Ccomp5950
93b398b4e6
Some more fixes.
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Derp fix on objects, we check mob contents instead of src.contents for any objects that can hear and pass hear_talk on to it.
Tape recorder will record the verb sent instead of doing it's own thing with verbs.
2014-04-25 02:02:45 -05:00
Ccomp5950
500fbdf99f
Saycode fixes 2: Electric Boogaloo
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Binary channel now doesn't crop out the entire message when used.
Simple Animals won't talk while dead.
Poly/Parrots can use the radio and learn new phrases.
2014-04-25 01:08:11 -05:00
Brian Cook
6d67400f74
Refined GUI more
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pAI background updated and no longer externally referenced. Corrected
stray typos. Added more power on/off lights for certain downloaded
modules.
2014-04-24 18:17:41 -07:00
Brian Cook
b8afd2fc5f
pAI GUI changes
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The pAI GUI background image still need to be properly linked.
2014-04-24 14:04:32 -07:00
Ccomp5950
12e32c8159
Oops, compile fix on hear_say.dm
2014-04-23 17:40:42 -05:00
Ccomp5950
9f3e58cfe9
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into say_code_fix
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Conflicts:
code/modules/mob/hear_say.dm
2014-04-22 18:25:03 -05:00
Ccomp5950
4e1db5ea47
Merge pull request #4763 from mwerezak/actuator
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Fixes #4758
2014-04-21 21:56:33 -05:00
DJSnapshot
fcdbda8383
fix for IPCs taking rad damage.
2014-04-20 21:57:12 -07:00
Ccomp5950
186e78d2cf
Say code fixes.
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Lobby players won't hear stuffs
Universal hearing with animals won't be a thing.
Players won't hear stuff if they are sleeping, though somethings might slip through...
2014-04-20 04:37:46 -05:00
Mike
e955753acf
Reverted energy_consumption value
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Reverted energy_consumption value for
/datum/robot_component/binary_communication to 0.
2014-04-19 17:17:22 -04:00
Ccomp5950
e1a0cac64b
Juggernauts will no longer be weakened and unable to click stuff if zas knocks them over.
2014-04-18 06:40:45 -05:00
Mloc-Argent
28a57a1029
human: move organ generation into a species proc
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New proc: /datum/species/create_organs
Called in set_species when no organs exist or it's forced.
Also shuffled set_species around a bit, adding a var to human/new to
specify a species to start as.
Should fix the adminspawn vox organ runtime.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-04-18 10:44:21 +01:00
Mike
b00670abc2
Fixed misplace span tags
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Fixed some misplaced span tags in say code that were making
alien-language text look funny.
2014-04-17 23:42:45 -04:00
Ravensdale
45d82c2e00
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into phoron
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Conflicts:
code/modules/mob/living/say.dm
maps/tgstation2.dmm
2014-04-16 22:13:48 -07:00
Ravensdale
68eda5201b
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into phoron
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Conflicts:
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/modules/paperwork/paper.dm
html/changelog.html
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-04-16 21:44:26 -07:00
Mike
0df1ce1b41
Fixes #4758
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Fixed issue where removing the power cell would prevent certain checks
on robot components. Also cleaned up
/mob/living/silicon/robot/proc/use_power(), moved code related to status
for better SRP. Added a line to the examine text to hint that the borg
can still move without power.
Sorry for all of this being in a single commit, things got screwed up
with git.
2014-04-16 19:55:22 -04:00
Jarcolr
2ab200681b
New IPC Faces - SparklySheep
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http://baystation12.net/forums/viewtopic.php?f=44&t=9840
2014-04-14 11:30:29 +03:00
DJSnapshot
756d7a83e9
Merge pull request #4715 from Iamgoofball/FUCKMONKEY
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Removes the last traces of Monkey Emergency
2014-04-11 11:47:37 -07:00
DJSnapshot
da3489196c
Merge pull request #4727 from Ccomp5950/FUCK-say-code
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Saycode rewrite.
2014-04-10 22:42:38 -07:00
Ravensdale
1d6655850f
Changes all appropriate instances of toxins to phoron
2014-04-10 15:11:26 -07:00
Ravensdale
a3e4a43536
Changes most viable, used entries of plasma with phoron.
2014-04-10 05:05:04 -07:00
Ravensdale
e6c3fbf071
Changes all appropriate instances of 'Plasma' to 'Phoron'
2014-04-10 01:19:49 -07:00
Ravensdale
0d589ff569
Changes all instances of PLASMA in active code into PHORON
2014-04-10 00:19:29 -07:00
Ccomp5950
6056b5dc3d
Some fixes saycode cleanups
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Moved the verb check from hear to the speaker
Spellcheck on hulk so Dragor doesn't beat me up.
