Neerti
2aaa4e9a5e
Merge pull request #525 from Zuhayr/qol
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Porting various QOL from Bay.
2015-12-13 21:25:43 -05:00
Neerti
0c8038f893
Merge pull request #550 from Yoshax/master
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Makes the mythical special blend whiskey real
2015-12-12 23:20:35 -05:00
Neerti
55432f7be6
Merge pull request #548 from EmperorJon/13_Dec._Headphones
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HEADPHONES.
2015-12-12 23:20:00 -05:00
Yoshax
48dcb85b44
Makes the mythical special blend whiskey real
2015-12-13 03:31:36 +00:00
Jon
6bc3390841
HEADPHONES.
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DO THEY WORK PROPERLY NOW? OF COURSE!
Okay, now that's all sorted, Zuhayr's sprites, so kudos.
They cost 1 point in the loadout menu. Work just like earmuffs with added verb functionality to toggle cool animation. That's all.
2015-12-13 01:37:34 +00:00
Neerti
64a5290711
Adds set_tcrystals() to hidden adminverb list.
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As requested by Datraen.
2015-12-12 19:38:41 -05:00
Mark9013100
52d361af72
Fixes evidence bags
2015-12-12 19:10:21 -05:00
Neerti
aa2285cfb5
Fixes admin check in new set_telecrystal proc.
2015-12-12 10:56:06 -05:00
EmperorJon
f7e5c7cd50
Merge pull request #542 from Woodratt/1.3.0_grenades_elevators
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1.3.0 of Grenades and Elevators
2015-12-12 15:37:04 +00:00
woodratt
a22195aed3
1.3.0 of Grenades and Elevators
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- Explosive grenades have gotten a major upgrade, (borrowed code from fragmentation grenades).
- Box for explosive grenades lowered to 5 grenades per box instead of 7.
- Evidence locker moved to forensics area from detective's office. Body bags, latex gloves, and evidence bags moved to said locker.
- Low yield EMP grenades created including sprites. Box for them created (neither added to the map).
- Can now spawn from the elevator.
2015-12-11 23:05:15 -08:00
Datraen
ef0337fccf
Refactors Telecrystals into individual pools, adds a new command to allow for admins to modify telecrystal levels.
2015-12-11 21:14:11 -05:00
EmperorJon
07d1e6bbaf
Merge pull request #531 from EmperorJon/11_Dec._IRC_related_changes
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Makes changes to allow IRC bot output
2015-12-11 20:09:06 +00:00
Jon
238292a9a6
Makes changes to allow IRC bot output at Sparky's request.
2015-12-11 19:58:05 +00:00
woodratt
3d750f1ff6
1.2.9.
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- Added missing shutters to certain areas.
- Military Jacket variant added (different patches)
- Added different colored jumpsuits to the loadout
- Fixed some voided tiles on the telecomm outpost
- Added missing equipment to the forensics area
- Edited the crew transfer wording to be more lore friendly
2015-12-10 22:12:07 -08:00
Zuhayr
7a8d88f5a9
Tweaks to the previous commits.
2015-12-11 15:55:31 +10:30
Zuhayr
1ea7aebb62
Added boot knives and putting a knife in your boot.
2015-12-11 15:55:23 +10:30
Zuhayr
5589050767
Comments out the starving/overfed examine lines.
2015-12-11 15:55:05 +10:30
Zuhayr
793bc18efd
Mops can now be wet in buckets or sinks.
2015-12-11 15:54:56 +10:30
Zuhayr
d2399e5f66
Drones now get a jetpack and extinguishers.
2015-12-11 15:54:47 +10:30
Zuhayr
1a42e14833
You can now pull your punches when engaging in unarmed combat.
2015-12-11 15:54:37 +10:30
Zuhayr
14b124a97e
Duct tape can now be used to gag, blindfold or cuff people, and cable cuffs/duct tape can restrain rig-wearing people (poorly).
2015-12-11 15:54:04 +10:30
Zuhayr
2edf2c499f
POCKET SAND!
2015-12-11 15:53:40 +10:30
Zuhayr
5bf4d2599b
Renamed silicates to sand.
2015-12-11 15:53:23 +10:30
Zuhayr
d2e092c899
Diona nymphs and fruit are now able to be holstered.
2015-12-11 15:52:22 +10:30
Zuhayr
07874b9ca8
Holsters will now show as 'occupied' on examine if something is in them.
2015-12-11 15:52:05 +10:30
Neerti
5dbbbaa80b
Merge pull request #456 from Zuhayr/master
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Porting forensics from Aurora.
