Splits the orange jumpsuit into two objs. One for loadout and one for prison clothes. Closets updated to reflect changes. Follow-up of https://github.com/VOREStation/VOREStation/pull/5561 which has no effect here but will fix a bug that results from it.
Sec bots will now retaliate if attacked.
Sec bots will cable cuffs people in rigs instead of stun-locking.
Reduces real time for demanding surrender from 12 seconds to 6 seconds.
Gives a more detailed outline on starting the engine and corrects outdated content.
Gives step in ejection procedure to check engine room power.
Suggests adding more gas in emergency cooling procedure.
Maintains that nitrogen is standard, but removes suggestions that phoron is harmful in the reactor loop.
Replaces "Air" with "Gas" as air suggests standard atmosphere.
* Adds Laser Tag Turrets
* Adds changelog
* Reverts Lethal Turrets Shooting to Kill
* Small No Longer Means Misc Life
* Revert "Merge branch 'master' into Turret"
This reverts commit 0300e6723b, reversing
changes made to 219348783d.
* Revert "Revert "Merge branch 'master' into Turret""
This reverts commit ca3d13b337.
* Github why
* Change laser.dm to master?
* Revert "Change laser.dm to master?"
This reverts commit da562f6bc1.
* Adds Specialized SMES Coils to Suppy Console
The capacitance and transmission coils are order-able for 90 points in the engineering section. (Standard coil is 75)
* Adds changelog
* Fixes Repairing Bots
You can now repair beepsky, slime securitrons, and other bots if they get damaged
* Can Fix Emag
* Updates changelog
* fix rcsadd to rscadd
* Combat Mechs Can Punch More Things
Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).
Gives punching objects a check so you don't accidently smash something without meaning to.
Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.
* Take_Damage Boogaloo
* More take_damage Stuff
Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.
More stuff can be broken by mech punch and simple mobs.
* Adds changelong
* usr to user