.com
b13ecf6254 Added Derp's jump_to_dead_group proc.
Uncommented out the warn verb.
Derelict areas consolidated a bit to remove some of the APCs.
Cut around 30 air groups including 3 that would go inactive shortly after round start.
Prison station started as a simple pipe remap because the pipes were so messy in there and ended with an overhaul.
Altogether the pstation is slightly smaller.  
Observation room replaced with more windows and a few space tiles to make people actually have to work to break out without tools.
Most of the interior R-walls replaced with normal walls.
Pstation shuttle width increased by 1 tile granting 3 more tiles to stand in.
Vending machine placed inside the prisoner room so they can eat if needed.
Cells interior doors removed to cut down on the number of vents needed,  if you want to lock them in just shut the firelock and weld that.
Pstation solars shrunk slightly and don't fully block access to the back of the pstation.
It likely still needs a few tweaks and I might redo the pipes again later.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2254 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-23 09:41:06 +00:00
petethegoat@gmail.com
f08df6445d Fixed being able to climb into disposals while stunned or weakened, etc.
Fixed floorbots creating a full toolbox on death.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2253 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-23 01:55:16 +00:00
baloh.matevz
b4193b0f0e - Baby steps in rewriting the DblClick() proc. Will work on it later.
- Removed all effect of wizarditis. The disease still exists but has absolutely no effect on anything. And no, this is not a removal only from the game world, it's a removal, period. Admins don't have it either. As I said however, the disease exists so you might see wizarditis as a diagnosis on your medical scanner, it won't have any effect tho.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2252 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-23 01:44:58 +00:00
baloh.matevz
7144a1fdb6 This commit adds nothing new to the game whatsoever, the only thing it contains is comments about how the DblClick() proc works. It took me a few hours to decipher it, so hopefully the comments will save you some time.
DblClick() is the proc which determines what proc will be called when you click on the screen. (Single clicking also calls this proc btw, in case you're confused.)

So DblClick() is the proc which then calls attack_hand(), attack_ai(), attack_paw(), attackby(), afterattack() and the hand_h(), hand_ai() and simmilar proc for when you're restrained. 

In case you noticed one common proc missing, attack() is called in a mob's attackby() proc, which originates from here. So the cascade for that is
Click() > DblClick() > attackby() > attack()

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2251 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-22 19:56:16 +00:00
baloh.matevz
b709a2b04a - Fixed a bug where putting a crayon into a washing machine, closing it and opening would disallow you from putting another crayon in. If you then tried to wash something, it'd color it in the crayon's color, but wouldn't delete the crayon, which wasn't in the actual machine anymore.
- Added 9 additional 'colors' which you can color shoes, jumpsuits, gloves and bedsheets into.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2249 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-22 15:51:59 +00:00
mport2004@gmail.com
27388d52cc Fix for a rev mode bug where people in lockers would count as off the Z level.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2248 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-22 07:10:45 +00:00
mport2004@gmail.com
c972c33d76 Stun batons will no longer randomly stun people when they bump/are bumped by a guy holding one.
Bit of blob mode work.
Added a Blob Core sprite by Scottzar


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2247 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-22 04:27:33 +00:00
baloh.matevz
c0c7f7482c - All edit var and mass edit var inputs now have cancel buttons
- And when I say all I mean all except for when you want to add to lists, those don't have cancel buttons because those procs are confusing.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2246 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-21 22:17:55 +00:00
baloh.matevz
8c292805f9 - View variables panel now supports the up and down arrow keys alongside the enter key.
- Use the up and down keys to move through vars in the list and the enter key to select the highlighted var.
screenshot: http://www.kamletos.si/admin%20verbs%204.PNG

Explanation of screenshot:
To change an object's pixel_y variable:
> view variables
> pix
> hit down twice
> hit enter
> enter new value
> enter

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2245 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-21 15:39:43 +00:00
baloh.matevz
0d5e7c3084 - When in the view variables panel, if you have the search box selected (which it is when you open the panel) you can, at any time, hit enter to select EDIT (E) of the first variable you see in the list.
Screenshot: http://www.kamletos.si/admin%20verbs%203.PNG
In the screenshot the sequence of keys was:
> open view variables
> dir
> enter
> 2
> enter

