Anewbe
0261cc4771
Explorer gasmasks can be equipped through their hoods ( #4867 )
2018-02-20 12:36:05 -08:00
PrismaticGynoid
8712d7e902
Two organ bugfixes ( #4877 )
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* Two organ bugfixes
First, allows FBPs with synthetic brains (posis and drones) to actually die from massive brain damage. Before, although the damage would still affect them, robotic vital organs taking 60+ damage would never actually kill the owner.
Second, stops the zombie organs bug from popping up in normal play. You were able to repair all the damage on an organ, but not the ORGAN_DEAD status, leading to "dead" organs that still functioned (and that you could never die from them taking damage). Now, repairing the damage surgically will remove that.
* Repair for dead undamaged organs too
2018-02-20 10:39:03 -06:00
Anewbe
0e4a673f18
Merge pull request #4884 from Belsima/master
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rainbow
2018-02-20 10:34:00 -06:00
Anewbe
ded92e5616
Merge pull request #4874 from VOREStation/pol-airpumps
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Ports Bay's wall-mounted air pumps
2018-02-19 22:31:22 -06:00
Mechoid
39e737f2a3
Merge pull request #4846 from Anewbe/wetslime.nt
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Prometheans are bothered by water
2018-02-19 20:28:26 -08:00
Anewbe
d498beffdb
Merge pull request #4878 from Verkister/sucktoes
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Fixes uncleanable feet.
2018-02-19 14:00:16 -06:00
Anewbe
9c1645257b
Merge pull request #4875 from VOREStation/pol-boxes
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Moves most boxes to use starts_with
2018-02-19 13:57:23 -06:00
Belsima
3f4576dc58
rainbow
2018-02-19 14:52:50 -05:00
mistyLuminescence
d0cd553514
Crashed Medical Shuttle PoI ( #4863 )
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* Adds a crashed medical shuttle PoI
* Updates
2018-02-19 13:48:30 -06:00
Verkister
da0a230bd5
Fixes foot washing.
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-Foot washing proc was using a wrong and nonexistent var instead of the one actually assigned for cleaning feet by showers and such.
2018-02-19 08:12:56 +02:00
Verkister
8a731a8bc8
Another attempt at leg icon generation fixes. ( #4839 )
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-Makes leg icon cache code little more robust in the hunt of the dreaded bugson dismemberment crash.
-The old leg layer direction caching code was pretty slippery to grasp and basically the only thing left separating it from the other well behaving limbs at this point.
-The cache blending runs each limb on its own so there is no practical need to (con)fuse the left and right legs together like that.
-Not entirely sure how exactly the old code did the stuff(itjustworks.ogg), but the new one goes straight to the point, picking the side of the processing limb, grabbing its overlay appropriate direction icons onto one temp, blending the overlay set onto base before grabbing the underlay appropriate dir by itself into a separate(free of the overlay temp shenanigans) and underlay blending it onto the base.
2018-02-18 11:47:27 -08:00
Anewbe
6ae7f434b4
Should squash two runtimes ( #4868 )
2018-02-18 11:46:50 -08:00
Anewbe
82889f60a2
Corrects a few accuracy/evasion errors ( #4864 )
2018-02-18 11:44:43 -08:00
Anewbe
7afe6dd1ff
Merge pull request #4858 from VOREStation/pol-surgicon
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Clean up some recent update_icons() changes
2018-02-18 13:44:05 -06:00
Anewbe
416cb98b53
Removes testing code. ( #4871 )
2018-02-18 11:43:42 -08:00
Anewbe
9673c90298
Merge pull request #4859 from Cameron653/patch-1
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Makes devs able to see use of take admin command button
2018-02-18 13:43:23 -06:00
Arokha Sieyes
3178b95b6c
POLARIS: Moves most boxes to use starts_with
2018-02-18 13:29:21 -06:00
Arokha Sieyes
cdd2030811
POLARIS: Ports Bay's wall-mounted air pumps
2018-02-18 13:24:23 -06:00
Anewbe
1c1e15a221
EMPs no longer make meat eyes fuzzy ( #4856 )
2018-02-18 01:09:04 -08:00
Anewbe
09f7f798d3
Power monitoring consoles find all station-related sensors ( #4853 )
2018-02-17 20:40:32 -08:00
elgeonmb
c359d8aae4
unions no longer make firearms ( #4836 )
2018-02-17 20:40:15 -08:00
Arokha Sieyes
62b9e203ec
Clean up some recent update_icons() changes
2018-02-17 19:24:36 -05:00
Anewbe
7cc8fa0cba
Gives Miners shinybits. ( #4840 )
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* Gives miners marker beacons, moves their locker to another file
* Makes marker beacons ITEM_SIZE_SMALL
2018-02-17 11:19:48 -08:00
Anewbe
077b73a446
Suit coolers don't magically shut off in mild fires ( #4820 )
2018-02-17 11:19:21 -08:00
Cameron653
7f7ecc4255
Makes devs able to see use of take admin command button
2018-02-17 11:14:56 -05:00
Anewbe
329a65be08
Merge pull request #4838 from VOREStation/pol-emerboxes
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Port Bay's survival boxes
2018-02-17 10:05:39 -06:00
Arokha Sieyes
dec6941fea
Fix for borgs accidentally getting into useless grab/disarm intents
2018-02-16 22:46:43 -06:00
Arokha Sieyes
f4d0ec3fb8
Port Bay's survival boxes
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Includes some tweaks to items that usually come in the boxes to make them more similar to the Bay implementation.
