Commit Graph

214 Commits

Author SHA1 Message Date
PsiOmega d14904e1d6 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/game/response_team.dm
	code/modules/hydroponics/spreading/spreading.dm
	code/modules/mob/dead/observer/observer.dm
2015-05-11 09:28:59 +02:00
PsiOmega 783e437c5e Enforces antagHUD restrictions.
antagHUD checks were missing in a few places.
Can no longer join as drone, ERT member, or pAI if you have enabled antagHUD.
2015-05-07 09:55:26 +02:00
PsiOmega 1fea589ad7 Merge remote-tracking branch 'upstream/dev' into TheSummoning
Conflicts:
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/clown_items.dm
2015-04-24 17:13:37 +02:00
PsiOmega 1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega a6a9cb76e8 Ghost-possession sanity checks.
Adds sanity checks referred to in #8849.
2015-04-15 16:10:36 +02:00
PsiOmega f9b3547e8d Allow admins to drag-drop ghosts into mobs.
This functions the same way as editing the ckey in vv.
Has the same permission check as assume-direct-control.
It requires the admin also be a ghost to avoid conflicts with other drag drop code.
2015-04-15 08:49:00 +02:00
PsiOmega 1511e2b3f4 Ports /vg/'s Nas-Sie remake.
Second phase:
New Nar-Sie itself.
Two endgame phase - Nar-Sie and Supermatter Cascade.
Culty mobs.
2015-04-12 16:19:16 +02:00
volas 2622d2dbfc sanitize() refactor: fourth pass 2015-04-03 00:40:57 +03:00
volas f8822626bb sanitize() refactor: second pass(other sanitize functions) 2015-03-23 01:38:09 +03:00
Zuhayr 98da191ac3 Gamemode refactor, lots of code shuffles, PR will have details. 2015-03-21 11:08:17 +10:30
PsiOmega 1f5de7f64f Ports /tg/ & Paradise ghost sight.
Ghosts can now toggle darkness and seeing ghostly things independently.
Includes some extra work to allow observers to see AI eyes while (mostly) preventing cultists from doing the same.
2015-03-19 16:14:02 +01:00
PsiOmega 018bd4ebdd Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-03-17 12:01:09 +01:00
PsiOmega cfb3bad3e2 Fixes #8498.
Simple animals should now die properly when killed.
2015-03-16 13:46:08 +01:00
PsiOmega a7a33e0a35 Merge remote-tracking branch 'upstream/dev' into GhostSight
Conflicts:
	code/modules/mob/dead/observer/observer.dm
2015-02-03 22:28:53 +01:00
PsiOmega fb84e5f50a Ghosts now have more sight options.
Can now toggle between the following modes:
* See other observers + AI eye + darkness
* See only darkness
* No darkness
2015-01-29 09:11:39 +01:00
PsiOmega f6b3bfce1c The AI eye now has a sprite.
Also defines new (see_)invisibility levels for the AI eye, to ensure that cultists visiting the other side cannot suddenly see it while still allowing observers to.
Uses a black and white version of the face hologram as placeholder.
2015-01-26 22:28:13 +01:00
GinjaNinja32 166e7528fb Fixes monkeyize runtime due to ghostize trying to remove verbs from a non-existent client 2015-01-21 21:07:41 +00:00
Zuhayr a4fca84e3e Fixes #7726 2015-01-09 06:44:09 +10:30
Zuhayr e74c0c38e4 Fixes #5801 2014-12-24 22:00:31 +10:30
PsiOmega 9c6adfe590 Cult Ghost Manifestation
Turns out ghosts could be pulled into reality in two places.
This ensures both use the same method.
2014-12-13 00:13:55 +01:00
PsiOmega 4eb1eb5abc Removes now redundant face_at checks, allows observers to face.
Was initially an attempt to fix lying mobs being unable to change facing to but https://github.com/Baystation12/Baystation12/blob/master/code/modules/mob/mob.dm#L764 complicates this.
2014-12-12 12:56:50 +01:00
Amunak e8c41b38f7 Fixed the message for admins when they use 'ghost'.
Just for clarity, because I'm bad at English. Props to Omega for the wording.
2014-12-04 12:58:32 +01:00
Amunak ab01b270a7 Added missing EOL in observer.dm 2014-12-04 11:51:31 +01:00
Amunak 39c6e3e431 Ghosts/observers now have the option to be anonymous in deadchat.
It is a ghost-time preference that doesn't get saved. Admins see anonymous ghosts with a * next to their key. People talking in dead bodies are now always seen only with the name of their body (admins see their keys with a ^).
2014-12-04 11:46:31 +01:00
Amunak 9fe0cdac28 Admins will now receive a prompt to use aghost when they use ghost.
It replaces the usual prompt that was irrelevant to admins anyway. Adds option for admins to aghost from the ghost prompt.
2014-12-04 11:35:04 +01:00
Mloc-Argent 117ca6a135 refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the
 way for directional lights.
Replaced handle_rotation() on buckly things with this.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-12-01 13:44:02 +00:00
PsiOmegaDelta 1780b9904f Merge pull request #7164 from Amunak/chat-shenanigans
Mostly chat-related improvements, mainly adding chattags (icons) to important channels
2014-11-29 16:07:35 +01:00
Amunak 93859e9652 Dead chat will get announcements when someone joins or leaves it.
This is mainly for wizard and cult rounds, where it is important to know that a wizard/cultist is watching. The announcement was added for most other types of leaving/joining the ghost realm. Admin ghost doesn't get announced for obvious reasons.
2014-11-28 13:05:26 +01:00
Amunak 2750092045 The analyze-air verb now shows temperature in Kelvins in addition to degrees Celsius. 2014-11-28 12:24:59 +01:00
GinjaNinja32 21768e4ef1 Allow ghosts to type the parameters to Jump-to-Mob, Follow, and Teleport verbs 2014-11-26 22:39:48 +00:00
PsiOmega 7182ff9c3f /tg/ input stripping.
Borrows /tg/ html stripping code.
Ghosts are the first to be given this boon, they now have to deliberately emote things like "Spooky man and it#36&;s friends type crap".
2014-11-21 18:32:51 +01:00
PsiOmega ea874a8baa Merge remote-tracking branch 'upstream/dev' into Ghosts
Conflicts:
	code/modules/mob/dead/observer/observer.dm
2014-11-06 08:40:18 +01:00
PsiOmega bc438e21ad All the relevant examine changes. 2014-11-05 12:44:23 +01:00
PsiOmega d9b420642a Manifest ghost visibility-toggle
Ghosts which have been made visible by cultists can afterward turn themselves (in)visible at will, with a cooldown before being able to turn themselves visible after having faded from sight.
2014-11-04 17:59:29 +01:00
Mloc 5b71ca0aeb fixes #6200
Signed-off-by: Mloc <colmohici@gmail.com>
2014-10-09 12:35:11 +01:00
Zuhayr b47d91b612 Merge resolution, master into dev. 2014-08-21 12:01:38 +09:30
Hubblenaut 15ae5ca2a9 Adds JMP button to certain admin logs 2014-08-17 02:21:21 +02:00
Hubblenaut c80b921d6b Logs finishing tank transfer valve bombs and ghosting. Changes pAI request
to state the name of the inquirer.
2014-08-14 01:07:09 +02:00
Zuhayr f09d1218fe Master to dev merge. 2014-08-11 17:23:40 +09:30
Whitellama 49c8c6f2cb Made arcane tomes a subtype of books, fixes #5838 2014-08-10 02:23:36 -07:00
Mloc-Argent d5e9851b62 integrate XGM into the code
New turf proc: assume_gas().  Maps to air.adjust_gas_temp().
Lots of optimizations to processing, fire, lighting, HasEntered() and
 more.
Zones now process all fire data and existance in one go, fire objects
 only handle spreading.
Most code has been ported straight so some of it mightn't be ideally
 structured for the new gas_mixtures.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-07-22 19:52:12 +01:00
mwerezak c147eb9034 Improves the display of shuttle ETAs 2014-06-30 18:00:28 -04:00
mwerezak dc304026a9 shuttle_controller now uses a shuttle datum 2014-06-22 18:10:56 -04:00
Ccomp5950 77c733b17c Mentor permissions fixes and such.
Created a helper proc /proc/is_mentor(client) use this when determining if someone is a mentor and they aren't the usr of the proc (rights_check uses usr)

