Ren Erthilo
f837ba284d
Fixed RIPLEY circuits not appearing in crate. Changed Paramedic to EMT. Made sleeper injection control mode finer but still dangerous. Fixed disconnect examine message. Fixed department computer broken sprites.
2012-03-14 01:53:36 +00:00
Ren Erthilo
008789e631
And another derp fix.
2012-03-11 01:52:06 +00:00
Ren Erthilo
6d444abc38
Fixed a compile derp. Added 'Paramedic' Medical Doctor title.
2012-03-11 01:48:39 +00:00
Ren Erthilo
27bb390d48
Corrected grammar and added descriptions. Changes Asimov to prevent some loopholes. Credit to Kaleb702.
2012-03-10 20:07:24 +00:00
Miniature
b334def110
Removed virus crate from QM, since we have new virus system (might be worth adding it back in later but giving the new type of viruses)
2012-03-11 01:36:22 +10:30
Tastyfish
6874cc03d1
cleaned up the paths of a few ported things
2012-03-08 00:46:24 -05:00
SkyMarshal
c522b5db7b
Holy shit did that speed things up.
2012-03-06 21:09:56 -07:00
SkyMarshal
f0b3802b10
Merge branch 'master' of github.com:Baystation12/Baystation12
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Conflicts:
baystation12.dme
2012-03-06 19:10:39 -07:00
Hawk-v3
17f128cb02
Merge branch 'master' of github.com:Baystation12/Baystation12
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Conflicts:
baystation12.dme
2012-03-06 19:24:38 +00:00
SkyMarshal
43f7487429
Some optimizations for fingerprints. General debugging.
2012-03-05 16:33:47 -07:00
SkyMarshal
7534154fa2
Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now.
2012-03-05 12:27:55 -07:00
Ren Erthilo
b92ecb932b
Added custom items. Small fix for labcoat buttons and descriptions.
2012-03-05 17:52:28 +00:00
SkyMarshal
3e3534f00b
Map update, CE now knows wire colors, added some old BS12 stuff (AI upload sprite, warning stripes), complete mute can still be adminhelped, removed gooncode in hallucinations, fixed the poweroffline event.
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Map update has a redone CE's office and AI upload.
Explosions now let admins jump to them.
2012-03-03 20:23:10 -07:00
SkyMarshal
1107f6e768
Fixes for package wrap, added proper buttons and hotkeys to the gun system, fixed PDA manifest.
2012-03-03 15:08:01 -07:00
Hawk-v3
9d69c86308
Fixes compile Errors, take it away with the doors, Sky!
2012-03-02 22:55:42 +00:00
Hawk-v3
bc84c1efb0
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-03-02 19:07:44 +00:00
SkyMarshal
4596337f75
Merge pull request #590 from Iberis/master
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Antiqua, now correctly.
2012-03-01 21:30:01 -08:00
Iberis
bcf81e8913
Fixed the area conflict with the tg station.
2012-03-02 06:26:26 +01:00
SkyMarshal
0d8c7d5e51
Reworked the gun system to handle hostage scenarios better.
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Ported and adjusted with permission from Lost Worlds.
2012-03-01 19:20:39 -07:00
Iberis
fcd7274997
Added CrewQuarters. Some Areas.
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Polish
2012-03-01 23:51:34 +01:00
Hawk-v3
bdff096c4c
Subject: [PATCH 086/285] TG UPDATES:
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- Simple event dispatch system.
- atom.forceMove() proc. Ignores density and other Move()restrictions, but calls Exited() and Entered()
- var/emagged moved to /obj/machinery class - anyprob() helper proc.
- Mecha internal damage varsencapsulated.
- Mech Fabricators now require robotics ID to operate. Emag removes this restriction.
- Added Odysseus Medical Exosuit and it's parts. Has integrated Medical Hud and ability to mount medical modules.
- Added Sleeper Medical module for medical exosuits. Similar to common sleepers, but no ability to inject reagents.
- Added Cable Layer module for exosuits. Load with cable (attack cable with it), activate, walk over dismantled floor.
- Added another exosuit internal damage type - short circuit. Short-circuited exosuits will drain powercell charge and power relay won't work.
- You should be able to send messages to exosuit operators using Exosuit Control Console
- Gygax armour and module capacity nerfed.
- Exosuit weapon recharge time raised.
- Bugfix: EMP actually drains exosuit cell and damages it
2012-03-01 20:50:19 +00:00
Hawk-v3
6ced35a88d
Stuff for next patch
2012-03-01 20:42:48 +00:00
Hawk-v3
7d9c17f5b5
More manual patchedits.
