Commit Graph

12225 Commits

Author SHA1 Message Date
EmperorJon
8110fbbf3c Merge pull request #2232 from SinTwo/scheduler
510 scheduler
2016-08-08 10:36:36 +01:00
Yoshax
058b6f1aa3 Further weapon force tweaks 2016-08-07 15:00:25 +01:00
Kelenius
93d07036ef Rewrites xenoarch
See changelog
2016-08-07 08:26:26 +03:00
Yoshax
60c4fb436c no message 2016-08-07 01:39:55 +01:00
Yoshax
403c9adcdb Low/er end combat force adjustments 2016-08-07 01:31:45 +01:00
Neerti
7907de5974 Merge pull request #2173 from Yoshax/telecrystalfun
Adds telecrystal teleporting
2016-08-06 20:23:50 -04:00
Yoshax
623cb52e84 Grammar typo fix 2016-08-07 00:51:33 +01:00
Yoshax
fe8d1b24af Ensures xeno loadout validation is done correctly 2016-08-06 20:27:23 +01:00
Yoshax
82722ba42f Revert "Frame Cleanup" 2016-08-06 00:27:03 +01:00
EmperorJon
9b8a970744 Merge pull request #2269 from Yoshax/xenoloadout
Fixes loadout sanitisation setup stuff or something
2016-08-05 21:15:34 +01:00
Yoshax
afa7878abb Merge pull request #2263 from SinTwo/frame_cleanup
Frame Cleanup
2016-08-05 21:14:35 +01:00
PsiOmegaDelta
4d74a8f5c2 Various fixes.
Client Login() now calls ..() before setting up preferences, ensuring a mob has actually been assigned. Fixes #12560 (and probably other somehow subtle sanitation issues).
The alien whitelist now checks the rights of the supplied mob, not usr.
When granting xeno loadout gear the mob's current species must match the gear's whiteliste species.
2016-08-05 17:35:43 +01:00
SinTwo
279cbdfafe more icon fixes 2016-08-03 14:10:29 -04:00
SinTwo
07b4eb2d95 final fixes, tweaks, and cleanups 2016-08-03 14:09:12 -04:00
Anewbe
88b7f0e678 Fixes does_not_breathe, Toggle breathing is an active power (#2240)
* Fixes does_not_breathe

* Fixes things, Changelings can toggle breathing

* Changelog
2016-08-02 18:41:24 +01:00
Hubblenaut
044a677ab0 Construction Tweaks and Fixes (#2253)
* Fixes reinforced Walls construction

when having one sheet left in the stack

* Amends Windoors

 - Assemblies are now made with two sheets of either normal or reinforced
   glass sheets, for normal and secure windoors respecting.
 - Assemblies can now be named with a pen, just like airlocks.
 - Windoor assemblies now get placed like windows, and windows take
   windoor assemblies into account when placed.
 - Decapitalises windoor assembly names.
 - Shattering windoors will make them drop exactly what they were made of
   now.
 - Prying emagged windoors will no longer make them shatter on top of
   returning to an assembly.
 - Cleans up a lot of code and gets its own update_icon() proc.

* Amends airlocks

 - Fixes airlocks occasionally not updating their icon correctly.
 - Fixes airlocks causing sparks on spawn as if they were damaged.
 - Fixes airlock not being anchored after being turned into an assembly.
 - Decapitalises airlock names.

* Windows that get unanchored by force will now correctly have the rotate verb.

