Commit Graph

1304 Commits

Author SHA1 Message Date
MarinaGryphon
72318d46b6 Replaces most of the gender macros. (#4681)
* Fixes #4632.

* 1:27 am coding best coding

* fixes a warning

* Removes the last of the gender macros. Gender is dead.

* gender II: the travis-ing

* linebreaks are dead too.

* oops i accidentally the gender, also ambiguous gender is now taken into account for get_visible_gender
2018-02-03 14:40:09 -06:00
Neerti
504593a01e Merge pull request #4696 from Woodratt/01312018_guncabhotfix
Gun Cabinet hotfix
2018-02-01 02:51:02 -05:00
Woodratt
f68cf380ae Gun Cabinet hotfix
- Should fix explorers not being able to get into their gun cabinets
2018-01-31 23:13:30 -08:00
Woodratt
ed29353021 Further Map Fixes and Adjustments
- Deck 3 Port Airlock fixed
- Vent added to cargo delivery office to fix over pressure
- Windoor in Robotics given proper access and named
- Parachute crate added to pilot areas
- Access around cargo made more consistent
- Fixed first deck starboard hallway area
- Pilots now have access to maintenance around the hangars
- More ATMs added
- Center door on bridge removed
- Open sign from Bar borrowed for cafeteria as well
- Critical addition, Dog bed in HoP office
- Fixed T-comms turrets yet again
- Adjustments to engine room allowing for a second set of TEGs to properly be set up (Thanks to Kerbal/Mazian). Also moved vent control to a different position to stop a certain headmin from repeatedly hitting it
2018-01-31 05:11:23 -08:00
Neerti
6226d3d15c POI Tweaks (#4645)
* WOrk

* Changes more PoI stuff.
2018-01-29 23:42:57 -06:00
Mechoid
e9886625fa Adds Material Girders (#4622) 2018-01-28 18:13:54 -08:00
Cerebulon
ebc855e1fb Added Decoupled starship engine PoI (#4649) 2018-01-28 01:08:40 -08:00
Woodratt
d1f8e875a8 Southern Cross Bugfixes and additions
- Multiple fixes for map errors, and removal of christmas decor
- Addition of a gym station side, deck one
- nav beacons and beepsky added
- overhaul of the centcomm z to look more like the Northern Star
2018-01-18 20:01:01 -08:00
Belsima
a0d4549d2e Buffs the mop bucket by the same amount as the janicart. 2018-01-17 19:20:07 -05:00
Cameron653
788d5a68d6 Makes janicarts hold more water (#4558)
* Makes janicarts hold more water

So you don't have to run back to grab some more water every 20 seconds while cleaning up dirt.

* Update janicart.dm
2018-01-17 17:29:49 -06:00
Neerti
5b54f4c875 Surface Map Work (#4557)
* Tweaks Surface, POI system

* More Stuff

* Travis Appeasement

* Fixes invisible banner.
2018-01-17 13:46:19 -06:00
Arokha Sieyes
f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Anewbe
c632c2604d Merge pull request #4533 from VOREStation/pol-mecha
Two interface QoL changes (closets and mechs)
2018-01-15 01:31:29 -06:00
Neerti
96d3d361d0 Adds Boats, Ports /TG/ Buckling (#4527)
* Adds Boats, Ports /TG/ Buckling

* Travis Appeasement

* Changelog
2018-01-14 14:58:15 -06:00
Arokha Sieyes
1f595cd59a Two interface QoL changes (closets and mechs) 2018-01-14 03:58:15 -05:00
Mechoid
ff02218ccb Hatchets - > Machete subtype. 2018-01-12 21:21:18 -08:00
Mechoid
5efc484595 Makes knives all knives. 2018-01-12 18:02:07 -08:00
Cyantime
36f8c56537 Fixes 'varient' 2018-01-08 16:42:20 -05:00
Neerti
42a421e8e1 Adds Bonfires 2018-01-05 02:35:19 -05:00
Woodratt
ed9395e58f SC Stupid Sized Map Update
Or how Woodrat spent too long on something that was supposed to be simple.

- Addition of a Explorer Radio Channel and headsets.
- Explorers and Search and Rescue job slots added
- Adjustments to the pilot job including getting rid of the flatcap
- Map fixes, adjustments, (including signs pointing to cryo) planetside side map additions splitting up of the wilderness into two area sections
- Disabled lighting on the arrivals shuttle area once it is docked with the station, should help with the whole issue of lighting bugging out and having dark space
- Fixed EMS jacket missing icons
- Fixed Research signs being missing for some reason, addition of directional signs for cryo
- Addition of a Search and Rescue Winter coat
- Probably a dozen other small bug fixes I forgot, and bug additions

Tested, seems fine. At least in short tests.
2017-12-24 07:04:34 -08:00
mistyLuminescence
c986d57c34 Med Pill Blue Pill (#4404)
* Fixes 4412
* Rebalanced medical gear spawns
* Pill bottle code touched up
2017-12-23 14:45:24 -08:00
Anewbe
3b89c5e320 Merge pull request #4384 from Belsima/maid
Adds maid bonnet, more hair pins, and adds maid uniform to locker.
2017-12-12 19:51:35 -06:00
mistyLuminescence
203110bc8f Fixes rollers and mediborgs (#4430)
* Fixes rollers and crisis borgs

