Cael_Aislinn
43e58aacbb
new unathi hair styles
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 00:46:33 +10:00
Cael_Aislinn
3144de6a47
changelog update
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 00:08:29 +10:00
Chinsky
6015df7178
Tweaks to side effects.
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Removed itch one. Caused lots of whining, since it's quite counterintuitive to take drugs to treat itch instead of scratching it or removing bandage.
Made side effects contracting probability-based, probability higher the stronger chemical is.
2013-02-20 20:00:01 +04:00
Chinsky
334da25223
Added surgery to put things in people.
2013-02-18 13:22:23 +04:00
Cael_Aislinn
844d9e7e89
changelog update
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-18 01:27:54 +10:00
cib
e14855be35
Updated changelog.
2013-02-14 17:20:04 +01:00
Erthilo
792b1f5af7
Another changelog update.
2013-02-13 18:01:49 +00:00
Erthilo
bda06da3c4
Changelog update.
2013-02-13 17:13:25 +00:00
Erthilo
dc6578563f
Changelog update
2013-02-13 11:03:00 +00:00
Cael_Aislinn
06809c3651
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/controllers/master_controller.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/reagents/Chemistry-Reagents.dm
code/setup.dm
icons/mob/human_face.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 23:45:13 +10:00
Cael_Aislinn
b310da9bb9
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
code/setup.dm
html/changelog.html
icons/mob/human_face.dmi
also a sneaky issue resolution caused in spiky taj hair
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 23:25:45 +10:00
cib
49e887c5d1
Changelog typo fix
2013-01-31 19:38:27 +01:00
cib
4a39d9b53b
Fixes for gamebreaking metabolism rates
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- A single chili doesn't kill anymore
- Chloral hydrate no longer kills in amounts of 2 units
2013-01-31 18:04:51 +01:00
Chinsky
bfb1df5f17
Derps fixed
2013-01-26 09:51:44 +04:00
Chinsky
7a66e7e524
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/modules/reagents/Chemistry-Reagents.dm
code/setup.dm
2013-01-22 23:46:42 +04:00
Chinsky
7310e4bd06
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
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Conflicts:
baystation12.dme
code/modules/reagents/Chemistry-Reagents.dm
html/changelog.html
2013-01-22 20:07:10 +04:00
Chinsky
9792a1c983
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/game/machinery/hydroponics.dm
code/modules/reagents/Chemistry-Reagents.dm
html/changelog.html
2013-01-22 20:05:45 +04:00
Cael_Aislinn
7f05c6fdb3
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/jobs/job/captain.dm
code/game/jobs/job/security.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mob/living/carbon/human/hud.dm
html/changelog.html
icons/obj/items.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 01:02:27 +10:00
Cael_Aislinn
82ebb7ab5a
updated changelog
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:50:04 +10:00
Cael_Aislinn
632cad1044
observers can become mice, strange ore can be picked up in ore boxes/satchels, crates and closets can be built out of plasteel, changelog update
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-21 18:47:03 +10:00
Cael_Aislinn
20aa136a08
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
code/game/machinery/hydroponics.dm
code/modules/reagents/Chemistry-Reagents.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-21 05:05:17 +10:00
GauHelldragon
280dbbd9b1
updated changelog
2013-01-15 14:27:12 -08:00
Mloc
83d2109b08
Merge pull request #2188 from CIB/BEF-premerge
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Updated changelog.
2013-01-15 14:05:56 -08:00
cib
e8a4dd33c5
Updated changelog.
2013-01-15 23:03:06 +01:00
GauHelldragon
85c9431aa4
Merge branch 'bleeding-edge-freeze' of git://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
baystation12.dme
2013-01-15 13:59:10 -08:00
Mloc
cad798adad
Merge pull request #2187 from CIB/BEF-premerge
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Merge pre-tg-merge BEF
2013-01-15 13:29:59 -08:00
Cael_Aislinn
8581932c57
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/objects/items/toys.dm
icons/mob/back.dmi
icons/mob/suit.dmi
icons/mob/uniform.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/uniforms.dmi
icons/obj/weapons.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-14 22:14:46 +10:00
Cael_Aislinn
ee9b0eeeae
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
2013-01-14 21:59:30 +10:00
GauHelldragon
45f7783b6d
Changelog!
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Updated changelog with my additions
2013-01-13 00:19:41 -08:00
Chinsky
047c8f399c
Updated changelog
2013-01-13 12:16:41 +04:00
GauHelldragon
562e3c37c3
Changelog update
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Forgot to do this when i added the servicebot stuff.
