Commit Graph

4831 Commits

Author SHA1 Message Date
PsiOmega
5c6c65e728 Can no longer see the AI eye by right or alt-clicking turfs. 2015-01-15 10:25:49 +01:00
Loganbacca
cac7f64fdc Robot module fix
Thanks mwerezak
2015-01-13 22:16:20 +13:00
Loganbacca
5d0d5d0aba Fixes robot modules not regenerating
- Also added a type check
2015-01-13 16:34:15 +13:00
Zuhayr
61d35bd474 Merge resolution. 2015-01-12 07:17:02 +10:30
Loganbacca
527e83a4e3 Blood/oil stain fixes
- Fixed item descriptions calling oil-stained items "bloody"
- Fixed mob examine describing oil-stained bare hands and feet as "bloody"
- Fixed blood overlays on shoes not updating after walking through different colored blood
- Removed some colons
2015-01-12 01:08:28 +13:00
Loganbacca
baf763c324 Runtime fix 2015-01-11 19:01:38 +13:00
mwerezak
0c9107afff Fixes hostile simple mobs targeting distant mechs 2015-01-09 21:36:44 -05:00
Zuhayr
6a6332437a Merge pull request #7750 from Amunak/patch-1
Reverted "say error helper" before there is a better implementation or option to toggle it
2015-01-09 14:11:05 +10:30
Amunak
8fa2fdb51b Reverted "say" error helper
Commented out the "say error helper" before we have a better implementation or before it can at least be toggleable. Current state doesn't fit way too many edge casess.
2015-01-09 03:56:58 +01:00
Zuhayr
5bbe1ecaa8 Amends nymph pulling fix to add higher w_class. Adds fail messages to pAI and nymphs trying to drag non-items. 2015-01-09 08:59:38 +10:30
Zuhayr
683c8b50a8 Fixes #7702 2015-01-09 08:09:46 +10:30
Zuhayr
7c88b54404 Fixes #7722 2015-01-09 07:30:48 +10:30
Zuhayr
a4fca84e3e Fixes #7726 2015-01-09 06:44:09 +10:30
Zuhayr
7e0610e31c Fixes #7684 2015-01-09 04:18:42 +10:30
Zuhayr
8d2d3302bd Fixes #7720 2015-01-09 04:07:08 +10:30
Zuhayr
c3756e3a03 Fixes #7701 2015-01-09 04:05:11 +10:30
Zuhayr
29435d8750 Fixes #7700 2015-01-09 03:56:12 +10:30
Zuhayr
cd53ed613c Fixes #7691 2015-01-09 03:51:47 +10:30
Zuhayr
66759eff3c Adds Borer bantype, halves borer resist time, comments out Devour Brain verb, expands borer welcome text. 2015-01-06 11:11:34 +10:30
Kelenius
4c63e6a3ea Restores monkey's ability to ventcrawl
Fixes #7474.
2015-01-03 22:41:57 +03:00
Zuhayr
982998d08d Fixes #7636 2015-01-03 06:53:29 +10:30
Chinsky
5e0676df49 Merge pull request #7631 from Zuhayr/dev-freeze
More fixes.
2015-01-02 20:52:27 +03:00
Loganbacca
f3b893942f More cargo train fixes
- Fixes #5906
- Fixes #5939
- Fixes #6282
- Fixes #6634 (properly this time)
- Fixed a bug with updating train stats (causing trains to be super slow if hitched while running)
- Updated train verbs (start/stop/remove key) to only show up if you are in the same turf
- Moved all train specific verbs to their own verb category: "Vehicle"
2015-01-03 01:27:10 +13:00
Zuhayr
e63798ea4e Fixes oversight with decompiler. 2015-01-02 20:42:59 +10:30
Zuhayr
261f3f935c Fixes #7627 2015-01-02 19:19:01 +10:30
Zuhayr
89955dbb36 Fixes #7628 2015-01-02 19:02:11 +10:30
Zuhayr
041cd3f3f3 Fixes #7629 2015-01-02 18:58:52 +10:30
Zuhayr
6cae51a945 Fixes #7625 2015-01-02 18:48:06 +10:30
Loganbacca
dbeec8915e Cargo train fixes
- Partial fix for #6634
- Fixes #7414
- Fixes #7609
2015-01-02 00:05:47 +13:00
Zuhayr
cdfa2a5205 Merge pull request #7586 from Zuhayr/dev-freeze
Fixes the remainder of #7567, plus other fixes.
2014-12-31 22:48:39 +10:30
Zuhayr
fdc8261f0a Causes spawned alien species to use their default base colour. Adds base colour for Skrell. 2014-12-31 19:34:46 +10:30
Chinsky
fe403d013b Merge pull request #7583 from atlantiscze/cellrate-hardsuit-stuff
Hardsuit Powersink Adjustments
2014-12-31 08:17:20 +03:00
Zuhayr
a5b937c1e8 Readded null check. 2014-12-31 14:12:10 +10:30
Zuhayr
842fe11c59 Fixes a runtime with embedding a deleted weapon. 2014-12-30 16:10:37 +10:30
Atlantiscze
90a83c19cf Hardsuit powersink module now uses CELLRATE properly
- Adds CELLRATE (and SMESRATE for SMESs) into drain_power proc.
- Adds "amount" parameter to drain power proc, sets the powersink module to 40kW draw (80 cell charge/s), which should correspond with normal cell recharger.
- Removes drain_power from all machinery, and adds drain_power to machinery/power. This means you can only drain from machines that have something to do with wiring or electricity.
2014-12-29 20:40:57 +01:00
Zuhayr
c7f0d7cfc7 Merge resolution. 2014-12-30 05:52:59 +10:30
Zuhayr
c6d7a94396 Merge pull request #7575 from mwerezak/voxfix
Fixes vox leap special_role check
2014-12-30 05:51:40 +10:30
mwerezak
c4fbe8df34 Fixes vox leap special_role check 2014-12-29 13:04:02 -05:00
Chinsky
d6d1bc15de Merge pull request #7557 from Zuhayr/dev-freeze
Some fixes, siemens coefficient rebalance for species.
2014-12-29 20:56:08 +03:00
Hubblenaut
cfbe4bf8c1 Minor attack message change 2014-12-29 17:04:14 +01:00
Zuhayr
a22f90414b Fixing weird directory structure stuff. 2014-12-30 01:32:56 +10:30
Atlantiscze
84909f2fbd NOCLONE -> HUSK 2014-12-29 15:58:21 +01:00
Zuhayr
0af10fc98e Merge branch 'combat_fixes' of https://github.com/Hubblenaut/Baystation12 into dev-freeze 2014-12-30 01:27:14 +10:30
Zuhayr
1c3e771e07 Merge pull request #7556 from mwerezak/xenobalance
Xeno Balancing
2014-12-29 19:21:21 +10:30
Zuhayr
505d84049c Properly implements the species insulated var (renames it to siemens_coefficient), includes it in electrocution, rebalances species values accordingly. 2014-12-28 19:16:07 +10:30
Zuhayr
85643543dc Fixes runtime with bald humans. 2014-12-28 18:58:22 +10:30
Zuhayr
da21480295 Fixes #7546 2014-12-28 17:52:58 +10:30
mwerezak
3bc118b5e6 Weed regeneration heals internal organs 2014-12-28 02:15:37 -05:00
mwerezak
6cf010f737 Converts \green macro to span tag 2014-12-28 02:06:02 -05:00
Zuhayr
8d7b68d1f5 Fixes double space issue with pain emotes. 2014-12-28 17:19:30 +10:30