Jon
b918d7f676
Blood was going into the bloodstream reagents of the mob, not actually vessel bloodstream as it were. A check was in place that mobs which required a heart did this, whereas the actual check should have been mobs that didn't require a heart. In other words, if you're some sort of species that doesn't have a heart, having blood put into you should put it in however you explain the "bloodstream" reagent container as opposed to actually increasing the mob's blood count.
2016-01-03 00:43:35 +00:00
Neerti
110593be86
Fixes intercom bug
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Fixes #718
2016-01-02 14:03:06 -05:00
PsiOmegaDelta
2e89b7c718
Fixes the canUnEquip() proc.
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It now only checks state, it doesn't change it. Fixes a number pf odd item/bag interactions.
2016-01-02 16:59:16 +01:00
Hubblenaut
f4fe6daf3d
Adds sugar dispensers
2016-01-02 15:32:51 +01:00
Hubblenaut
e5de78b647
Adds coffee dispenser
2016-01-02 15:32:48 +01:00
Zuhayr
447d0e74ce
Added a colour selector to the floor painter, added the floor painter to the construction and drone modules.
2016-01-02 07:05:45 +10:30
PsiOmegaDelta
4ed1e118fc
Merge pull request #11861 from Baystation12/master
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Dev-freeze
2016-01-01 13:14:21 +01:00
woodratt
300cafd987
1.4.0 Fire extinguishe fixes and tweaks
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- Tweaks the amount that fire extinguisher holds and particles they send out. According to Spookerton there's no advantage to having more than 3 particles. In tests this seems to be the case as well.
- Also a minor edit to the code for patting people out that are on fire (as suggested by Spookerton), should help with folks that get set on fire.
- Added more fire extinguishers through medical.
-- One note -- Found in testing the fire extinguishers, water on tiles does not go away over time. Fire extinguishers appear to spray water on the tiles. Didn't know a way around this or how to fix this.
2015-12-31 20:57:18 -08:00
Neerti
bced22d41a
Merge pull request #712 from Zuhayr/polfix
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Fixes holopad messaging.
2015-12-31 21:57:52 -05:00
Zuhayr
5c1e87b131
Fixes holopad messaging.
2016-01-01 13:21:41 +10:30
Neerti
fd3b91650f
Merge pull request #711 from Zuhayr/polfix
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May fix massive lag issues with autofire guns.
2015-12-31 21:12:12 -05:00
Zuhayr
3044496ae9
Attempting to limit object checks.
2016-01-01 12:25:30 +10:30
SinTwo
43736e8e3d
Quick Shorts Fix
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Just a quick path fix for icons.
2015-12-31 20:20:18 -05:00
Zuhayr
b65649faad
May fix massive lag issues with autofire guns.
2016-01-01 11:29:50 +10:30
Neerti
c6948586db
Merge pull request #710 from Zuhayr/polfix
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Cleaning up some holder/scoop/climbing code.
2015-12-31 19:30:06 -05:00
Zuhayr
e3735bfbee
Cleaning up some holder/scoop/climbing code.
2016-01-01 10:30:05 +10:30
SinTwo
3eb9bfb45c
PDA Update Fix.
2015-12-31 18:22:47 -05:00
SinTwo
b0916167c0
Adds new PDA sprites.
2015-12-31 15:19:11 -05:00
Hubblenaut
75c78fc3c9
Changes to Confused Moving
2015-12-31 02:28:35 +01:00
Yoshax
e2388e06d9
Updates terminology
2015-12-31 01:00:05 +00:00
Chinsky
7ad106349c
Merge pull request #11749 from headswe/soulstone_fix
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Fixes #11711 & Refractors soulstone.dm
2015-12-31 00:36:14 +03:00
Yoshax
9da04751ef
Removes actually seen mentions of the word retard
2015-12-30 19:52:57 +00:00
PsiOmegaDelta
059d9cd131
Re-fixes skin tone not displaying the proper value when being edited in the character setup.
2015-12-30 16:29:41 +01:00
PsiOmegaDelta
cacdb48863
Can now load/save/reload while readied.