* Adds changelog entry
2016-08-02 18:39:22 +01:00
EmperorJon
7aac528a4a Merge pull request #2255 from Anewbe/null_armor
Makes Overload actually ignore armor
2016-08-02 13:47:44 +01:00
Anewbe
6423aa6330 Should remove flickering heat warning for FBPs and suit coolers 2016-08-01 22:06:26 -05:00
Anewbe
703a98ed60 Makes overload actually ignore armor 2016-08-01 18:20:16 -05:00
Yoshax
94765149c5 Merge pull request #2244 from Anewbe/hos_qol
Adds pepperspray and a crowbar to the HoS locker
2016-08-01 15:19:22 +01:00
Anewbe
519331aa37 Tweaks Degen Aura and Overload 2016-08-01 00:54:40 -05:00
Anewbe
6b0704f10f Adds pepperspray and a crowbar to the HoS locker 2016-07-31 23:05:38 -05:00
Neerti
1744b09d67 Revert "Additional AI status displays" 2016-07-31 23:49:31 -04:00
Yoshax
4779026748 Merge pull request #2242 from Neerti/7/31/2016_technomancer_fixes
Technomancer Fixes
2016-08-01 01:18:13 +01:00
Neerti
3d11717d13 Technomancer Fixes
Unstable Aura will no longer do a hundred times its intended damage.
Gambit should no longer give base spell templates.
Wards should die properly now.
Track will no longer list the user as a valid option.
Shields should now stop projectile effects like stunning, if blocked.
2016-07-31 20:08:10 -04:00
Anewbe
3795e5c52a Suit coolers now work while worn on the back 2016-07-31 00:15:42 -05:00
SinTwo
ed308dcae2 makes atms, apcs, and space heaters use tgui + changelog 2016-07-30 20:34:46 -04:00
SinTwo
b42d46205f more time proc call fixes 2016-07-30 17:39:47 -04:00
SinTwo
4f7ea573c1 world time fix 2016-07-30 03:19:47 -04:00
Anewbe
3c98df0a07 Merge pull request #2229 from Neerti/7/28/2016_more_technomancer
Technomancer Additions Yet Again
2016-07-29 17:18:37 -05:00
Neerti
a0b46a79ee Technomancer Additions Yet Again
Adds cores and other belongings to the tracking list for Track.
Cores worn or held by nontechnomancers cause instability buildup.
Frost Aura glow is now blue and not red.
Illusions can now do emotes as well as talk.
Illusion talking shouldn't be ruined due to double sanitize.
Phase Shift should work properly now.
Freedom and explosive implants can be bought in the catalog.
2016-07-28 01:06:33 -04:00
SinTwo
fe46fac5cc final new NanoUI fixes and tgui port 2016-07-27 23:01:26 -04:00
Anewbe
fffd8f2899 Merge pull request #2217 from Woodratt/1.5.6_Grenadebuff
Grenade Buff
2016-07-27 19:30:06 -05:00
Anewbe
c9c7077c55 Merge pull request #2216 from Yoshax/changelogeriino
Removes the delay from opening and closing hidden walls
2016-07-27 19:23:29 -05:00
woodratt
4a4b481d32 Grenade Buff
Tweaked the code some, changed the number of fragments spawned from 50 to 63. Damage remains the same, fragments now have a thirty percent armor pen. This also means that how lethal grenades are has gone up by a lot. One landing at your feet is lethal. Standing next to one will seriously hurt. Tile or two back the dropoff is still in effect.

Basically need some live testing in round with real folk to get a idea of how bad or good this will be. Will likely need to tweak the damage downwards instead of upwards.
2016-07-27 17:05:17 -07:00
Yoshax
5ea796d344 Removes the delay from opening and closing hidden walls 2016-07-27 21:46:18 +01:00
SinTwo
0086d61d56 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade
Conflicts:
	code/modules/client/client procs.dm
	nano/templates/robot_control.tmpl
2016-07-27 16:11:55 -04:00
Yoshax
29ad42fea7 Does some stuff 2016-07-27 05:11:12 +01:00
Yoshax
829ac652b4 Re-add package bombs 2016-07-26 20:18:39 +01:00
Anewbe
66f373d313 Merge pull request #2208 from SinTwo/itme_state_cleanup
Icon Name Fixes
2016-07-25 22:11:20 -05:00
SinTwo
8eae6a7dee (hopefully) last name tweak 2016-07-25 19:50:19 -04:00
Yoshax
7fbb123a4d Improves/fixes surplus crate item selection 2016-07-25 23:13:12 +01:00
Yoshax
f19c922984 Improves surplus crates 2016-07-25 21:45:54 +01:00
EmperorJon
9467b103bb Merge pull request #2197 from Yoshax/uplinkreduxboogalodiscount
Reduces antag uplink discount refresh time to 10 minutes
2016-07-25 17:54:58 +01:00
Yoshax
9f2ffa9c03 Corrects an uplink item path 2016-07-25 14:39:43 +01:00
Yoshax
b041a9943b Reduces antag uplink discount refresh time to 10 minutes 2016-07-25 14:04:02 +01:00
EmperorJon
cdb09d2946 Merge pull request #2188 from Yoshax/autolathe
Rehauls some autolathe code
2016-07-25 10:42:30 +01:00
Neerti
400a437690 Oddy Sleeper Change
The sleeper for the Odysseus mech now takes five seconds instead of two to load someone inside.
2016-07-25 04:10:42 -04:00
Yoshax
6945aff868 Merge pull request #2187 from Anewbe/sec_coat_pockets
Adds pockets to the HoS and Warden coats
2016-07-25 01:41:45 +01:00
Neerti
fc762a6e83 Merge pull request #2189 from SinTwo/item_state
Icon Fix Fun Time
2016-07-24 19:21:09 -04:00