Chinsky
0dc3b3c31e
Merge pull request #3808 from Mloc/sleepyzas
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Moves around some ZAS stuff and fixes some things in FEA gas mixtures.
2013-10-23 22:04:22 -07:00
Chinsky
74f898a1a2
Merge pull request #3809 from DJSnapshot/antag
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Fix for sunglasses and Night Vision Goggles
2013-10-23 21:58:44 -07:00
DJSnapshot
5f7ee54430
Fix for sunglasses and night vision goggles
2013-10-23 19:51:01 -07:00
Mloc
5234b1394b
Moves around some ZAS stuff and fixes some things in FEA gas mixtures.
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ShareSpace now can take a gas mixture as an argument, alongside the usual list of tiles.
Three new procs on gas mixtures, add() multiply() and divide(). Self explanatory.
Zones with unsimulated tiles that sleep will now reset themselves to the average air.
assume_air will only add air to sleeping zones with unsimulated tiles if it can wake the zone up.
Signed-off-by: Mloc <colmohici@gmail.com >
2013-10-23 22:04:31 +01:00
Segrain
ace205b323
Code cleanup.
2013-10-18 08:40:45 +03:00
Segrain
183c44c4c8
Smallfix.
2013-10-18 08:38:14 +03:00
Segrain
cad425f2ca
Roundend declaration.
2013-10-17 04:07:29 +03:00
Segrain
6184ad729f
Cardfix.
2013-10-17 04:01:46 +03:00
Segrain
da96d45bc0
Smallfix.
2013-10-17 04:00:33 +03:00
Segrain
6ece0850af
Volume fix.
2013-10-17 03:53:03 +03:00
Segrain
1d1d611087
Quillsfix.
2013-10-17 03:51:56 +03:00
Mloc
90378111e1
Fixes #3777
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Signed-off-by: Mloc <colmohici@gmail.com >
2013-10-16 11:21:51 +01:00
Chinsky
a7be4d9353
Fixes #3781
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Magical thingies now go zzap instead of click click when empty.
2013-10-16 11:06:43 +04:00
Chinsky
ac7aae7358
Fixed #3776
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Missed update_body calls
2013-10-16 10:57:19 +04:00
DJSnapshot
4b8621bcef
Temporary patch so aliums can use magboots until the hardsuit rework gets merged.
2013-10-15 23:06:02 -07:00
Chinsky
6a2c91196a
Merge pull request #3771 from Mloc/newzasfix
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Small work on making zones wake up on geometry changes.
2013-10-14 02:12:12 -07:00
Mloc
87037847ce
Merge pull request #3773 from Aranclanos/EmitterBeams
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Duplicates the speed of the gameticker!
2013-10-13 14:06:03 -07:00
Aranclanos
9af5c85c58
Duplicates the speed of the gameticker!
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The emtiter beams were holding back the gameticker, 0.3 seconds per beam, now the sleep() is replaced with a spawn() instead.
This will add lag due to everything being faster.
2013-10-13 17:11:39 -03:00
Mloc-Argent
24994ec752
Small work on making zones wake up on geometry changes.
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Also added sleeping for zones with unsimulated tiles; unfortunately it probably won't happen for ages due to a dichotomy paradox.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-13 19:44:12 +01:00
Michael Johnson
e285ffd698
Fixed respawn timer issues
2013-10-13 10:35:15 -04:00
Segrain
f2bbc60d51
Order fix.
2013-10-12 21:19:54 +03:00
Segrain
b39dfc5229
Smallfix.
2013-10-12 19:49:29 +03:00
Segrain
77748f1116
Mecha weapons.
2013-10-12 14:41:24 +03:00
Segrain
34a6735ef8
ERT mecha beacons.
2013-10-12 14:31:12 +03:00
jack-fractal
6ecab0bc36
- implementing Mloc's suggestions.
