Mustafa Kalash
5d2f492386
Fixes #8265 . Moves the print report link being added to the window to after the data is saved for printing.
2015-02-27 18:09:09 -05:00
Mustafa Kalash
14f76324b9
Fixes #8231 . Adds on_hear_radio proc for observers to add tracking.
2015-02-27 17:18:47 -05:00
Chinsky
3d95981394
Fixes #8270
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Fixes part where alcohol potency was doubled and halves drinking glass volume so it won't hold a half of a bottle.
Also set bottle/shaker volumes to new 30u base most reagent containers like beakers/bottles use nowdays as requested.
2015-02-27 13:40:37 +03:00
Chinsky
7f01af6b7d
Merge pull request #8297 from PsiOmegaDelta/CameraCoverage
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Camera coverage fixes.
2015-02-27 13:11:21 +03:00
Chinsky
5502779652
That should be it for procs there.
2015-02-27 13:09:40 +03:00
PsiOmega
7e498e1cf7
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/hydroponics/seed_datums.dm
code/modules/hydroponics/trays/tray_apiary.dm
code/modules/power/apc.dm
code/setup.dm
2015-02-27 09:06:48 +01:00
DJSnapshot
12024f07aa
gets rid of MC tab. Returns it back to status tab.
2015-02-26 15:32:10 -08:00
Mustafa Kalash
d258a476f8
Adds paramedic to the medical category. Fixes #8255
2015-02-26 16:37:27 -05:00
GinjaNinja32
8483d7c679
Changes grid logic to be slightly less convoluted, clamp position to inside the object's icon
2015-02-26 18:46:10 +00:00
Chinsky
9e07708cb3
Fixes #8241 rollerbeds not collapsing due to a runtime
2015-02-26 14:41:31 +03:00
Chinsky
4db51c68ef
Missed a spot in airflow fixes.
2015-02-26 13:55:27 +03:00
PsiOmega
98f6a4cae5
Camera coverage fixes.
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Fixes issues with AI cameras coverage not updating properly in several instances during EMPs, destruction, etc.,
2015-02-26 11:39:41 +01:00
Chinsky
100d8e9fb8
Fixed buckling into chair not changing mob's facing if he had permafacing set.
2015-02-26 12:09:23 +03:00
Chinsky
d83eabdb38
Merge branch 'airflow' into interfacefix
2015-02-26 12:06:24 +03:00
Chinsky
3ba56d7f76
Alt-arrow in same direction you are set to face now resets facing direction.
2015-02-26 11:56:43 +03:00
Chinsky
728d90d06f
Now airflow knockout uses proper Weaken proc to doublecheck for flags. Should fix #8254
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Also cleans up it a bit and adds span classes.
2015-02-26 11:17:54 +03:00
Zuhayr
f14922f1f8
Merge pull request #8288 from mwerezak/topicfix
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Topic Fixes
2015-02-26 16:28:56 +10:30
Zuhayr
a9d23df3ff
Merge pull request #8279 from PsiOmegaDelta/CameraNet
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Fixes camera network changes not always being reflected in camera consoles.
2015-02-26 16:28:49 +10:30
Zuhayr
bceb01c233
Merge pull request #8290 from mwerezak/gun-rewrite
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Fixes captain's laser gun
2015-02-26 16:28:43 +10:30
Zuhayr
234273605e
Merge pull request #8271 from PsiOmegaDelta/AlertMe
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Fixes #8266 .
2015-02-26 16:28:26 +10:30
Zuhayr
d98eb1c823
Merge pull request #8289 from MrSnapwalk/actionfigurefix
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Fixes action figures not randomizing properly.
2015-02-26 16:26:37 +10:30
mwerezak
d06b2a0a12
EMP briefly blocks switching/engaging modules
2015-02-26 00:05:04 -05:00
mwerezak
ec59f8ab07
Fixes captain's laser gun
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Also updates retro laser gun path, as it isn't really conceptually
related to the carbine anymore, and should avoid inheriting things like
fire rate.
2015-02-25 23:35:20 -05:00
MrSnapwalk
f4f54dfed1
Fixes action figures not randomizing properly.
2015-02-25 21:52:36 -06:00
mwerezak
6d15809768
Corrects return values for the Topic procs of several computers and some other machines as well.
2015-02-25 21:32:35 -05:00
PsiOmega
4dca85b17c
Fixes camera network changes not always being reflected in camera consoles.