This will hopefully mean there is less of a need for the mouse when editing variables.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2244 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-21 14:05:18 +00:00
mport2004@gmail.com
64659a9de8 Blob bugfix
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2243 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-21 08:34:38 +00:00
mport2004@gmail.com
676a64bacb More blob work.
You no longer have to be naked to be put into cryo or the cloning machine.  This should make genetics slightly less messy.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2242 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-21 07:21:17 +00:00
baloh.matevz
bf808e3d0c Fixed an error where PP, VV and SM would repeat twice in received prayers and JMP would be skipped. Also added CA to prayers cause, why the heck not. Check the previous few commits for meaning of abbreviations or the admin forum for a tutorial.
Screenshot: http://www.kamletos.si/adminhelps%20and%20prayers2.PNG

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2241 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-21 01:15:35 +00:00
baloh.matevz
b14faa470b - Ion storms now ask you if you want to send a report to the crew or not
- Added JMP and CA actions to adminhelps and prayers.
- - JMP is an "observe and jump to mob" command
- - CA is a shortcut to the "check antagonists" page, only appears with adminhelps, not prayers.
Screenshot: http://www.kamletos.si/adminhelps%20and%20prayers.PNG
- Jump to mob will no longer teleport you into the abyss if the mob's been destroyed between the link being sent and you clicking it.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2240 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-21 01:01:46 +00:00
baloh.matevz
c25dcbb279 Prayers and adminhelps now display the following links to admins: Player panel, View variables and Subtle message.
Screenshot: http://www.kamletos.si/adminhelps.PNG

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2238 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-20 21:57:20 +00:00
baloh.matevz
80ed72e1dd Admin verbs updated some more:
Give spell, make space ninja, godmode, build mode and gib are no longer verbs. They have been moved to the view variables panel. Attack log was removed as a verb. Please use the view variables panel to see the attack log.
screenshot: http://www.kamletos.si/admin_verbs.PNG

In addition "explosion", "em pulse", "gib", "make space ninja" and "give spell" now have confirmation boxes or the ability to cancel

Okay, so if there are any requests for verbs to be restored (keyboard-admins) please contact me and we'll arrange something.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2237 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-20 21:24:07 +00:00
baloh.matevz
c586e285f7 - edit variables and mass edit variables removed as verbs, merged with view variables
- explosion and emp verbs removed from objects. They are now in the options in view variables for all objects, mobs and turfs.
Screenshots:
http://www.kamletos.si/object%20admin%20verbs.PNG
http://www.kamletos.si/object_variables.PNG
- Marking objects now gives you feedback on the view variables screen. It also refreshes the screen.
- Warn, prison and unprison verbs removed. Prisoning can be done via player panel. (show player panel verb of the X in the 'player panel' verb. Damn these names, confusing.)
- Banning now has a cancel button on all input screens.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2236 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-20 19:13:24 +00:00
hawk.v3@ntlworld.com
31281956cb Fix for the Cloner creation issue, it was missing the "Please add some cables" line. Unless I got confused as to the problem, should work now.
Doubled the burntime for candles.

