Commit Graph

28 Commits

Author SHA1 Message Date
SkyMarshal
c3d7371ccf Lots of fixes. 2012-06-19 00:24:10 -07:00
caelaislinn
1da4ae4363 added energy shields, added shield generators, shield capacitors, made both buildable with high level research, commented explosion changes (too laggy).
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
2012-06-15 01:14:40 +10:00
caelaislinn
16eabd55ea Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-06-14 22:52:33 +10:00
caelaislinn
3f19d356d6 wip explosions modifications
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
2012-06-14 22:52:23 +10:00
SkyMarshal
d3258b4fed ZAS fixes and statistics logging. 2012-06-13 16:55:00 -07:00
SkyMarshal
73e8328da1 A sanity check and some improvements (again) to the optimization on explosions. 2012-06-06 11:13:17 -07:00
SkyMarshal
7bd1c27d2b Commented and further improved explosions. 2012-06-06 10:39:45 -07:00
SkyMarshal
09c59064d2 Commented and further improved explosions. 2012-06-06 10:35:37 -07:00
SkyMarshal
f03b176128 Optimized explosions. 2012-06-06 02:35:00 -07:00
SkyMarshal
b86cd6bda4 MAde appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels. 2012-03-21 09:46:42 -07:00
SkyMarshal
3e3534f00b Map update, CE now knows wire colors, added some old BS12 stuff (AI upload sprite, warning stripes), complete mute can still be adminhelped, removed gooncode in hallucinations, fixed the poweroffline event.
Map update has a redone CE's office and AI upload.
Explosions now let admins jump to them.
2012-03-03 20:23:10 -07:00
cib
1f9797934e Made the explosionfar sound occur more often. 2012-01-05 17:39:13 -08:00
bbusse@gmail.com
7f7eb8dee4 Tension Report
Adding a reporting function, available in the debug menu, which tracks some crude statistics for the current round and attempts to estimate the round's current level of stuff happening (or lack thereof) for more consistent and focused badminnery.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2329 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-05 02:00:41 +00:00
mport2004@gmail.com
17ed3899c4 Fixed the map/code issues that the body bags caused.
/obj/effects is now /obj/effect.
/obj/station_objects is now /obj/structure.
Did a bit of minor blob work. 
The Bay 12 body bags were replaced with closets because having two sets of code that do almost the same thing is silly.
Changed back a few of the last jobproc edits as the remove from list before assign was a check to see if the mob was fucked up and if it was remove it so we did not check it again as it would still be fucked up.
The medbay/tox monkeys names are random once more.  More random name monkeys will help with changeling and clean up the observe/mob menus.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2324 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-03 10:28:57 +00:00
mport2004@gmail.com
aae2ffd2b5 Went though the oddly few runtimes
Fixed up a few more firedoors on the map
Optables will respect air groups now
The Singularity:
Might produce less lag when eating things now.
80% down from 100% chance for a beacon to force movement.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2126 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 07:11:55 +00:00
mport2004@gmail.com
6b88250beb Moved some of the old pipe files into unused.
Explosions will delay a bit longer before allowing powernet rebuilds.
Removed the Ionstorm Command reports at Urist's request, he said he would add something later.
Added dust storms to meteor mode.
Fixed most of the runtimes in the latest log.
Wizards mind_transfer now needs his robes, this prevents the constant body swap mess.
Z 1 lost all of its areas sometime in the last two revs.  I think I got everything back in place but would not mind if a mapper took a look.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2037 316c924e-a436-60f5-8080-3fe189b3f50e
2011-08-22 10:59:54 +00:00
mport2004@gmail.com
e98a7893fa The various assemblies should be working now.
Old style bombs and suicide vests temporarily removed.
Players can now be job banned from being a pAI.
Added null checks to explosion() due to runtime errors. 
Changelog updated


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1980 316c924e-a436-60f5-8080-3fe189b3f50e
2011-08-05 07:42:24 +00:00
vageyenaman@gmail.com
b0e69dcd99 Bugfixes:
Fixed a boatload of runtime errors. There's so many I just completely forgot what they all were!

     Explosions / Singularities now do not gib people "one-by-one" as some people may have noticed. This looked absolutely weird.


Sounds:
     I was planning on making sounds become all distorted and whatnot if you were "high", but there were some problems. I've instead just settled with making deaf people not being able to hear non-ambient sounds at all.






git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1941 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-27 20:57:21 +00:00
rockdtben
3ab81fdeb3 Power Magnets Optimization #1
The del() proc for cables already handles what makepowernets() was trying to do here. Looking around for a bit I've concluded that this proc is not needed here at all and is only causing lag. Everything that it would of done is already handles in the ex_act().

-removed makepowernets() call from explosion.dm

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1732 316c924e-a436-60f5-8080-3fe189b3f50e
2011-06-25 19:47:59 +00:00
uporotiy
1fd070c908 Forgot get_dist uses Chebyshev's metric too.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1517 316c924e-a436-60f5-8080-3fe189b3f50e
2011-05-02 12:58:36 +00:00
uporotiy
a2f55ddf6c Events
Added a "lights out" event.
 Flashlights
Red toolboxes now have only a 50% chance to spawn a flashlight (to add diversity and make the lights out event less easy to circumvent).
 Explosions
Explosions are now round. This is quite a big balance change, so it's subject to change in the future.
 Hydroponics
Hopefully fixed the bug with invading weeds etc being unharvestable.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1516 316c924e-a436-60f5-8080-3fe189b3f50e
2011-05-02 12:22:31 +00:00
rastaf.zero@gmail.com
fe04422547 Explosions are logged to log now.
Books uploading is loggable too.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1312 316c924e-a436-60f5-8080-3fe189b3f50e
2011-03-30 17:47:08 +00:00
n3ophyt3@gmail.com
12bd3f5b7f Added big meteors, since the regular kind aren't proving sufficiently robust.
For the sanity of the admins, meteor explosions are no longer adminlogged.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1112 316c924e-a436-60f5-8080-3fe189b3f50e
2011-02-24 03:22:18 +00:00
panurgomatic
7a4b9e09bc - Added Durand combat exosuit.
- Players can modify operation permissions of newly constructed civilian mechs. Click on mech with ID card or PDA with ID inside.
- Added robotics access to default mecha maintenance permissions (all mechs) and operation permissions (civilian models only).
- Fixed double adminlog message of explosion proc.
- Fixed accidental mecha wreckage deletion.
- Tweaked mecha internal fire processing.
- Added some mecha-related sounds.
- Moved GaussRand to helpers.dm and added GaussRandRound helper proc.
- Other small changes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1023 316c924e-a436-60f5-8080-3fe189b3f50e
2011-02-12 00:59:38 +00:00
n3ophyt3@gmail.com
9fab076d4b Fixed more runtime errors.
Monkeys no longer deathemote when gibbed.

Added a Coder/Host level debug verb that forces the master_controller to run its process() proc. Pressing the button while the master_controller is already process()ing is not advised.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@978 316c924e-a436-60f5-8080-3fe189b3f50e
2011-02-07 04:14:42 +00:00
n3ophyt3@gmail.com
7115768551 Adjusted the threshold for bombs getting adminlogged.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@272 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-12 23:56:09 +00:00
n3ophyt3@gmail.com
81b0fdea10 More runtime errors squashed.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@231 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-30 18:30:49 +00:00
only.lurking
662c08272a git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e 2010-08-23 14:29:20 +00:00