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Cameras with altered networks would not necessarily show up on camera consoles, primarily affecting cameras joining/leaving alarm zones.
2015-02-25 19:50:07 +01:00
PsiOmega
dfd83f787a
Fixes #8258 .
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Main correction is the removal of Topic() in code/game/machinery/computer/computer.dm.
Issue introduced in #7617 where I stated multiple times this Topic()-return value was incorrect.
Ensures that computers return the correct value after the ..() check.
2015-02-25 09:47:50 +01:00
PsiOmega
768faa4bf0
Fixes #8266 .
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Ensures drones get access to the alarm monitor subsystem.
Restores the Show Alerts link in alarm notices.
2015-02-25 09:07:04 +01:00
PsiOmegaDelta
51b722485a
Merge pull request #8259 from mwerezak/gun-rewrite
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Gun fixes
2015-02-25 07:21:29 +01:00
mwerezak
b067b491a4
Returns the laser carbine capacity to 10
2015-02-25 00:15:08 -05:00
mwerezak
9782140d32
Resolves #8236
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Lasers deal more damage to grilles, and clicking directly on the grille
makes it more likely for the grille to absorb the projectile.
2015-02-25 00:14:42 -05:00
mwerezak
ae6466ac45
Examining the Z8 now shows what is loaded in the grenade launcher.
2015-02-25 00:14:02 -05:00
mwerezak
3e71802a52
Replaces colt signal pistol with a Mk58 version.
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Makes more sense for the HoP, and ensures the colt remains more of a
detective signature item.
2015-02-24 21:23:19 -05:00
mwerezak
944be58804
Adjusts sniper rifle damage
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Lowers wall pierce chance back to original value to compensate, and
increase the cost of ammo by 1 TC.
2015-02-24 20:45:40 -05:00
mwerezak
401709cd23
Merge remote-tracking branch 'upstream/dev-freeze' into gun-rewrite
2015-02-24 20:15:18 -05:00
Snapshot
600f55bdca
Merge pull request #8252 from Raptor1628/dev-freeze
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Assorted Fixes
2015-02-24 17:08:33 -08:00
mwerezak
5124055663
Fixes #8243
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Didn't want to have to generate even more lists so this is what you get.
2015-02-24 19:42:24 -05:00
mwerezak
404c8886da
Fixes #8230
2015-02-24 19:37:49 -05:00
Raptor1628
d4870b80ee
Assorted Fixes
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Rebalances the random armory so there are always energy weapons,
projectile weapons, and ion weapons. Ammo no longer random. Fixes some
oversights with the EMT area and improves flow. Sec Guns fit in belts.
Fixes typos and a missing price in the vending machine.
2015-02-24 14:40:02 -05:00
Zuhayr
24dacf0169
Merge pull request #8227 from PsiOmegaDelta/Syndicate
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Fixes #8223 .
2015-02-25 05:46:20 +10:30
Zuhayr
a1afc3a48a
Merge pull request #8235 from PsiOmegaDelta/HoldIt
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Fixes #8234
2015-02-25 05:45:54 +10:30
PsiOmega
b3b7ed06cd
Fixes #8234
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Updates a few missed containers to use proper paths.
2015-02-24 14:06:23 +01:00
Neerti
2c8c4a2327
Fixes some misc examine bugs.
2015-02-24 07:42:06 -05:00
PsiOmega
afb7f7eff7
Fixes #8223 .
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Restores a lost, somewhat important, line.
Fixes a duplicate uplink item reference.
2015-02-24 12:27:03 +01:00
Neerti
917bad5d5b
Removes all the fun from buckling.
2015-02-24 06:15:44 -05:00
PsiOmega
1fd70d03b1
Fixes Malfuction Turret Upgrade
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Now upgrades all portable turrets on the station, instead of turrets found in the player list.
Decreases delays between shots, instead of increasing it, to 66% of original delay.
2015-02-24 08:28:15 +01:00
Zuhayr
391ddd970e
Resolves remaining issues with xenohydro PR.
2015-02-24 17:55:39 +10:30
Zuhayr
ee0d63a43d
Merged with dev.
2015-02-24 17:03:39 +10:30
mwerezak
4f86f69808
Fixes missing return that made all bullets pass through mobs
2015-02-23 22:28:37 -05:00
Chinsky
b73d541c65
Merge pull request #8155 from PsiOmegaDelta/subsystems
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Centralized Alarm Handling
2015-02-24 04:39:48 +03:00