2018-02-16 19:21:15 -06:00
Anewbe
ae974977f1
Merge pull request #4849 from Cyantime/patch-2
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Allows the pocket newscaster to fit in pockets
2018-02-16 12:53:34 -06:00
Anewbe
ab9f296adb
Merge pull request #4837 from Schnayy/giftitems
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Gift items + Cargo crate
2018-02-16 12:52:59 -06:00
Anewbe
b34ee7d087
Merge pull request #4843 from PrismaticGynoid/universalponchos
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Department ponchos for all
2018-02-16 12:52:27 -06:00
Anewbe
004ff0166d
Merge pull request #4822 from VOREStation/pol-sa-playerqol
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Player-controlled SA QoL
2018-02-16 12:52:14 -06:00
Anewbe
b8058d5cc7
Merge pull request #4825 from VOREStation/pol-mob-glow
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Extend mob 'glow' capabilities
2018-02-16 12:50:54 -06:00
Anewbe
897833b0fc
Merge pull request #4848 from VOREStation/pol-shoes
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Walking with nonshoes on feet causes runtimes
2018-02-16 12:50:28 -06:00
Cyantime
b0b821cb71
Adds hidden alarms, for air alarms, fire alarms, and APCs ( #4816 )
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* Adds hidden alarms
* TRUE/FALSE defines
* Renames var to alarms_hidden
2018-02-16 12:50:06 -06:00
Cyantime
d64bf6fd7e
Shrinks pocket newscaster
2018-02-16 02:23:58 -05:00
Aronai Sieyes
78d7ef1d72
Port Bay-style attack animations ( #4827 )
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* POLARIS: Attack animations
* POLARIS: Overlay flick system
You can't do this in Byond, unfortunately, so here's some code from /tg/
* Make attack anims a preference
2018-02-15 22:02:04 -06:00
Aronai Sieyes
15a5e5e10b
Merge branch 'master' into pol-sa-playerqol
2018-02-15 21:56:53 -06:00
Arokha Sieyes
6b0b76b78a
POLARIS: Walking with nonshoes on feet causes runtimes
2018-02-15 21:45:40 -06:00
Anewbe
5a309f1aa1
Merge pull request #4826 from VOREStation/pol-sa-hostile
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Don't require hostile SAs for special purposes
2018-02-15 21:07:40 -06:00
Anewbe
12e8b9d22b
Merge pull request #4832 from VOREStation/pol-ghostview
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Remove the admin ghostview verb
2018-02-15 21:02:47 -06:00
Anewbe
4be61a3485
Merge pull request #4828 from VOREStation/pol-sa-armor
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Allow Simple Animals to have armor in a normal sensible way
2018-02-15 21:02:14 -06:00
Anewbe
6fd448a3ad
Merge pull request #4821 from VOREStation/pol-sa-attacktext
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Allow simple_animal to have more than one attack verb
2018-02-15 20:55:41 -06:00
Anewbe
4b3a234972
Merge pull request #4830 from VOREStation/pol-deu
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Prevent infinite deuterium
2018-02-15 19:12:52 -06:00
Anewbe
cd0394c88b
Merge pull request #4834 from VOREStation/pol-borgbright
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Fixes lack of borg fullbright with mesons etc
2018-02-15 19:12:33 -06:00
Anewbe
0360116ac5
Merge pull request #4823 from VOREStation/pol-sa-seedarkness
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Fix the seedarkness variable
2018-02-15 19:12:08 -06:00
Anewbe
b7711fa490
Prometheans are bothered by water
2018-02-15 19:11:54 -06:00
Leshana
45c8aa5b16
Small Fixes and Refactor ( #4819 )
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* Fix not calling parent in fake gloves.
* Refactor machinery.dm to use constants instead of bare numbers and strings.
2018-02-15 19:11:04 -06:00
PrismaticGynoid
3e8109e8c6
Department ponchos for all
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Removes the job restrictions on the department ponchos, making them able to be taken from the loadout by any job, just like the department jackets.
2018-02-15 16:26:55 -08:00
Anewbe
a93cb256ec
Ports Vorestation's emp effects and ion projectiles ( #4818 )
2018-02-15 12:29:33 -08:00