2015-12-10 19:50:44 -05:00
zaredman
84832f8a9d
Merge pull request #515 from EmperorJon/10_Dec._Removes_grimderp_AI_news_event
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Changes the description for the AI SYSTEMATICALLY KILLING CIVILIANS GRIMDEERRRRP news event
2015-12-10 17:11:45 -05:00
Jon
5d3e3cf863
Removes the AI SYSTEMATICALLY KILLING CIVILIANS GRIMDEERRRRP news event. Replaces the message with one saying it simply caused damage.
2015-12-10 21:35:35 +00:00
Neerti
a9e7783bcb
Merge pull request #511 from Woodratt/1.2.7_map_fixes2
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1.2.7 Map Fixes and sprite additions
2015-12-10 13:50:01 -05:00
Neerti
a25c728c07
Merge pull request #509 from Hubblenaut/master
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Fixes onmob icons for holders
2015-12-10 13:40:31 -05:00
woodratt
be97cbaf48
1.2.7 Map Fixes and sprite additions
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- Soda fountains added to heist base and merc base. Flamethrowers removed.
- Reduced the amount dufflebags can carry to 12 slots
- Additional shuttles added to captain's office, bridge hallway, hop office, engineering engine area, chapel, security restroom.
- Double disposal pipes and atmos pipes removed from several areas.
- Tweaked engineering restroom
- Two communicators added to the map, hotel area and civilian lockeroom.
- Groundwork added for head of staff folders added.
2015-12-10 10:35:38 -08:00
Hubblenaut
9980b7ef13
Fixes onmob icons for holders
2015-12-10 19:17:13 +01:00
Neerti
ef5c20f9b3
Merge pull request #506 from Hubblenaut/master
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Fixes Cable Merging and Floor Placing
2015-12-10 12:45:02 -05:00
Neerti
9d4d8e3998
Merge pull request #508 from Hubblenaut/flavor
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Tiny Fixes
2015-12-10 12:44:43 -05:00
Hubblenaut
95a190ae30
Fixes empty flavor text drawing two spaces
2015-12-10 18:07:00 +01:00
Hubblenaut
76577f2696
Fixes subcategories of cable coils not being mergeable
2015-12-10 16:28:44 +01:00
GinjaNinja32
6c736adfbb
fix autohiss for fully-capitalised strings
2015-12-10 10:55:41 +00:00
GinjaNinja32
1b2a068d7e
fix #11637
2015-12-10 10:55:31 +00:00
ccomp5950
f0b6a933aa
Ninjas teleporter: Checks Z levels and distance.
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Ninjas are able to use a camera console and teleport across the map. This resolves that.
2015-12-10 10:55:13 +00:00
Zuhayr
906318d3fc
Compile fixes.
2015-12-10 19:22:15 +10:30
Zuhayr
4376948bdf
Forensics fixes/tweaks.
2015-12-10 19:20:09 +10:30
Zuhayr
565e39a28f
Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
Neerti
e1694c40fe
Merge pull request #483 from Hubblenaut/ttv
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Ports Bay Fixes for TTV Yield
2015-12-09 22:30:25 -05:00
Neerti
e573581a28
Merge pull request #496 from Woodratt/1.2.6_Bar_Signs_and_Power
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1.2.6 Bar Sign and Power tweaks
2015-12-09 03:41:48 -05:00
woodratt
b1735a3063
1.2.6 Bar Sign and Power tweaks
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- Created prescription Huds for medical and security. Two exist in the medical exam room, two in the security restroom.
- Boot Knives Bar Sign
- Tactical light in the warehouse replaced with a more low speed option
- Adjusted Atmos SMES to input from round start
- Adjusted Main SMES to start with about 70% power and a 700k Output.
2015-12-09 00:21:26 -08:00
Neerti
894ad58277
Fixes people spawning in space.
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People were spawning in space due to a runtime error that occured when they choose the orange scarf, because the loadout entry lacked a path variable.
2015-12-09 02:50:51 -05:00
HarpyEagle
a9d3f02cd5
Updates preset TTV bombs, adds debug verb
2015-12-08 18:15:55 +01:00
Hubblenaut
183ac02f32
Merge branch 'master' of https://github.com/PolarisSS13/Polaris
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Conflicts:
html/changelogs/Hubblenaut-dev.yml
2015-12-08 15:50:00 +01:00
Hubblenaut
baec8f15d1
Changes to Pushing Mechanics
2015-12-08 15:15:00 +01:00
Neerti
c56e6d173c
Merge pull request #463 from Sabess/master
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Added more reskins for the M1911 and some other stuff.
2015-12-08 08:15:19 -05:00