Commit Graph

1687 Commits

Author SHA1 Message Date
mwerezak c08774d96e Updates bear traps
Moves to trap.dm.
Cleans up trap attacking code.
Fixes trap remaining anchored once triggered.
Instead of embedding, traps now buckle their victim into place.
Deaf messages, where appropriate.
Gave beartraps a more setting-friendly name.

Conflicts:
	baystation12.dme
2015-05-24 16:33:41 -04:00
PsiOmega e74c0e65bf Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/power_cells.dm
2015-05-22 08:26:13 +02:00
Chinsky 91de5b2d9d Merge pull request #9381 from GinjaNinja32/patch-1
Fixes #9380
2015-05-21 03:27:28 +03:00
GinjaNinja32 aeb8f2a6c2 Fixes #9380 2015-05-20 16:44:47 +01:00
Zuhayr 71da36ec01 Updated force vars on bats. 2015-05-21 00:52:17 +09:30
Zuhayr a6f59edc22 Bit of documentation. 2015-05-20 14:00:14 +09:30
Zuhayr 93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
mwerezak defc4c1f94 Adds check_charge(), checked_use() 2015-05-18 20:09:09 -04:00
mwerezak 53855d2398 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into charge 2015-05-18 18:47:45 -04:00
PsiOmega e2e0ffc6e5 Compilation fixes. 2015-05-18 18:04:29 +02:00
PsiOmega c2200109d0 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/weapons/twohanded.dm
2015-05-18 17:50:48 +02:00
Zuhayr 3ed1917c3a Vine tweaks. Fireaxes one-shot vines, vines are mouse opaque. 2015-05-18 13:23:21 +09:30
Zuhayr 8ce787ef68 Final tweaks to recipe availability and material inheritance. 2015-05-17 18:22:21 +09:30
PsiOmega 2c60619273 Restores the original messages. 2015-05-17 10:25:37 +02:00
Zuhayr ed34aa2466 Rebalancing and adjusting divisors for all weapon damage values. 2015-05-17 16:51:55 +09:30
Zuhayr 358867f3b5 Major sheet and material refactor. 2015-05-17 01:46:53 +09:30
Zuhayr a101855343 Converted over hatchets and scythes. 2015-05-17 00:15:46 +09:30
Zuhayr b8ca15f541 Tweaks/fixes and greyscale icons. 2015-05-17 00:07:29 +09:30
PsiOmega aad28d63ce Cleans up welder code.
Icon and inhand states should now update properly.
2015-05-16 14:13:24 +02:00
Zuhayr 150b24023e Renamed kitchen utensils. 2015-05-16 21:24:36 +09:30
Zuhayr f4923e2a20 Renamed twohanded weapons, collapsed bats. 2015-05-16 21:12:54 +09:30
Zuhayr a32179a062 Renamed knives. 2015-05-16 20:54:34 +09:30
Zuhayr 8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
Zuhayr 0fb27e83b0 Preliminary file for material weapon system. 2015-05-16 20:14:35 +09:30
Zuhayr f27ddd548f Restructuring a bunch of files in prep for widespread path changes. 2015-05-16 20:09:28 +09:30
Zuhayr 966d797e07 Converts bat to use the material system. 2015-05-16 19:59:21 +09:30
GinjaNinja32 76654321e4 Merge remote-tracking branch 'upstream/dev' into new_tables
Conflicts:
	code/setup.dm
2015-05-16 08:53:33 +01:00
Zuhayr 5b9eefdebf Merge with dev. 2015-05-15 23:22:48 +09:30
Zuhayr 1e1471a601 Removes equip_e effect. Rewrites stripping, refactors cuffing. Fixes #8173. 2015-05-15 23:19:57 +09:30
Zuhayr 624ffcff4c Fixes #9239 2015-05-15 18:40:32 +09:30
Kelenius 10915eae24 Merge branch 'dev' into ofChemistryAndStuff
Conflicts:
	code/game/objects/effects/chem/chemsmoke.dm
	code/modules/customitems/item_defines.dm
	code/modules/projectiles/guns/launcher/syringe_gun.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
	code/modules/reagents/reagent_containers/food/drinks.dm
	code/modules/reagents/reagent_containers/pill.dm
	maps/exodus-1.dmm
2015-05-15 11:28:05 +03:00
GinjaNinja32 354859b889 Generalises shards, makes tables possibly create shards when falling apart, make tablesmash potentially give someone a faceful of broken glass if the table breaks 2015-05-15 04:47:18 +01:00
GinjaNinja32 21394e78c4 Merge remote-tracking branch 'upstream/dev' into new_tables 2015-05-15 00:12:40 +01:00
Chinsky 8d83e8d452 Merge pull request #9202 from Zuhayr/customitems
Custom items refactor.
2015-05-14 21:47:04 +03:00
mwerezak aeb1f5ae68 Updates instances of if(cell.use(...)) 2015-05-14 01:52:04 -04:00
GinjaNinja32 4b87799072 New tables, code section. Changelog entry soon. 2015-05-13 19:08:39 +01:00
Techhead0 93767c589e Adds beanbag shells to bar backroom.
Also, fixes.
2015-05-13 03:30:07 -04:00
Techhead0 f41300bbe3 Merge remote-tracking branch 'remotes/Baystation12/dev' into internalsBox
Conflicts:
	maps/exodus-1.dmm
2015-05-13 03:10:36 -04:00
Techhead0 e38ef1c7ef Moves survival boxes to species datums.
Surivival gear is now assigned based on species. Most
species get standard gear, but Vox receive a nitrogen
tank instead, and Diona obtain an emergency flare
instead of a survival box.
As a side effect, engineers no longer spawn with larger
emergency tanks.
Fixes #9237
2015-05-13 02:31:17 -04:00
Zuhayr 4e85c5f387 Dev merge. 2015-05-12 23:33:29 +09:30
Zuhayr 9896bb4a9c Cleanup of custom item icons. 2015-05-12 23:21:23 +09:30
Zuhayr 49930fe55d Debugging! 2015-05-12 21:30:06 +09:30
Chinsky e9cc39039c Merge pull request #8946 from Zuhayr/miningstuff
Wall refactor/mining changes.
2015-05-12 13:13:31 +03:00
Zuhayr b15ff78302 Merge pull request #9130 from mwerezak/device-powercell
Adjusts charge cost for energy type guns
2015-05-12 18:11:39 +09:30
Zuhayr 084b2f7825 Merge pull request #9220 from comma/pruttyshiny
Useless lights galore
2015-05-12 17:30:38 +09:30
Chinsky 3b3f23e502 Useless lights galore, adding small/colorful lights:
Lamps (old-looking ones), flares now have different color from usual flashlight.
Lit cigs give 0.25 power light - just enough to stand out in full darkness.
Candles are colored too.
Different colors for different camera consoles instead of SUPER RED for everyone.
2015-05-12 10:23:24 +03:00
Zuhayr c06323ef7a Merge pull request #9199 from Techhead0/voidmachine-englishlists
Changes machine frames and voidsuits to use proc/english_list() and removes frame_desc
2015-05-12 14:20:37 +09:30
Techhead0 0d9a482be8 Removes frame_desc from circuitboards. 2015-05-12 00:09:51 -04:00
Zuhayr 495952ff5d Changed steel material name to a define. 2015-05-12 13:08:41 +09:30
Zuhayr 4cf296a6c9 First pass on custom item cleanup/refactor. 2015-05-12 10:53:16 +09:30