cib
35bf0648ae
Fixes events being broken.
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The proc to get active playercounts was utterly broken, which led to there only being events that needed no specific requirements. Fixed, and made events more common(the only reason people were pissed about so many events was that only the annoying ones would spawn ever).
2013-02-20 23:05:48 +01:00
Chinsky
b1272bb987
Merge pull request #2378 from caelaislinn/master
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Remove debug string
2013-02-20 03:02:34 -08:00
Cael_Aislinn
93ef7b83d8
replaced infestation slimes with spiderlings (with 0% chance to grow into giant spiders), reduced spiderling noisiness, made them less jittery (easier to squish)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-20 20:56:09 +10:00
Chinsky
261577317e
Merge pull request #2373 from CIB/master
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Several bugfixes
2013-02-19 06:44:05 -08:00
RavingManiac
839d4cb6c8
Added var/small to mobs, which currently only handles if they can open airlocks. This replaces the use of ismouse().
2013-02-19 22:10:27 +08:00
RavingManiac
254b5cccd4
Some uses of ismouse() replaced with isanimal()
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world.time used to calculate mouse spawn timer.
Spawn timer now applies to being killed via splat().
2013-02-19 19:22:00 +08:00
Cael_Aislinn
ad227f0925
removed debug string, bumped event intervals, decreased probability of some events
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-19 15:12:00 +10:00
RavingManiac
b2b2894e3b
Players have to wait 5 minutes between dying as a mouse and respawning as a mouse. Global variable mouse_respawn_time determines the respawn time in minutes.
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Mice can no longer open airlocks.
Mice can no longer strip items from humans
Mice can no longer put other creatures into disposal units (though they can still climb into disposal units)
Message for when mice crawl into vents removed. Mouse nibbling message only displayed to observers half the time.
2013-02-19 08:04:53 +08:00
cib
18a552af0a
Fixed problem where hostile animals would attack even the dead.
2013-02-18 23:35:51 +01:00
cib
0e70040810
Fix to issue #2371
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Increased the simple_animal/hostile/move_to_delay, which seems to be an entirely separate value for speed. This code is so messed up.
2013-02-18 23:30:20 +01:00
cib
da8e83710f
Fixes issue #2367
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Even characters created before nt_relation option now get to choose.
2013-02-18 23:02:03 +01:00
cib
3df671f8d0
Attempt to fix issue #2371
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- Halves drone speed
- Copied over the exact values from space-carp for spaceproofness, though it should already have worked before
- Untested(whooo uni)
2013-02-18 22:52:41 +01:00
Chinsky
948e859d80
Fixes #2343 (and #2342 ), #2356 Readded pre-merge bottle and pill icon choosing system.
2013-02-17 18:31:03 +04:00
Chinsky
0cb4e29a4a
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-02-17 17:51:09 +04:00
Chinsky
a68e5d3875
Merge pull request #2333 from Baystation12/BEF-staging
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Merge on the 16th if no issues
2013-02-17 04:44:25 -08:00
Chinsky
7a94494eee
Merge pull request #2354 from Zuhayr/master
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Posibrain fixes (double name, protolathe, double binary)
2013-02-16 02:22:47 -08:00
Zuhayr
4dd7141e32
Removing a debug string.
2013-02-16 16:19:39 -08:00
Zuhayr
6ad09d49c8
Fixes for posibrain name generation, research design for protolathe, possible for for double-say for posibrains (cannot test locally).
2013-02-16 14:21:00 -08:00
Chinsky
8b8556a1b1
Removed requirements for face surgery to cut open head too, real counterintuitive and looks like copypaste error >.>
2013-02-15 02:06:35 +04:00
cib
c5301c5144
Fixes issue #2296 : Humans will not react to sleep toxins in smaller amounts than can be scrubbed.
2013-02-14 15:06:10 +01:00
cib
5217227f9a
Fixes issue #2309 : Infected blood now infects again.
2013-02-14 14:45:52 +01:00
Cael_Aislinn
ff222c2f13
fixed biomass/spacevine spawning, tweaked event probabilities, made aliens default to disabled as a random event
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-14 23:17:54 +10:00
Cael_Aislinn
d1e6e342c5
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-14 22:10:02 +10:00
cib
4c49e51182
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into BEF
2013-02-14 13:05:27 +01:00
Cael_Aislinn
49e4eaeffb
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
maps/tgstation.2.1.0.0.1.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-14 22:02:06 +10:00
RavingManiac
4eca9b143e
Player-controlled mice spawn next to a vent by default, spawn at MOB_LAYER, can nibble food to regain health, can pass through plastic flaps, and can climb into disposal units.
