Commit Graph

5 Commits

Author SHA1 Message Date
polyxenitopalidou@gmail.com
398a8ee6a0 •CONTRABAND UPDATE: Finalised posters. Bugless and thoroughly tested. They're so simplistic it wasn't really hard.
•How to obtain: 
1.Get the circuitboard of your supply computer
2.Multitool it and set its receiver to the appropriate spectrum
3.Put it back in. You can now order contraband
4.Note that contraband is illegal. Security can do whatever they wish to it, and therefore you for bringing it on board, within logical boundaries.

Apart from that, I would like to start the small project of adding references of every on-wall object to the actual contents of the wall. I think of it as nice if we could have walls drop contents (in some unfinished form, so it actually makes a difference) once deleted so we don't have any more of those pesky hovering-over-nothing decals/machinery/whatever

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3423 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 21:44:29 +00:00
petethegoat@gmail.com
d0308b3f64 Fixed and further improved package wrapping. Added a sprite for wrapped closets.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3302 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-15 21:02:36 +00:00
petethegoat@gmail.com
80db6c22b0 Added Cheridan's hatchets!
Buffed stamped packing slips to be worth 2 supply points.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3298 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-15 16:14:29 +00:00
baloh.matevz
5830f0f32a Added a L2 radiation suit closet to match the biosuit and eod suit closet types.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2890 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 01:28:21 +00:00
mport2004@gmail.com
32e1640df3 Emitters emp_act now uses severity properly.
The PA can no longer be remotely controlled by humans and cyborgs can only control it if they are nearby.
The spawn PA can now be taken apart.
FireAx/Extinguisher closets got their own files.
Food closets are now with their defines.
Freezer closet/crates override return_air() to cooldown the contents.
The var isinfreezer has been eliminated.
The old player panel has been readded as an alt for the new one, it may be found under the Player Panel verb.
The new player panel may be accessed by the Player Panel-New verb.
Crates.dm moved from the storage folder as it is not a storage object.
Fixed Issue 227 about the PA shooting when it should not be.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2851 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-29 07:14:02 +00:00