Commit Graph

2977 Commits

Author SHA1 Message Date
Ren Erthilo
b6b54cc8ec TG: Removing some references and replacing with the god procs. oxyloss mostly this
time.
2012-03-26 18:10:28 +01:00
Ren Erthilo
946464432c TG: Soul Stones can now summon Shades.
Soul Stones can now capture Shades (which heals them)

Soul Stones capturing a soul will now be imprinted with that shade, and be
unable to capture new souls/other shades

Added ectoplasm object/sprites. As of now it has no uses.

Shades now delete on death and leave ectoplasm behind.

Soulstones can be bought with the wizards spellbook (as a set of six) and from
the cultist supply talisman.

The Chaplain has a single soulstone in his office (mostly for testing/so it will
get used often and I can get feedback)

Speaking of items on the map for testing, Reactive Teleport Armour no longer
spawns in the RD's office (because Urist will murder me if I have to retarded
test items out at once)

Removed some no longer needed code regarding soulstones from the suicide verb.

Updated the changelog r2821
2012-03-26 18:09:35 +01:00
Ren Erthilo
18c77ea609 TG: - Added an emp-proof camera for singularity viewing r2820 2012-03-26 18:08:44 +01:00
Ren Erthilo
e067ae97dd TG: Removed daedric bible option due to licensing and copyright infringement is bad
okay
no seriously man don't do it r2811
2012-03-26 18:05:39 +01:00
Ren Erthilo
bcdf76861f TG: Simple mobs can now attack humans (and you are able to set the attack messages
and min/max damage of the attack with vars)

Simple mobs who attempt to attack and have a max damage of 0 (which is the
default) will emote a friendly gesture towards the target, the default being
"nuzzles" though also editable via vars.

Added the Shade simple mob (and some temporary sprites) which is the first
simple mob capable of attacking. It was mostly for test purposes, but will
probably end up becoming a feature of soul stones later on.