Mentors will no longer hear ghosts while playing
Mentors will no longer see orange text around names in check_player_age panel if they have special_roles
Mentors will no longer be able to tell players with special roles through the use of player_panel
Mentors will no longer be able to aghost, use antagHUD, then return to their bodies.
2014-06-10 19:48:41 -05:00
Ravensdale 45d82c2e00 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into phoron
Conflicts:
	code/modules/mob/living/say.dm
	maps/tgstation2.dmm
2014-04-16 22:13:48 -07:00
Ravensdale 1d6655850f Changes all appropriate instances of toxins to phoron 2014-04-10 15:11:26 -07:00
Ravensdale a3e4a43536 Changes most viable, used entries of plasma with phoron. 2014-04-10 05:05:04 -07:00
Ravensdale e6c3fbf071 Changes all appropriate instances of 'Plasma' to 'Phoron' 2014-04-10 01:19:49 -07:00
Ccomp5950 e23530e31c Say code rewrite, Silicon jerks now using new saycode.
Tracking added for AI's and Observers

Instead of calling GetVoice() over and over for everyone that can hear you we're checking a variable that is updated with Life()

removed a bunch of my debug verbs.
2014-03-29 23:28:47 -05:00
Ccomp5950 084c0754ad Code effeciency project: HUD items rewrite
Before: Every tick each HUD item would recalculate and redo images for every mob in view. For items like the secHUD where we're transversing implants and the various records this gets very expensive.

After: Mobs use their hud_list variable to store varius huditem images, when conditions change for those specific huditem images it updates the specific ones on demand. As a backup every 30 ticks or so the mob will update all of their hud_list.

Also: moved proc/RoundHealth() from 2 seperate locations into __HELPERS/mobs.dm
2014-03-09 10:25:36 -05:00