I did test these, but knowing my luck, something else broke.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2235 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-20 18:27:23 +00:00
baloh.matevz
238201223e - You can now only clean your gloves and hands in the sink if you simple 'click on it with an empty hand'
- You can still clean items with it if you have them in your hand
- Both these actions now take a short time to complete, they're no longer instantaneous.
- Ian now does a corgi dance every now and then.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2234 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-20 16:34:46 +00:00
baloh.matevz
2d1f2603cd It is no longer possible to clone people who have suicided. People who succumbed can be cloned normally, don't worry. Hopefully there will now be fewer people who suicide in the brig since "lol-it's faster to get cloned".
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2232 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-20 15:20:30 +00:00
n3ophyt3
223336aef9 Fixed cyborg emag laws
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2231 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-20 14:40:34 +00:00
LastBattaWolf@hotmail.com
5b178181bc secret monkey technique
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2230 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-19 22:16:53 +00:00
mport2004@gmail.com
1fa2d19cfb Bit of blob work.
Moved the radio defines into the actual radio code files.
Fixed a few runtimes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2229 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-19 10:06:55 +00:00
kortgstation@gmail.com
451ebb2d75 Added a new cult themed backpack. Can be summoned with the cult equip rune (if your back slot is empty) and one starts in the Chaplains locker.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2228 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-19 06:12:37 +00:00
baloh.matevz
7e73121ecd "get key" verb for admins
Also fixed runtime errors related to the new 'mark object' thing.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2227 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-19 06:12:00 +00:00
baloh.matevz
089d548825 - Small lights (Bulbs) now emit a constant 3 units of luminosity instead of the rand(3,6). Tube's luminosity is still random: rand(6,9).
Screenshot: http://www.kamletos.si/ss13-dim%20lights.PNG (Note that in this screenshot, tubes were set to a flat 6, this is not the case in the commit tho. So only look at lights with bulbs, most of which are in maintenance shafts)
- Space kudzu added (Original code and sprites donated by I Said No). Currently admin-only. Spawn the spacevine_controller to start the spreading of kudzu
Screenshot: http://www.kamletos.si/kudzu2.png (This was after 15 minutes of unattended growth.)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2226 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-19 04:56:49 +00:00
baloh.matevz
2b1b121141 - You can now recolor jumpsuits, shoes, gloves and bedsheets using the washing machine.
Screenshot: http://www.kamletos.si/laundry.png
- Some religions (currently Islam, Scientology and Atheism) set your chapel's symbols to the symbols of that religion.
Screenshot: http://www.kamletos.si/view%20variables%206.JPG (The tiles)
- Detective now has his stuff in an old-styled cabinet. (Sprite by Hempuli)
- Got rid of some.. uhh... Runtime errors... and... uhh... A certain dungeon master... I... I WAS ORDERED TO DO IT, YELL AT URIST AND CREED!
- I doubt you'll get this far in reading this changelog due to the previous point, but just in case you do... Admin tools updated:
- View variables now has a "Mark Object" option. After you've marked an object or datum, you will be able to assign the value to a variable. An example would be if you try to put an item into a closet. You'd open view variables on the item you want to move, select "mark object", open 'view variables' of the closet, click E or C next to contents and select "marked datum (type)". After this, you select 'No' for the reference question.
Screenshot: http://www.kamletos.si/references.jpg
- Also in View variables, you can now access a player's 'Player panel' if you view a mob's variables.
- Updated changelog with these changes

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2225 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-18 22:05:00 +00:00
vageyenaman@gmail.com
34ec02d080 Tweaked metroids a bit and fixed some bugs. Most noteably, Metroids could still evolve/reproduce if they were dead.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2224 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-18 19:17:36 +00:00
Superxpdude@gmail.com
37cf9104b4 Changed the name of the engineering emergency oxygen tank.
Changed the name on the purple goggles. Names in all caps are bad.
Fixed a minor instance of a piece of lattice over top of a disposal pipe in space.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2222 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-18 17:23:11 +00:00
mport2004@gmail.com
a72e6d6a84 Projectiles cleaned up a bit and moved into a /modules folder.
Solars should work a bit better now.
Removed the old shield item as it has not been used in forever and was cluttering up some of the mob code.
IonRifle only has 5 shots before it needs to be reloaded down from 10.
Lowered the weakbullet's stun to match the taser.
You can no longer recall the shuttle on meteor.
Fixed a bug I caused on rev where if the revs were in space and dead it would count them as living.
Bit of blob work.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2220 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-18 07:27:05 +00:00
kortgstation@gmail.com
e4ec81fa6b Added purple goggles for Lasty (and put two pairs in chemistry)
Added a third MMI to robotics (they have six flashes after all)
Added monkey cubes to xenobio

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2219 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-18 07:14:08 +00:00
vageyenaman@gmail.com
747c7f5fa0 Le me e'squashing-a bugs.
Mech Fabricators:
     - They were generating an absolutely ridiculous amount of runtime errors because, somehow, an /obj/screen object leaked its way into the part_sets (/list) variable. To stop this, I have changed a for() iterator to loop through a specific object type instead of general /atom-ic instances.
     