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The load window also no longer pops under the character setup screen.
Just some small character preference QoL changes.
2015-12-30 16:29:35 +01:00
PsiOmegaDelta
dbe840b32e
Merge pull request #11811 from Baystation12/master
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Dev-freeze.
2015-12-29 14:13:28 +01:00
Zuhayr
4456a8c424
Added gear harnesses to the loadout.
2015-12-29 21:26:06 +10:30
GinjaNinja32
d3d9a79cd0
fix logging, fix commented-out code and explain comment
2015-12-29 06:49:18 +00:00
Neerti
59c1773286
Merge pull request #687 from Datraen/EAL-Speaker-Tweak
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EAL given to Cyborgs, AI and pAI.
2015-12-28 23:47:41 -05:00
Datraen
48d0d6bb39
EAL given to Cyborgs, AI and pAI.
2015-12-28 20:32:41 -05:00
GinjaNinja32
3dfb821eed
add revision topic call
2015-12-28 17:25:37 +00:00
PsiOmegaDelta
949d3d0c7f
Merge pull request #11770 from Baystation12/master
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Dev-feeeze
2015-12-28 16:32:46 +01:00
ccomp5950
8614484408
Hidden doors when open can be seen through.
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Fixes #11765
2015-12-27 19:17:21 -05:00
Sebastian Broberg
14393ea706
Few refraction
2015-12-27 17:05:08 +01:00
PsiOmegaDelta
45a55db766
Merge pull request #11761 from Baystation12/master
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Dev-freeze
2015-12-27 16:04:26 +01:00
Zuhayr
1617a43685
Applying Harpy's prosthetic limb damage fix.
2015-12-27 17:27:19 +10:30
mwerezak
8b685fdf8f
Fixes #11380
2015-12-27 01:39:34 -05:00
mwerezak
b30f81c7ea
Fixes #11381
2015-12-27 01:28:41 -05:00
Neerti
39bb0acd42
Merge pull request #570 from GinjaNinja32/pl-chemistry
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revert chemical dispenser revert
2015-12-26 19:47:25 -05:00
Chinsky
976666dcc9
Merge pull request #11747 from PsiOmegaDelta/151224-ByeByeForeverClown
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Fixes #11745 .
2015-12-26 19:24:47 +03:00
PsiOmegaDelta
da0a4c47cf
Merge pull request #11756 from Baystation12/master
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Dev-freeze
2015-12-26 11:58:42 +01:00
Zuhayr
4169bac4cb
Merge pull request #11754 from PsiOmegaDelta/151225-StackThoseCablesRightHereRightNow
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Can now join compatible cable coils of any type.
2015-12-26 18:23:43 +10:30
Zuhayr
77d386f199
Fix for brains ending up popping out of cryo consoles.
2015-12-26 17:06:53 +10:30
Sebastian Broberg
370529bc42
Refractored soulstone.dm
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Split the various functions of the proc into multiple procs
Moved the transfer_soul proc under the soulstone object.
2015-12-25 13:04:13 +01:00
Sebastian Broberg
b000ca4eb7
Boop, logic escaped me also refractor this shit someone.
2015-12-25 11:30:33 +01:00
PsiOmegaDelta
faec92b553
Can now join compatible cable coils of any type.
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Partial backport of #11656 . Fixes #10935 .
2015-12-25 11:19:59 +01:00
GinjaNinja32
7cca8416b3
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-12-25 03:41:33 +00:00
Zuhayr
d5124057fe
Merge pull request #11751 from GinjaNinja32/master-examine
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fix human examine gender
2015-12-25 14:05:06 +10:30
GinjaNinja32
04006f5b9e
fix human examine gender
2015-12-25 01:06:35 +00:00
GinjaNinja32
34b8c99d52
backport fix for #10705 from dev
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fix #10705
2015-12-25 00:56:16 +00:00
Zuhayr
9f729aad0c
Fixed weapon use by borgs.
2015-12-25 09:33:07 +10:30