Hubblenaut
109ef9ac89
Adds gambling tables
2014-09-28 21:48:57 +02:00
Zuhayr
cc52be3192
Merge resolution, replaced 2 wires lost in map merge.
2014-09-25 23:54:24 +09:30
Zuhayr
9272bc4542
Fixes #6351 and #6350 .
2014-09-25 21:19:35 +09:30
Zuhayr
86ce5c19e2
Fixes #6495
2014-09-25 18:33:42 +09:30
Chinsky
69ed2317bf
Merge pull request #6428 from atlantiscze/cyborg-power
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Cyborg power overhaul
2014-09-25 00:19:13 +04:00
Zuhayr
0c83a95b90
Large merge resultion. Used remote for map conflicts.
2014-09-23 21:41:54 +09:30
Atlantiscze
19864ff3fe
world << removal
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- Removes world << which was triggered by robotic reset modules.
2014-09-21 04:09:01 +02:00
Chinsky
c529e014a7
Merge pull request #6462 from PsiOmegaDelta/Ion
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AI restoration console shows ion laws
2014-09-20 21:20:33 +04:00
PsiOmega
03a293d226
AI restoration console shows ion laws
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AI restoration console now displays ion laws just as the intelliCard does.
Fixes a minor problem with the intelliCard not adding newlines after ion laws.
2014-09-20 10:42:41 +02:00
Atlantiscze
e7297c90db
Cyborg Radio Change
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- Cyborgs can now toggle if they want their radio to broadcast to everyone around them. Starts ON by default.
2014-09-18 19:34:38 +02:00
PsiOmega
fe126626ac
Cleans up radio frequency numbers.
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Replaces magic numbers across the code base with proper constants.
Prepares for the ability to have more than one antag channel in the future.
Corrects a lie.
2014-09-18 13:07:34 +02:00
Atlantiscze
ded8e21c0f
Cyborg Power Usage Overhaul
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- Adds new standardised proc for power usage as Cyborg
- Each component now uses different amount of power. Some components use "idle" power (camera), which means constant load. Other components use "active" power, which is single-time burst load.. Example: Actuator.
- Power usage is directly proportional to work done. Moving cyborg uses more power than still cyborg.
- Information in Status tab changed. Now it only shows percentage of remaining charge, as well as cell rating and cell load (W)
2014-09-17 07:31:20 +02:00
DJSnapshot
e6b5681db0
Rest of the fixes for custom borgs on module reset.
2014-09-14 06:22:46 -07:00
Zuhayr
1eb759447e
Merge resolution, using dev-freeze map due to unreconcilable conflicts.
2014-09-13 16:54:48 +09:30
mwerezak
716c6ab3ef
APC cell_type is now an actual power cell type
2014-09-10 22:12:43 -04:00
Mloc-Argent
712e209ab6
Merge remote-tracking branch 'upstream/master' into dev
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Conflicts:
code/__HELPERS/text.dm
code/game/machinery/podmen.dm
code/game/machinery/vending.dm
code/game/objects/items/candle.dm
code/game/objects/items/devices/PDA/cart.dm
code/modules/clothing/suits/jobs.dm
2014-09-10 22:14:37 +01:00
SparklySheep
fda0070273
Update candle.dm
2014-09-06 15:06:55 -05:00
SparklySheep
81b7327bbb
Increases how long the candle lasts.
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Candle should last about ten times longer making it more useful as a light source.
2014-09-06 15:05:09 -05:00
Chinsky
91daf249ff
Merge pull request #6278 from PsiOmegaDelta/StopRunningInTheShower
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Wet shower floors
2014-09-06 05:43:17 +04:00
PsiOmega
264504c595
Showers now cause wet floors. Mops can now be used to clean shuttles (non-simulated floor).
2014-09-04 16:36:26 +02:00
PsiOmega
4b4c2d11fa
Beepsky and ED209 are now closer friends than ever, now actually sharing code instead of each having gone and bought their own.
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There is potential for breaking out all the special stuff for laser code but for now I'm happy to simply have a shared codebase.
I imagine pathfinding/patrolling may be sharable with bots in general as well.
2014-09-04 12:38:51 +02:00
PsiOmega
e4bffb2d76
Limits body/cryo bags to a single mob.
