Datraen
4456f77d75
Merge pull request #1551 from Zuhayr/master
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Makes slime people more interesting and thematic.
2016-05-11 02:34:50 -04:00
Datraen
5afebdbf27
Merge pull request #1603 from Anewbe/borg_languages
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Fixes borg languages
2016-05-11 02:27:58 -04:00
Neerti
84d389a0c7
Merge pull request #1479 from Yoshax/limbfixes
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Wound Changes + Fixes + Medical Changes
2016-05-11 01:53:58 -04:00
Anewbe
4b1e5c1de5
Fixes borg languages
2016-05-08 22:58:21 -05:00
Datraen
fe97249a79
Merge pull request #1584 from Yoshax/grabanddowners
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Fixes neck-grabs forcing people to lie down, stops people resisting when weakened
2016-05-07 21:07:18 -04:00
Yoshax
4708af3a2e
Fixes neck-grabs forcing people to lie down, stops people resisting when weakened
2016-05-07 16:41:01 +01:00
Mark9013100
7efe14a34d
Security Camera edits
2016-05-06 14:27:12 -04:00
Zuhayr
6edb8b31f3
Made slimes more interesting.
2016-05-06 04:07:52 +09:30
Yoshax
6218f39ce8
Increases name and paper and book length to allow for more flexibility in various things.
2016-05-01 16:22:53 +01:00
Chinsky
e12e9300fa
Adds new type of wounds - piercing.
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Unlike cuts they do not merge, so many small-damage stabs will create many small stab wounds instead of one megahole.
Also cleans up checks in wound code a bit with power of OOP
2016-04-22 19:00:17 +01:00
Datraen
ca24446d7f
Merge pull request #1287 from Kelenius/unitTests
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Ports unit tests
2016-04-04 10:34:12 -04:00
Kelenius
e06df420fc
Adds color to unit tests
2016-04-04 11:46:39 +03:00
Yoshax
9b7b8656ba
Merge remote-tracking branch 'upstream/master' into progressbars
2016-03-30 00:31:03 +01:00
Yoshax
5d9596a72d
Makes it possible to have more than 16 preferences
2016-03-21 18:56:27 +00:00
PsiOmegaDelta
d6797056f2
Adds progress bars to tasks that take time
2016-03-21 17:13:23 +00:00
Datraen
141962b22f
Adds lizard, visitors and intrigue game modes.
2016-03-16 11:11:44 -04:00
Zuhayr
cbc506fd51
Removed xenomorphs.
2016-02-20 11:50:18 +10:30
Zuhayr
a628ae2a56
Removed the Vox Pox.
2016-02-20 11:24:19 +10:30
Neerti
9493290997
Merge pull request #933 from Zuhayr/tesharifixes
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Small mob reagent changes.
2016-02-11 17:18:07 -05:00
Zuhayr
84a045ffe5
Moved age min and max to the species datum.
2016-02-09 18:20:23 +10:30
Zuhayr
4820420182
Added several mobsize and Teshari checks to reagent processing.
2016-02-08 20:21:04 +10:30
Zuhayr
2e83dfba51
Added blood volume and hunger variables for species.
2016-02-08 13:13:35 +10:30
Zuhayr
7c3993b68b
Revert "Revert "Bay update.""
2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c
Revert "Bay update."
2016-02-07 16:07:05 +10:30
Zuhayr
e557a71fdc
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12
2016-01-20 08:01:14 +10:30
Kelenius
138850a37b
Fixes for vendors
2016-01-18 17:40:20 +03:00
Datraen
e77a06e176
Merge pull request #748 from Zuhayr/prosthetics
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Blindness fix.
2016-01-08 23:09:03 -05:00
Zuhayr
905cb5943d
Readds blindness removal to imida
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zoline and organ surgery. Stops imidazoline healing robotic eyes.
2016-01-09 13:24:46 +10:30
Zuhayr
baf1e4315e
Generalized pulling restrictions to mob level.
2016-01-08 23:20:30 +10:30
Zuhayr
f93ea6a78f
Tweaks to previous commits.
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More tweaks to IPC fixes.
Merge resolution/compile fixes.