2014-04-10 00:05:52 -05:00
Chinsky
06fd99b9ba
Merge pull request #4723 from Jarcolr/diction
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Fixes some typos and descriptions
2014-04-09 21:48:19 +04:00
Ccomp5950
46704a436b
Saycode rewrite: Add support for speech_problem_flag
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Ready for Dev
2014-04-08 21:50:01 -05:00
Jarcolr
868dea5681
Grammar patch 1
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This is just the first one of many.
2014-04-08 14:48:31 +03:00
Ccomp5950
e1fef1796e
Merge pull request #4707 from DJSnapshot/tasers
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replaced electrodes with insta hit taser beams
2014-04-07 02:16:01 -05:00
Ccomp5950
80bae7a87d
Merge pull request #4705 from DJSnapshot/jumpsuits
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Undershirts and rolling down jumpsuits!
2014-04-07 02:12:59 -05:00
iamgoofball
238451dbc9
die monkey emergency DIE
2014-04-06 12:05:41 -07:00
RavingManiac
f0bda5a494
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2014-04-06 14:28:28 +08:00
RavingManiac
e348f532ab
Items inside objects will now hear what the object is hearing, as will items inside those items. This allows tape recorders to work in containers and closets.
2014-04-06 14:20:57 +08:00
DJSnapshot
1a50dddbd4
replaced electrodes with insta hit taser beams.
2014-04-05 17:13:09 -07:00
DJSnapshot
7b7f3bcfc0
Undershirts and rolling down jumpsuits!
2014-04-05 16:18:11 -07:00
Graham Lloyd
72e45ebf7b
A first pass at more realistic w_class values
2014-04-03 17:54:06 -04:00
Ccomp5950
9915d28fb1
Removal of last debug message and making players be able to use languages over general comms
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;:k = skrell speak over general comms for example.
2014-03-30 01:10:02 -05:00
Graham Lloyd
f176b2dea9
I can feel the hugs already.
2014-03-30 00:49:23 -04:00
Ccomp5950
e23530e31c
Say code rewrite, Silicon jerks now using new saycode.
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Tracking added for AI's and Observers
Instead of calling GetVoice() over and over for everyone that can hear you we're checking a variable that is updated with Life()
removed a bunch of my debug verbs.
2014-03-29 23:28:47 -05:00
Ccomp5950
2027892395
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into dev
2014-03-28 18:48:05 -05:00
Ccomp5950
56ef5c165c
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
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Conflicts:
code/modules/reagents/reagent_containers/food/cans.dm
2014-03-28 18:46:04 -05:00
Chinsky
60b6daadee
Merge pull request #4641 from Ccomp5950/log_fix
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*NIX Log files part 2.
2014-03-27 15:12:19 +03:00
Ccomp5950
936db263ef
*NIX Log files part 2.
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CR+LF added to new lines, created a global variable log_end that can be used
on newlines
log_misc("blahblah...[log_end]\nMoreblahblah[log_end]")
put [log_end] prior to any \n and it will show up correctly in windows.
Also created log_misc() proc to log to diary, and removed a bunch of
diary << stuff all over the place.
2014-03-26 18:51:37 -05:00
Ccomp5950
bee3d30baa
Oops, broke Mesons when I fixed NVG's
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This should put things back where they go.
2014-03-26 17:19:51 -05:00
Mloc
38a22e880f
Merge pull request #4623 from Ccomp5950/bugfixes
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Bugfixes, Various
2014-03-25 08:45:53 +00:00
Mloc-Hibernia
d4324901d3
Revert "Merge pull request #4478 from Aryn/master"
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This reverts commit 86941a58f0 , reversing
changes made to 65b8215ec7 .
2014-03-24 13:55:41 +00:00
Mloc-Hibernia
dc97a2502a
Revert "Merge pull request #4607 from Aryn/master"
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This reverts commit a1fee3e6c3 , reversing
changes made to bf4533efde .
2014-03-24 13:54:11 +00:00
Ccomp5950
e54ce881eb
NVG Bugfix
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Now they work, and also added a green hud element that tints the screen green when nvg's are worn.
2014-03-23 13:51:57 -05:00
Ccomp5950
0225d7b3b0
Bug fix 3: Now with a vengence. Monkey pockets cause scrolled chat.
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Added the check to see what you clicked in the inventory when clicking on pockets and added a message for it. Now it won't just be a line break.
Fixes #4601
2014-03-23 06:05:23 -05:00
RKF45
8f9f0acec5
Give bees a chance.
2014-03-22 20:44:13 +01:00
Ccomp5950
28392e9414
Code effeciency project: handle_virus_something() (human and monkey /Life())
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2 for loops is more expensive then what we're doing here.
Also we check to see if virus2 is populated before starting a for loop
2014-03-22 07:50:23 -05:00