2014-09-03 10:43:04 +02:00
Zuhayr
0b6b3d8e0e
Merge pull request #6253 from mwerezak/skrell
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Hardsuit refitting sprite sheet
2014-09-03 12:06:18 +09:30
mwerezak
30464da6ef
Allows refitting to change worn sprite
2014-09-02 08:31:16 -04:00
Zuhayr
67cb6e297e
Merge pull request #6254 from Kelenius/OfStacks
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Of Stacks
2014-09-02 17:58:28 +09:30
Chinsky
367ddf6848
Merge pull request #6242 from PsiOmegaDelta/ExploitableAlternative
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Antags - Exploitable Information - MKII
2014-09-02 11:18:50 +04:00
Kelenius
505f857eb8
Stack update
2014-09-02 09:59:32 +04:00
PsiOmega
b7d356c4ab
The Syndicate uplink now only access the locked records, meaning it will be unaware of later in-round changes concerning a given character.
2014-09-02 07:12:13 +02:00
Whitellama
71c2317264
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into flame
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Conflicts:
code/game/objects/items/weapons/storage/belt.dm
2014-09-01 18:31:26 -07:00
Zuhayr
aedb3725f2
Fixes #5874
2014-09-01 23:20:27 +09:30
Zuhayr
066772b1ce
Fixes #5879
2014-09-01 22:45:37 +09:30
PsiOmega
9e4b7ed265
Preliminary support for the new general information. Renames the exploit record to permanent record.
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The new general information being:
Home system
Citizenship
Faction
Religion
Still to be made available in employment/security/medical records as applicable.
2014-09-01 14:45:47 +02:00
Zuhayr
74d9b1bf2d
Fixes #6178
2014-09-01 22:15:45 +09:30
Zuhayr
059532c155
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2014-09-01 22:03:29 +09:30
JimTheCactus
b54a3056c7
Improved PDA power monitor for clarity
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The PowerON cart will now display the area that the power monitor is located to make it clear that you're looking at the power monitor, not the actual power net. This comes up when multiple power monitors have the same name.
2014-09-01 01:32:30 -06:00
JimTheCactus
aeea0b0bd6
PDAs now behave properly with unconnected power monitors
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Resolves an issue where the PDA would throw a runtime and a client side error when attempting to communicate with a power monitor that wasn't connected to a power net.
2014-09-01 01:27:54 -06:00
Whitellama
9cd42a3f33
Changes candle.dm procs to absolute paths
2014-08-31 19:48:34 -07:00
Zuhayr
e2a7bd897b
Merge pull request #6228 from PsiOmegaDelta/LockerCapacity
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Limited locker capacity
2014-09-01 12:17:07 +09:30
PsiOmega
dccec4483d
Syndicate agents can now view exploitable information from their syndicate uplink display.
2014-09-01 01:12:03 +02:00
Whitellama
d536f7d56a
Fixed police tape not going in tactical combat belts
2014-08-31 15:34:21 -07:00
Whitellama
dae602a2ec
Fixes tank dispenser sprite not updating icons when a tank is added
2014-08-31 15:22:13 -07:00
Whitellama
f5c9586153
Fixed matches and candles not being able to burn papers. Also made Diona join prompt appear for a bit longer.
2014-08-31 02:12:04 -07:00
PsiOmega
bad2f92e1c
Mobs now requires 15 units of storage in a locker to fit. Allows two mobs in a single typical locker.
2014-08-30 18:06:21 +02:00
Zuhayr
677470c24c
Merge pull request #6216 from PsiOmegaDelta/ShowerCurtains
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Shower curtains
2014-08-31 00:12:02 +09:30
Ccomp5950
f6b2fbd32d
Merge pull request #6210 from comma/nochatter
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Sending PDA messages and talking in radio things now triggers autoaim.
2014-08-29 22:44:04 -05:00
Ccomp5950
48f7f08d64
Merge pull request #6209 from comma/ironscan
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Health analyzer now shows is limb is not meat.
2014-08-29 22:43:37 -05:00
Ccomp5950
68f2833a3b
Merge pull request #6208 from comma/forcesay
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Ported forcesay from TG
2014-08-29 22:43:20 -05:00
Chinsky
4ceb7dbd55
Merge pull request #6215 from PsiOmegaDelta/SyndiPDA
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Syndicate Uplink - string to datum
2014-08-29 15:42:38 +04:00
Chinsky
54297a6865
Ported forcesay from TG
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Stun batons and brute attacks have a chance to interrupt whatever guy was saying and send out incomplete version of whatever he had in chatbar.
Credit to Petethegoat.
2014-08-29 15:25:57 +04:00
PsiOmega
7e74ae82f5
Updates the Syndicate uplink to use a more robust datum system, rather than the old way of parsing a giant string.
2014-08-29 12:48:12 +02:00