2012-03-01 19:09:36 +00:00
petethegoat@gmail.com
175875fc87
TG Update: do_after() now does its checks every tick, thus preventing people from fucking off for the duration, and coming back just before it finishes.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2770 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 18:46:41 +00:00
Hawk-v3
d9e615604e
Subject: [PATCH 070/285] TG UPdates: Changelog code has been fixed, when editing it please use notepad or some other text editor that wont attempt to change everything. NOPE ~HAWK
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Bit of work on blob, mainly cleanup of the blob gamemode files.
2012-03-01 18:18:32 +00:00
SkyMarshal
2b3fbc5047
Merge pull request #566 from Erthilo/master
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Added Notebook for the Detective
2012-02-29 16:59:35 -08:00
Ren Erthilo
cf2b6ec28c
Added Notebook for the Detective.
2012-03-01 00:23:29 +00:00
Tastyfish
a107607092
custom jobs work in categories correctly now
2012-02-29 15:15:13 -05:00
Hawk-v3
2fe9b995ea
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-02-28 22:07:45 +00:00
Hawk-v3
7d0042a9e0
Fix for next patch.
2012-02-28 21:50:03 +00:00
kortgstation@gmail.com
ef1bdf7442
TG UPDATE: The Staff of Change now has its own sprite/in hands.
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The Wizard Spellbook has a new subsection: Artefacts. Artefacts are items with special properties that the wizard can purchase as an alternative to spells (one artefact costs as much as one spell)
Currently the only Artefact is the Staff of Change, more to follow.
Updated the changelog.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2739 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 21:10:30 +00:00
Ren Erthilo
82ff493455
Added correct colour uniform icons for Med/Sci jobs. Added Virology jumpsuit to wardrobe.
2012-02-28 20:04:24 +00:00
CIB
27fd036c87
Merge pull request #539 from SkyMarshal/master
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Fixed lasers, balanced nuke, removed stupid code, removed Karma, improved admin panel.
2012-02-28 00:44:06 -08:00
SkyMarshal
b653c615be
Replaced a lot of stupid from the wardrobes and package wrap, they now use an afterattack call instead of specific code for them in EVERY OTHER ITEM.
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Improved the admin panel.
Removed Karma.
2012-02-28 00:11:15 -07:00
Tastyfish
5719daf3d8
fancy new manifest
2012-02-27 21:23:50 -05:00
Tastyfish
4452344e2e
food fixes / improvements
2012-02-27 21:18:20 -05:00
cib
889d6d93a0
Tons of updates to autopsy.
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- Fire, Electrocution, Strangulation, Trace Chemicals and Radiation Poisoning are now detected
- Fixed a bug to head surgery
- You now only hurt subjects on an operating table with a scalpel if your intent is set to harm
- The sheet of paper printed by the autopsy scanner now goes to a free hand if possible
2012-02-27 03:41:24 -08:00
Hawk-v3
d4fa1ae003
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-02-27 00:18:30 +00:00
SkyMarshal
3bdcb85342
Merge pull request #527 from SkyMarshal/master
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TG player panel updates
2012-02-26 16:17:47 -08:00
SkyMarshal
58249a83ba
More TG updates to the player panel
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Strangling works now, and makes an autopsy result.
2012-02-26 17:16:28 -07:00
baloh.matevz
a6389b5930
TG UPDATE: Attention! Space is now (finally) UNPOWERED.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2728 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-27 00:13:59 +00:00
Hawk-v3
04c028490f
TG UPDATE: Ian (<3) can now wear all sorts of hats which affect what he says and does.
2012-02-27 00:09:35 +00:00
Hawk-v3
ef02499eec
Commit for Patch 23
2012-02-26 23:47:26 +00:00
Hawk-v3
35f061477e
Sky's change, again.
2012-02-26 23:32:33 +00:00
Hawk-v3
3a3e857e1d
Justice Suits, Try 2
2012-02-26 23:29:11 +00:00
Albert Iordache
96e797e6a8
Merge pull request #520 from SkyMarshal/master
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Cleaned up cloning machine stuff, removed the "Scratch" hat from the costume landmarks. (Had a really irritating animation.)
2012-02-26 08:36:09 -08:00
SkyMarshal
95d89e8491
Removed the scratch hat from one of the costumes. (Good god, that was an irritating animation)
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Cleaned up the cloning machine searching code a tad.
The kitty ears tail is no longer animated.
2012-02-26 09:29:38 -07:00
Albert Iordache
aeee8832b2
Merge pull request #518 from Iberis/master
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Antiqua Security + Misc
2012-02-25 22:51:04 -08:00
Iberis
03e89a5115
Created Security from scratch.
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Moved Atmos out of the way.
Tweaks on Medbay, the area around Engineering. Maintenance.
2012-02-26 05:02:24 +01:00
SkyMarshal
f50a3215b6
Singularity can no longer eat the AI's eye mob
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Cleaned up how throwing works.
2012-02-25 16:01:00 -07:00