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Mice cannot pull objects.
2013-02-14 16:15:20 +08:00
Cael_Aislinn
431002cb30
reduced drone damage + increased health, halved explosion damage (approx) + made exploding more obvious, reduced max drone tech bonus to 6, bit of cleanup in the AI
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-14 14:58:15 +10:00
cib
a9c13cdf37
Merge branch 'master' of github.com:Baystation12/Baystation12 into BEF-staging
2013-02-13 20:13:04 +01:00
Erthilo
ed76409141
Fixes mice emotes and Set-Pose verb periods.
2013-02-13 17:10:19 +00:00
Erthilo
e5fcb91fb0
Fixes SSD not being prolonged.
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Signed-off-by: Erthilo <erthilo@gmail.com >
2013-02-13 10:35:09 +00:00
Cael_Aislinn
d89c4e744f
renamed a file, added rogue drones random event (laser drones spawn and fly around the map, teleport out after a while), added infestation random event (lizards, mice, slimes spawn on the map in some rooms)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-13 17:50:57 +10:00
Cael_Aislinn
e6e4b89819
disabled simultaneous admin PM warning
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-13 17:49:48 +10:00
Cael_Aislinn
7cc207583a
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
baystation12.dme
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-13 12:30:01 +10:00
Cael_Aislinn
dd822cc985
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-02-13 12:26:01 +10:00
cib
31cd43945d
Added various new side effects:
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- Headache triggered by bicaridine, alkysine and cryoxadone, treated with tramadol or alkysine
- Cramps triggered by bandages and ointment, treated with inaprovaline
- Bad stomach, triggered by dermaline, kelatone or being cloned, treated with anti-toxin
2013-02-12 18:20:57 +01:00
cib
1ed5c7ec37
Previously your nanotrasen loyalty setting wouldn't save.
2013-02-12 16:57:33 +01:00
cib
62c906cd30
Merge branch 'feature' of github.com:CIB/Baystation12 into feature
2013-02-12 16:20:50 +01:00
cib
1648c69f9d
Implemented medical side-effects.
2013-02-12 16:19:39 +01:00
cib
c6f40e3a6d
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
2013-02-12 13:32:39 +01:00
RavingManiac
83d7031728
Revert "Traitor's revolver is now w_class=2.0 (pocketable). Sprite is now that of a snub-nosed revolver."
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This reverts commit b600b54f61 .
2013-02-12 17:43:28 +08:00
RavingManiac
4f8a8ed0cf
Allows mice to pass over/under tables.
2013-02-12 17:35:15 +08:00
RavingManiac
d8269c0834
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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ow that of a snub-nosed revolver."
This reverts commit b600b54f61 .
2013-02-12 02:53:23 +08:00
Zuhayr
b97890b896
Icons and code for an NT-knockoff soghun space suit.
2013-02-11 19:23:23 -08:00
Zuhayr
5c8aa6b6f9
Merge resolution.
2013-02-11 16:41:32 -08:00
cib
f424a2c4c0
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
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Conflicts:
baystation12.dme
code/modules/mob/living/simple_animal/hostile/giant_spider.dm
2013-02-10 23:07:55 +01:00
cib
dd4949bc62
Merge branch 'master' into feature
2013-02-10 22:58:32 +01:00
cib
104d21e9e2
Simple animal balance fixes:
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- Reduced the speed of most simple animals to 4, so now you can get away if you're fast and they don't shoot you
- Added a mechanic that determines how likely a hostile animal is to smash in a window, and made this chance very low for carp
- Simple animals will no longer attack people in crit
2013-02-10 22:56:40 +01:00
Chinsky
d23d56cb70
Merge pull request #2306 from CIB/master
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Cleanly amputated limbs should not bleed.
2013-02-10 11:45:27 -08:00
cib
aa753a7f3c
Cleanly amputated limbs should not bleed.
2013-02-10 20:43:32 +01:00
Cael_Aislinn
eb02fb3636
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
baystation12.dme
code/modules/events/event_manager.dm
code/modules/events/ion_storm.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-11 02:56:07 +10:00