* a space
2017-12-11 00:47:52 -06:00
Belsima
ad0ad62cde The game actually clicks when it claims to. (#4403)
* Update paiwire.dm

* Update life.dm

* Update traps.dm

* Update safe.dm

* Update alarm.dm

* Update safe.dm

* Update implant.dm

* Update life.dm

* Update traps.dm

* Update life.dm

* Update safe.dm

* Audible message test
2017-12-07 18:18:01 -06:00
mistyLuminescence
4b102b7870 Adds food bags! (#4389) 2017-12-07 17:49:59 -06:00
Anewbe
1499a48238 Merge pull request #4410 from Belsima/fuckssake
can you seriously not spell sticky
2017-12-07 17:31:29 -06:00
Anewbe
690c041aa4 Merge pull request #4396 from PrismaticGynoid/ghostlocker
Ports ghosts examining locker contents
2017-12-05 14:34:18 -06:00
Belsima
d266b67eba can you seriously not spell sticky 2017-12-05 12:50:04 -05:00
mistyLuminescence
0d458b204e Adds the advanced health analyzer (#4326)
* WIP - advanced health analyzer

* Adds the advanced health analyzer.

* Updates radiation levels

* Fixes travis and removes snark

* Fixes a bug that wasn't my fault (for real)

* Adds tiers.

* Phasic sounds cooler

* Fixes sprites
2017-12-03 17:36:51 -06:00
PrismaticGynoid
fe9d6864c0 Ports ghosts examining locker contents
A port of https://github.com/Baystation12/Baystation12/pull/19436 . Ghosts clicking on a locker or crate to examine it can now see a list of its contents.
2017-12-03 15:25:04 -08:00
Belsima
0a76047cef Loadout adjustments. 2017-12-02 08:59:46 -05:00
Neerti
af5c633cdb Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 10/28/2017_new_blob
# Conflicts:
#	code/game/atoms_movable.dm
2017-11-29 22:43:05 -05:00
Neerti
acb208dd3f Works on New Blob 2017-11-29 22:35:01 -05:00
Neerti
2f7db506eb Adds Variable Click Delay
Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
2017-11-28 16:11:56 -05:00
Anewbe
adcb39b727 Fixes rollerbed sprites 2017-11-28 00:10:00 -06:00
Neerti
667931ae2d Merge pull request #4338 from Belsima/signs
Adds signs.
2017-11-27 20:22:24 -05:00
mistyLuminescence
e4ff301c01 Advanced Roller Bed (#4319)
* Adds the advanced rollerbed to R&D

* default surgery rate

* finally
2017-11-27 16:40:52 -06:00
Neerti
a414fc0453 Pleases Travis hopefully. 2017-11-26 15:26:17 -05:00
Neerti
01aaccf893 Finishes UFO PoI 2017-11-26 15:10:25 -05:00
Neerti
7497aef295 work 2017-11-26 12:08:05 -05:00
Belsima
e425a3bd21 what if COmpile 2017-11-24 20:48:06 -05:00
Belsima
27a6fa9e7b Adds signs. 2017-11-24 20:34:42 -05:00
BillyBangles
f1280b234b Adds rotate verb for pianos (#4324)
* Adds rotate verb and directional piano sprites

* fixes ghost rotation

I forgot Polaris and Bay handle ghosts quite differently. This should fix that.

* mice and restrained people cannot rotate a piano

i can break these cuffs
2017-11-23 12:58:43 -06:00
Cyantime
e85191acfd Tools used on railings now use their correct sounds 2017-11-22 18:38:30 -05:00
Belsima
b72cc54580 Meatspike fixes. (#4299)
* Various fixes.

* Appeases the travis god by properly using isMonkey.

* Skips out on helpers entirely.

* Adds a parantheses.

I ruin commit histories just by glancing at them.
2017-11-19 14:42:37 -06:00
Anewbe
4b9369971b Merge pull request #4275 from Cyantime/patch-1
Allows constructed full window to smooth with mapped windows
2017-11-19 02:51:48 -06:00
Anewbe
3d15d309fd Merge pull request #4286 from Nalarac/Morgue
Allows Cyborgs to Use Morgue Trays
2017-11-18 12:02:52 -06:00
Andrew
4b422b71c0 Allows Cyborgs to Use Morgue Trays
+Adds attack_robot so cyborgs can use morgues
+Makes crematoriums a child of morgues
+Changes messages to use to_chat
2017-11-17 16:33:01 -06:00
Cyantime
1fc2d5da04 Allows constructed full window to smooth with mapped windows 2017-11-16 16:49:22 -05:00
mistyLuminescence
0431c2d23c Changes the old hyposprays to the new hyposprays. (#4223)
* Hypospray mk1 -> Hypospray mk2

* Medical random spawns no longer have the new hypo.

* Medic syndiecrate now has the old hypo
2017-11-15 16:31:50 -06:00