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- fixing the changelog
2013-10-11 13:29:33 -04:00
jack-fractal
32c3f27675
* adding a 'rejuvinate' function to organs that fixes all types of damage
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* adding a 'restore_all_organs' function to living creatures
* adding a 'restore_blood_loss' function to humans
* fixing changeling stasis power to heal organ and blood damage
* fixing adming rejuvinate verb to fix organ and blood damage
2013-10-11 12:39:54 -04:00
Segrain
367c1cf4f4
Better check.
2013-10-11 11:10:27 +03:00
Segrain
3d6791df81
Fix for pockets.
2013-10-11 10:22:58 +03:00
Segrain
775d723f68
Typecheck.
2013-10-11 10:21:14 +03:00
Segrain
7ea98f6d79
Examining fix.
2013-10-11 10:19:58 +03:00
Segrain
464fc22fa5
Missing verb.
2013-10-11 10:18:43 +03:00
Segrain
17f38e109d
Missing language.
2013-10-11 10:16:46 +03:00
Segrain
8be67352ea
Typo fix.
2013-10-11 10:16:00 +03:00
Segrain
a4793fd208
Typo fix.
2013-10-11 10:08:04 +03:00
Chinsky
032d69742f
Derp
2013-10-10 14:46:22 +04:00
Chinsky
6e07981e67
Applied Arancalos fix for firedoors, no more process for them
2013-10-10 14:14:48 +04:00
Chinsky
b96f9ef650
Merge pull request #3744 from Baystation12/dev-freeze
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BYOND AKBAR
2013-10-10 02:45:45 -07:00
Mloc
c35261f0fd
Much better solution to the zone geometry bug.
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Adds a unsim_check_directions var to simulated turfs, which is similar in use to air_check_directions but points to unsimulated or space tiles instead of open air tiles.
Signed-off-by: Mloc <colmohici@gmail.com >
2013-10-10 10:25:20 +01:00
Mloc
6466d17736
Fix for ChangeTurf and update_air_properties not handling geometry changes correctly.
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Signed-off-by: Mloc <colmohici@gmail.com >
2013-10-09 12:49:50 +01:00
Mloc-Argent
65f218ee63
Merge branch 'master' into dev-freeze
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Conflicts:
code/ZAS/Fire.dm
html/changelog.html
maps/tgstation2.dmm
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-08 22:01:16 +01:00
Chinsky
3c678d7990
Merge pull request #3735 from Mloc/fixeroos
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Fixes.
2013-10-08 02:35:03 -07:00
Mloc-Argent
3d2f92f92c
Made energy weapons not get a bloody overlay.
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-07 20:35:35 +01:00
Mloc-Argent
ebf2ba2d4a
Fixes.
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Made glowshrooms and intercoms not use a ridiculous internal loop, and fixed a pickup luminosity bug with glowshrooms.
fixes #3708
Fixes #3718
Fixes #3702
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-07 20:35:26 +01:00
Mloc-Argent
be8bffbc5b
Ported code from /tg/station to make brig timer panels and status displays use maptext instead of expensive icon procs.
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-07 20:13:39 +01:00
Mloc-Argent
4fa6316d39
Garbage collection for fire and explosive particles.
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-10-05 23:25:41 +01:00
Mloc
87538d55a5
Merge pull request #3729 from SkyMarshal/airfixes
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More work on sleeping zones, fire fixes from master branch.
2013-10-05 12:46:20 -07:00
SkyMarshal
8111178b6e
Updates the zone-sleeping code to account for turf changes.
2013-10-05 12:38:33 -07:00
SkyMarshal
cffa100caa
Reverted both LordBraindead and my own work on firecode back to when it was stable. Fixed some issue with phantom-fires-in-pipes. Removed some useless things left over from FEA.
2013-10-05 00:32:02 -07:00
SkyMarshal
eeb25f7b89
Reverted both LordBraindead and my own work on firecode back to when it was stable. Fixed some issue with phantom-fires-in-pipes. Removed some useless things left over from FEA.
2013-10-05 00:29:25 -07:00
Chinsky
82bd221aa3
Fix for #3667
2013-10-01 01:15:02 +04:00