2013-01-13 00:13:23 -08:00
Cael_Aislinn
98581483b2
updated changelog
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 22:28:41 +10:00
Cael_Aislinn
7efc1aafef
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
icons/turf/areas.dmi
maps/RandomZLevels/stationCollision.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 22:26:24 +10:00
Chinsky
85e2043385
Updated changelog
2013-01-07 03:09:33 +04:00
Cael_Aislinn
aae42d928a
Merge branch 'incremental_tg' r5200 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/__HELPERS/type2type.dm
code/__HELPERS/unsorted.dm
code/datums/datumvars.dm
code/datums/disease.dm
code/datums/organs/organ_external.dm
code/datums/supplypacks.dm
code/defines/obj.dm
code/game/area/areas.dm
code/game/atoms.dm
code/game/gamemodes/cult/cult_structures.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/hud.dm
code/game/jobs/access.dm
code/game/jobs/job/civilian.dm
code/game/machinery/alarm.dm
code/game/machinery/cloning.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/medical.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/objects/effects/decals/contraband.dm
code/game/objects/effects/signs.dm
code/game/objects/items/devices/PDA/PDA.dm
code/game/objects/items/devices/PDA/cart.dm
code/game/objects/items/weapons/photography.dm
code/game/objects/structures/door_assembly.dm
code/game/objects/structures/window.dm
code/game/sound.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/DetectiveWork/detective_work.dm
code/modules/DetectiveWork/evidence.dm
code/modules/DetectiveWork/footprints_and_rag.dm
code/modules/DetectiveWork/scanner.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminhelp.dm
code/modules/admin/verbs/adminpm.dm
code/modules/awaymissions/gateway.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/client/preferences.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/mint.dm
code/modules/mining/ores_coins.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/living/carbon/alien/alien.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human_damage.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/say.dm
code/modules/mob/mob.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/mob/new_player/login.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences_setup.dm
code/modules/mob/new_player/savefile.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/setup.dm
code/unused/mining/datum_processing_recipe.dm
code/unused/powerarmor/powerarmor.dm
code/world.dm
html/changelog.html
icons/effects/96x96.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/suits.dmi
icons/obj/hydroponics.dmi
icons/obj/items.dmi
icons/turf/areas.dmi
icons/turf/walls.dmi
maps/RandomZLevels/fileList.txt
maps/RandomZLevels/spacebattle.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 00:23:22 +10:00
Chinsky
87d6ad1b7a
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-01-06 12:13:28 +04:00
Zuhayr
6751c1a6be
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-01-06 03:12:48 -08:00
Cael_Aislinn
88370e9fd6
modified changelog header to have a link to BEF server
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-01 16:30:58 +10:00
Cael_Aislinn
c0102cf13e
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/defines/procs/global_lists.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/space_ninja.dm
code/game/mecha/working/ripley.dm
code/modules/mob/living/carbon/human/human_attackalien.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/new_player/preferences.dm
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-29 13:06:03 +10:00
Cael_Aislinn
1496320ce7
updated changelog
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 14:20:26 +10:00
Cael_Aislinn
29ff212265
updated changelog
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 01:10:07 +10:00
Cael_Aislinn
2bc51bf61a
updated changelog
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-03 19:04:52 +10:00
ericgfwong@hotmail.com
09e2c5b069
Added Gateway access. Only the RD, HoP, and Captain start with this.
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New access levels in the brig:
-Brig access now opens the front doors of the brig, as well as other lower-risk security areas.
-Security access allows you into the break room and equipment lockers.
-Holding Cells allows you to use brig timers and lets you in the Prison Wing.
-The Detective no longer has Security Equipment access.
Significantly increased max cloneloss penalty for fresh clones to 40%.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5196 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 01:18:28 +00:00
petethegoat@gmail.com
d5d223f792
Removed clown planet.
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Updated the changelog.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5195 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 00:04:05 +00:00
giacomand@gmail.com
af523d3e8f
Added a new symptom with a high level, so that it's not possible to gain through mutations.
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Gave the high level symptoms their own preset diseases and added them to the virus crate, along with a bottle of mutagen.
Several disease fixes, such as disease stages going below 0. Diseases which spread by blood will longer spread when you touch someone (i.e: click on someone)
I also did some cleaning up with comments.
Made handheld radios broadcast if their messages aren't sent on the same level as they're on, meaning that turning off the relay to the station will not make it impossible to communicate with others with radios.
Made some events only effect people on the station Z level.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5192 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-25 21:32:07 +00:00
giacomand@gmail.com
c6a4b991bc
TELECOMMUNICATION
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Improvements to Telecomms. I wasn't happy with my relays and having telecomms send several messages on different Z levels was not effecient. I decided to overcome this by removing the need to attach Broadcasters and Transmitters to relays. Then I made relays just add to the signal data which z levels the message will be broadcasted on, instead of sending the message several times. It's a bit hard to explain but basically it should be better then ever, and adding more relays will not create serious performance issues. Since you can't control whether the Z level could only receive messages or only send them, I added options on the relay itself so you can set it. I then made an additional feature, which Nodrak gave me the idea for, which is that busses can change the frequency of a signal. It's an option on the Bus and you can set it to change the signal's frequency, which can create hilarious situations such as the command channel being redirected to the general channel. No way to duplicate a signal with a different frequency at the moment.
Since relays earlier depended on a stupid system in order to become a off-site relay, I instead just made it limited to the satellite Z level, which makes more sense.
Broadcasters and Receivers are linked to the HUB, but it's still possible to create a simple telecommunication system with a "Receiver -> Bus -> Processer -> Broadcaster" (though it will be slow)
OTHER
Smartfridge limit was lowered to 999, just below the infinite loop check limit. This is to prevent further issues that may occure.
Moved creating some icon datums above the SQL procs, just to make sure that the SQL itself isn't sleeping and causing issues with the datums being used before being loaded.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5183 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-25 00:08:29 +00:00
giacomand@gmail.com
7926b373af
-Re-ordered some stuff around. I couldn't replicate any bugs with the preferences but I can't be sure that it's 100% full proof.
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I did find that your be special preferences, i.e: be alien, be traitor, be changeling and etc, are shared between preferences. I'll ask if this is intentional or not.
-Some minor stuff.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5175 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-24 10:50:59 +00:00
giacomand@gmail.com
43e06e4ebb
AIs in intellicards will not be able to move their camera anymore. Limiting them to their own core vision.
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Committing Zelack's cleanup and fixes from here:
http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=11056
Plantbags now correctly pick up plants from trays.
Using a hoe or injecting reagents updates the tray icon.
Plant Analysers now work on seed bags.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5173 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-23 23:01:04 +00:00
cib
912a85b1a1
Updated changelog.
2012-11-23 16:01:42 +01:00
giacomand@gmail.com
89016ed034
-Typos in the changelog.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5169 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-23 00:44:20 +00:00