Chemistry-Holder.dm:
     - Fixed an infinite-loop problem with "mixing" virii in reagent containers. I have removed a check that makes sure no two of the same virus exists in the same container because it's entirely unnecessary. The same virus cannot infect a mob more than once, so having multiple virus instances is not at all harmful.
     - This should hopefully fix some very serious that lag nearly crashes the server.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2218 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-18 05:57:35 +00:00
baloh.matevz
9bb1161cdf Added washing machines.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2216 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-18 02:29:50 +00:00
vageyenaman@gmail.com
fe39beda72 Modified miscellaneous chem recipes.
Changed up some critter code a bit, fixing some oddities and inconsistencies.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2215 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-18 01:36:22 +00:00
baloh.matevz
add4c8c672 You can now emote using the 'me' command as a simple animal.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2213 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-17 15:54:34 +00:00
baloh.matevz
4944729976 You can now attach a string to coins using cable coil (remove with wirecutters). With a string attached you have a chance to recover the coin when buying an item from a vending machine that requires a coin.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2212 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-17 13:43:57 +00:00
vageyenaman@gmail.com
8338189fb6 Fixed metroid behavior code so that it's now possible to "tame" Metroids by simply feeding them a lot. This should cut down on the massive xenobio Metroid rampages, and make traitor-ranching metroids more worth it.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2210 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-17 02:58:25 +00:00
baloh.matevz
48e5403e72 You can now insert a coin into a vending machine. Some (currently only cigarette machine) have special items which you can only get to with a coin. No, hacking will not allow you to get to these items.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2209 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-17 01:17:36 +00:00
mport2004@gmail.com
bc1af5e099 Mini Blob and changelog fix.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2208 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-16 07:32:36 +00:00
mport2004@gmail.com
c471fde2f9 Fixed cyborg rev heads counting as living and still being able to flash people.
Normal revs that get borged will be unrev'd.
Added a cooldown to the captains message system.
Cleaned up the Coms computer slightly.
Fixed a few runtimes.
More blob work.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2207 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-16 05:52:10 +00:00
vageyenaman@gmail.com
b16a48067e I have bettered some grammars collectively with critter code, please thank me.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2206 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-16 00:18:56 +00:00
Daelith.Rhedynfre@gmail.com
d35df18cd4 -Fixed a couple typos
-Changed the cook book sprite

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2205 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-15 06:53:45 +00:00
mport2004@gmail.com
90bd0c9d68 Cleaned up the sleeper code a bit.
Monkey boxes lowered to 2 monkeys per box and the crate now costs net 15 points for one box. They were also removed from vending machines.  I warned that they would be changed if people continued to spam them.
Windows and disposal pipes layers adjusted slightly.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2204 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-15 06:07:33 +00:00
LastBattaWolf@hotmail.com
565ccf9bd5 - Fixed bug where putting someone in a sleeper didn't set it as occupied, allowing others to climb in which would destroy the mob already inside.
- Fixed bug where players who hadn't entered the game could hear dsay
- Runtime! now runs times.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2203 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-15 04:03:19 +00:00
baloh.matevz
470813997b I know we should have had this forever but we didn't... Banning, unbanning and editing bans (both the regular and job flavored) is now logged into a separate file. (data/ban_unban_log.txt)
Also removed two unused variables from Runtime the cat.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2202 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-14 23:42:46 +00:00
petethegoat@gmail.com
84d995a01d Made new sprites for light tube and glasses boxes. (Bulb boxes only have bulbs in them, tube boxes only have tubes.)
Removed some awful descriptions from items which should not have descriptions.
See: paper, empty boxes.

Fixed a bug which would cause traitor packs to have an emergency O2 tank and breath mask in them.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2201 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-14 15:21:45 +00:00
kortgstation@gmail.com
e209195b91 Fixed a bug with the e-sword deflection messages.
Added an ion cannon for mechs, thus far is adminspawn only and still needs a sprite.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2200 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-14 08:41:56 +00:00