Commit Graph

566 Commits

Author SHA1 Message Date
Anewbe
729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Anewbe
bca0350348 Fireaxe cabinets find their fireaxes in initialize(), rather than new() 2018-07-26 22:42:36 -05:00
Anewbe
705203dc67 Fixes the fireaxe cabinet 2018-07-20 19:06:20 -05:00
Arokha Sieyes
53cb0b70a5 Radiation closet hood fix 2018-06-01 23:52:00 -04:00
Atermonera
e1fe4d5a5d Merge pull request #5293 from VOREStation/pol-closets
Makes closets/crates like boxes
2018-05-26 15:24:45 -07:00
Anewbe
9bc6663930 Crates should always appear below their contents 2018-05-24 17:24:14 -05:00
Arokha Sieyes
f9b409549e Makes closets/crates like boxes
Gives them a 'starts_with' (well, renames the existing one. Someone ported it but never actually applied it anywhere).
2018-05-24 17:26:17 -04:00
Arokha Sieyes
91f0c05a4b SSAO object excludes
Moves several things onto a new plane/layer to keep them from getting the SSAO shadows so it looks nicer.
2018-05-14 11:38:22 -04:00
Mechoid
4d028ee0f3 Removes my incompetence.
Re-adds my incompetence.
2018-05-08 18:41:47 -07:00
Mechoid
3a2f21ca31 Weak mobs (Below 10 damage output) cannot smash destroyable structures like Closets. 2018-05-08 16:19:44 -07:00
Neerti
be73b8c36a for(var/bad_code in world)
Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
2018-04-29 17:55:04 -04:00
Arokha Sieyes
6158cd1d26 POLARIS: Use drop_location() for things 2018-03-13 19:23:46 -04:00
Anewbe
8c5dc66a13 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into steals_more_armor 2018-02-21 23:33:17 -06:00
Anewbe
25a1f47a30 Headset sprites, planetside headset functionality (#4869) 2018-02-20 12:36:22 -08:00
Anewbe
cce3c607f2 HoS/Warden helmet tweaks 2018-02-17 15:57:26 -06:00
Anewbe
b7658d49ab Merge branch 'master' of https://github.com/PolarisSS13/Polaris into steals_more_armor 2018-02-17 15:22:28 -06:00
Anewbe
7cc8fa0cba Gives Miners shinybits. (#4840)
* Gives miners marker beacons, moves their locker to another file

* Makes marker beacons ITEM_SIZE_SMALL
2018-02-17 11:19:48 -08:00
Anewbe
5c9fd04ed3 Fixes some goofs 2018-02-17 01:19:57 -06:00
Mechoid
251297a2ba Promethean Balancing, Lore-compliant Modification of Security Equipment (#4722)
* Works on Balancing Prometheans

* Reorganize from Master Merge

* Tries to fix that gun conflict that the DMI merger apparently did fine?
2018-02-08 14:58:17 -06:00
Anewbe
ce92a992ca Merge pull request #4747 from Woodratt/02062018_MapfixesShuttleupgrde
Shuttle Upgrades and Map Fixes
2018-02-07 23:33:33 -06:00
Woodratt
7ee2b5266a Shuttle Upgrades and Map Fixes
- Upgrades the shuttles with enviroment sensors and the ability to see if the rear hatch is open.
- Gun cabinets station side in the hangar control rooms. Explorer, Pilot, Armory Access.
- Surgery room redesign, replaced closets with wall closets.
- Multiple other smaller map bug fixes.
2018-02-06 22:58:44 -08:00
Leshana
5847319443 Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-05 15:50:13 -05:00
Woodratt
f68cf380ae Gun Cabinet hotfix
- Should fix explorers not being able to get into their gun cabinets
2018-01-31 23:13:30 -08:00
Woodratt
d1f8e875a8 Southern Cross Bugfixes and additions
- Multiple fixes for map errors, and removal of christmas decor
- Addition of a gym station side, deck one
- nav beacons and beepsky added
- overhaul of the centcomm z to look more like the Northern Star
2018-01-18 20:01:01 -08:00
Anewbe
c632c2604d Merge pull request #4533 from VOREStation/pol-mecha
Two interface QoL changes (closets and mechs)
2018-01-15 01:31:29 -06:00
Neerti
96d3d361d0 Adds Boats, Ports /TG/ Buckling (#4527)
* Adds Boats, Ports /TG/ Buckling