Note: Simple animals still cannot interact with other simple animals, critters,
mechs, cyborgs, aliens, monkeys etc etc, only humans at this point. r2808
2012-03-26 18:04:00 +01:00
Ren Erthilo
23c5dde626 TG: Atmospherics airlock... yay... r2794 2012-03-26 17:51:20 +01:00
Ren Erthilo
470d767369 Reverting registered_name change. Reverting area name changes. Reverts Plasma Steel and object changes. 2012-03-26 15:47:39 +01:00
Ren Erthilo
024f1abd2a Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-03-26 03:25:00 +01:00
Ren Erthilo
089e844be9 A large amount of groundwork for /tg/ code. Comes with some gameplay changes.
* + You now take severe brute damage in environments over 750kPA. A new HUD icon warns you when it's above 500kPA. Space suits block this.
* > Welding fuel tanks explode when shot.
* > Riot shields prevent you from being pushed.
* > People cannot be shoved when being pulled and handcuffed.
* > The internals button on the hud now works for tanks in almost any area, such as your pocket.
* > No more popups when you insert your ID into your PDA. There's a link in the PDA menu to update info.
* - Removed photo system from ID's as it doesn't work.
2012-03-26 03:16:01 +01:00
Jim "Apples"
bea9745e9c Merge pull request #751 from SkyMarshal/Airlocks
Portalathe fix, Magboots + airflow fix, Fix for the "MODE" job, fixed re...
2012-03-25 15:50:37 -07:00
SkyMarshal
879f8c941a Portalathe fix, Magboots + airflow fix, Fix for the "MODE" job, fixed removing gravity catapult, fixed death alarms prematurely detonating. 2012-03-25 15:33:14 -07:00
Ren Erthilo
4c6d0f2489 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-03-25 18:44:28 +01:00
Apple_Master
8f5c17e4da A fix for ""Station Engineer" NOT GIVEN RANK, REPORT JOBS.DM ERROR TO SKYMARSHAL A CODER". Ta Pobiega <3
Signed-off-by: Apple_Master <cheeckan@gmail.com>
2012-03-25 17:24:05 +01:00
Albert Iordache
7488bb6aa8 Merge pull request #730 from CIB/master
Swing attack and Skill System updates
2012-03-25 00:48:49 -07:00
Albert Iordache
196d860c6d Merge pull request #748 from SkyMarshal/Airlocks
New Objective system (WIPish), as well as fixes for #747, #734, #733, as well as fixing the portalathe, and moving the be_syndicate var up to the client.
2012-03-25 00:47:36 -07:00
SkyMarshal
a5a7df1c20 Part two of the objective system. Also fixed up AIs on the shuttle, bug #747, and interacting with windows. 2012-03-25 00:33:38 -07:00
Ren Erthilo
cbe1b079c7 Added hint about sleep toxins for sleepers. Tea now uses tea sprites. 2012-03-25 08:17:30 +01:00
SkyMarshal
09546b7fe0 First commit towards the new objective system. 2012-03-24 21:50:17 -07:00
SkyMarshal
5c0ddb031d Merge pull request #738 from Erthilo/master
Adds alternate CMO labcoat, engineering crates need proper access, test code for implant only taser firing, changes to overdose, and more bugfixes
2012-03-24 18:04:03 -07:00
Ren Erthilo
d1ee3a3b11 Fixed Jetpacks not appearing, and updated to /tg/ features. 2012-03-25 02:01:54 +01:00
SkyMarshal
e7debfe737 Fixed error preventing melee damage. 2012-03-24 17:56:33 -07:00
SkyMarshal
f45aff1bae Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements. 2012-03-24 17:21:31 -07:00
Ren Erthilo
7eae871ece Added colour hints to the sleepers about overdoses. Removed absorption overdose in favour of amount overdose. 2012-03-24 04:36:25 +00:00
Ren Erthilo
c4090c0d3d Added alternate CMO labcoat which is slightly less blue. Also some test code for implant only weapons, not implemented. 2012-03-23 20:15:24 +00:00
CIB
c0bc942d34 Merge pull request #737 from Miniature/master
Added restricted job checking to autotraitor
2012-03-23 02:33:41 -07:00
CIB
cada2f4242 Merge pull request #732 from Erthilo/master
Adds facial reconstruction surgery, small fix for blood sprites and outfits, config change for custom items
2012-03-23 02:32:44 -07:00
Miniature
18c0bf7e16 Added restricted job checking to autotraitor 2012-03-23 19:21:32 +10:30
Miniature
bc35ca8950 making sure an blank mode cant be the result of a change mode vote 2012-03-23 19:10:22 +10:30
Ren Erthilo
0b71f0337c Small fix for implanting head revs 2012-03-23 03:26:32 +00:00
cib
7ee2b8f79e Added a swing mechanic. 2012-03-22 14:53:29 -08:00
Ren Erthilo
176ed8f3ea Adds facial reconstruction surgery. Config change for custom items. 2012-03-22 20:41:09 +00:00
Mloc
749b412093 Merge pull request #726 from CIB/master
Alcohol fixes, also more, see commit messages
2012-03-22 05:15:51 -07:00
cib
42e21b3447 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-03-21 20:10:26 -08:00
cib
f041bc7063 Rebalance of the melee damage system.
- Heavy objects now take longer to swing and deal more damage.
- A hit to the head is more likely to knock you out.
- A hit to the torso with a heavy object is more likely to knock you down.
2012-03-21 20:10:13 -08:00
CIB
bd745b5e30 Merge pull request #725 from Erthilo/master
New Engineering Space Suits, health analysers detect bone fractures, pulling lying down people is slower, and some fixes
2012-03-21 13:00:31 -07:00
Ren Erthilo
fd338632c5 Fix for machine messages. Fix for previous health analyser commit. Added New Engineering Space Suits. Prevented wasting resources while fixing cyborgs. 2012-03-21 19:30:48 +00:00
CIB
1dd17e60a3 Merge pull request #727 from SkyMarshal/Airlocks
Made appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels.
2012-03-21 10:02:27 -07:00
SkyMarshal
b86cd6bda4 MAde appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels. 2012-03-21 09:46:42 -07:00
Ren Erthilo
fdb0abce2a * > Made health analysers able to detect bone fractures.
* > Made pulling lying down people slower. Use roller beds people!
2012-03-21 16:08:30 +00:00
Ren Erthilo
f6cc8ac955 Removed Gas Mixer ID restriction. Changed sleepy pen to reflect chemical changes. Made High precision gas extractor in toxins accessible. 2012-03-21 05:28:20 +00:00
Ren Erthilo
db134c759d Merge commit 'stash' 2012-03-20 17:31:49 +00:00
Ren Erthilo
e90493c41b On master: Change 01 2012-03-20 17:31:10 +00:00
CIB
d09ed22439 Merge pull request #708 from SkyMarshal/Airlocks
Fixed give bug, announcement bug, old reaching method, chemicals can now react in mobs, added a light repairing portable-autolathe for janitor.
2012-03-20 06:15:11 -07:00
CIB
824c0603ca Merge pull request #713 from Erthilo/master
Exosuit fixes and alcohol port
2012-03-20 05:59:18 -07:00
Ispil
de0df3c299 Fixed another missing parenthesis in the Ion Storm Laws. 2012-03-19 10:10:45 -07:00
Ren Erthilo
43ae8b905a Mech part name changes for consistency. 2012-03-19 03:12:14 +00:00
Ren Erthilo
d95f8194b5 Fixes Exosuit issues. 2012-03-19 02:53:28 +00:00
SkyMarshal
cc83e23493 Added light repairing tool for janitor. 2012-03-18 11:58:10 -07:00
SkyMarshal
0fffc1622e Fixed arrival announcement bug. 2012-03-18 11:43:12 -07:00
Ispil
6938486e60 New Ion Storm laws based on the AI Laws suggestion thread. And this time, it should work. 2012-03-18 11:40:40 -07:00