Further work on properly integrating, updating and fixing prosthetic options.
Repathed internal organs to organ/internal.
More work on full synthetics, changelings, overheating.
Working on getting organs to qdel properly and spawn properly when robotized.
Finalized some overheating values, added remaining prosthetic icons.
Finalizing the testing version of the full prosthetic bodies branch.
Added suit cyclers to the autolathe and map.
Fixing runtime errors.
Fixing errors.
Changelog.
Replacing limb and organ strings with constants.
Prevented brainless species from becoming full cyborgs.
Fixed issues with brain/MMIs renaming themselves inappropriately.
Various fixes and oversights.
2015-12-24 21:13:40 +10:30
NullSnapshot
87afd2feb2
Fixes : #11351 #11357 #11359 #11361
2015-12-24 21:10:41 +10:30
Zuhayr
d71573e749
Further work on properly integrating, updating and fixing prosthetic options.
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WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
Hubblenaut
56d8975a19
Tweaks Filtering and Toxic Gases
2015-12-17 17:50:30 +01:00
Zuhayr
6e8368ac4c
Rewrote targeting.
2015-12-16 10:26:40 +10:30
Hubblenaut
58cb56492e
Tweaks Filtering and Toxic Gases
2015-12-15 13:57:52 +01:00
PsiOmegaDelta
b31a5ba836
Compilation fixes.
2015-12-13 10:21:00 +01:00
Zuhayr
565e39a28f
Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
HarpyEagle
326a6f445f
Fixes #11071 , #10936
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Adjusts fire_fuel_energy_release to compensate for fixed fire heat release.
Adjusts liquid fire burn parameters so that liquid fuel fire heat release and
burn duration is unaffected.
Conflicts:
code/setup.dm
2015-12-08 18:15:40 +01:00
HarpyEagle
ca52d2b3f2
Fixes calculate_firelevel() not counting oxidizer
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Fixes calculate_firelevel() not counting oxidizer when determining the ratio
of reactants to other gases. As well firelevel calculation is now done
separately for burning gas and burning liquid.
Adjusted FIRE_LIQUID_BURNRATE_MULT so that liquid burn rate is unaffected by
this fix, which will result in generally higher firelevels and thus faster
burn rates.
Conflicts:
code/setup.dm
2015-12-08 18:12:23 +01:00
Chinsky
939c1a3146
Merge pull request #11376 from NullSnapshot/dev-freeze
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Bunch of IPC fixes.
2015-12-04 11:28:25 +03:00
Zuhayr
fd59c3ad76
More tweaks to IPC fixes.
2015-12-03 22:56:19 -08:00
Zuhayr
5561964204
Tweaks to previous commits.
2015-12-03 22:56:19 -08:00
Neerti
2c81761494
Removes most references to NSS Exodus.
2015-12-03 13:47:37 -05:00
PsiOmegaDelta
2d39621801
Makes it possible to ignore some incapacitation checks.
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This fixes #11576 . Also corrects the viewers() usage in visible_message.
Conflicts:
code/__defines/mobs.dm
code/modules/mob/living/carbon/resist.dm
2015-12-03 12:37:30 -05:00
Jon
331e12b304
Reduces the loadout points from 15 to 10. We can see where we go from there, but I think we all agree that 15 was just a large number chosen for testing and is probably a little ridiculous, but we want higher than 5 - hence 10.
2015-11-22 11:02:59 +00:00
mwerezak
52deec9fde
Adds thermal radiation into space for human mobs
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Main effect is that IPCs won't gain temperature infinitely anymore.
2015-11-10 23:52:41 -05:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
Neerti
45f15930a0
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
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Conflicts:
.travis.yml
code/_helpers/lists.dm
code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
code/global.dm
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
code/modules/reagents/dispenser/dispenser2.dm
polaris.dme
2015-11-06 17:41:18 -05:00
NullSnapshot
4694a263a7
Fixes : #11351 #11357 #11359 #11361
2015-10-25 21:51:31 -07:00
PsiOmegaDelta
7d4f51be8e
Merge pull request #10287 from mwerezak/attack-cleanup2
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Refactors item attack click and mob melee attack handling code
2015-10-25 08:43:47 +01:00