* Travis Appeasement

* Changelog
2018-01-14 14:58:15 -06:00
Arokha Sieyes
1f595cd59a Two interface QoL changes (closets and mechs) 2018-01-14 03:58:15 -05:00
Mechoid
ff02218ccb Hatchets - > Machete subtype. 2018-01-12 21:21:18 -08:00
mistyLuminescence
c986d57c34 Med Pill Blue Pill (#4404)
* Fixes 4412
* Rebalanced medical gear spawns
* Pill bottle code touched up
2017-12-23 14:45:24 -08:00
Anewbe
3b89c5e320 Merge pull request #4384 from Belsima/maid
Adds maid bonnet, more hair pins, and adds maid uniform to locker.
2017-12-12 19:51:35 -06:00
mistyLuminescence
4b102b7870 Adds food bags! (#4389) 2017-12-07 17:49:59 -06:00
PrismaticGynoid
fe9d6864c0 Ports ghosts examining locker contents
A port of https://github.com/Baystation12/Baystation12/pull/19436 . Ghosts clicking on a locker or crate to examine it can now see a list of its contents.
2017-12-03 15:25:04 -08:00
Belsima
0a76047cef Loadout adjustments. 2017-12-02 08:59:46 -05:00
Neerti
af5c633cdb Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 10/28/2017_new_blob
# Conflicts:
#	code/game/atoms_movable.dm
2017-11-29 22:43:05 -05:00
Neerti
acb208dd3f Works on New Blob 2017-11-29 22:35:01 -05:00
Neerti
7497aef295 work 2017-11-26 12:08:05 -05:00
mistyLuminescence
0431c2d23c Changes the old hyposprays to the new hyposprays. (#4223)
* Hypospray mk1 -> Hypospray mk2

* Medical random spawns no longer have the new hypo.

* Medic syndiecrate now has the old hypo
2017-11-15 16:31:50 -06:00
mistyLuminescence
9dad109f22 Putting wielded fire axes back now works correctly. 2017-11-06 10:27:55 +00:00
Sabess
c96781499f Allows detectives to take an optional revolver + some other stuff (#4217)
* I'm like 99% sure this works

* uhm

* accidentally broke something after I tested but before I PRed, fixed now
2017-11-05 22:53:11 -06:00
mistyLuminescence
41f332df42 fuck this pr PART TWO 2017-11-04 00:00:07 +00:00
mistyLuminescence
a0c5ecb8d5 UPDATES IT FOR REAL THIS TIME 2017-11-03 23:29:14 +00:00
Anewbe
6611cb271b Merge pull request #4190 from mistyLuminescence/plushierework2561
Plushie tweaks!
2017-11-01 21:57:56 -05:00
mistyLuminescence
f67a3858cd Plushie tweaks! 2017-10-31 15:47:00 +00:00
Anewbe
073fd9524c Adjusts outfits again 2017-10-25 02:24:15 -05:00
mistyLuminescence
f87a6d7d8c Adds a white robe. (#4074)
* - Adds a hooded robe themed after the Rishizirr, the mythological Tajaran angels of death said to shepherd the souls of those who die while snowed in to their designated afterlife. Perfect for Hallowe'en!

* Adds a hooded white robe.

* Fixes the white robe.

* Fixes the robe, again
2017-10-16 04:27:03 -05:00
Ansari
768dc2d7c0 Port over Chemistry bag from Paradise (#4067)
* Add in chemistry bag from Paradise, based on /tg/ bag. Add it to biogenerator. Add it to wardrobe.

* Make itemsize large so it cannot be put in backpack. Slowdown = 1.
2017-10-15 15:04:56 -05:00
MisterLayne
392aa1d8bc Makes the new T-Ray Scanners available 2017-10-11 17:11:49 -04:00
MisterLayne
8aed98be14 Adds science dufflebag 2017-10-05 16:26:56 -04:00
Belsima
fb0e4d3cf9 General uniform updates. (#3814)
* General uniform update.

* Maps in bathrobe.

* Revert "Maps in bathrobe."

This reverts commit 9cbe47671d.

* Fixes cheongsams and maps in the bath robe.

* Removes unintentionally added sprite.

* Assorted bugfixes.
2017-09-15 17:14:20 -05:00
Cameron653
79c5018dfa Adds medical tape to paramedic and CMO locker 2017-09-12 14:54:06 -04:00