to MOB_LAYER.
Fixed r501 (underwear not showing) Cause: bad indentation
A possible fix for some very odd bugs caused by restarting the MC related to the
usr variable being passed into the MC. *shrug* Very hard to test.
Removed the need for the world to be in Debug2 mode to edit ticklag as the verb
is hidden behind another proc now anyway, and it's become more of an annoyance
than a thing to stop people accidentally clicking it.
Revision: r3695
Author: elly1...@rocketmail.com
terrible additional lag, given that the master controller doesn't actually fire
that often, and can also give us a clue as to what part of the controller has
died in case of failure
Modifies do_after to something that fires a lot less, and is hopefully more
robust against infinite loops. It is now theoretically possible to run around
and then come back to the same place and have it complete, but that's only
really valid for extremely long times (like handcuff removal) and if you get
lucky and dodge one of the timed checks.
Revision: r3421
Author: VivianFoxfoot
Monkeys no longer deathemote when gibbed.
Added a Coder/Host level debug verb that forces the master_controller to run its process() proc. Pressing the button while the master_controller is already process()ing is not advised.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@978 316c924e-a436-60f5-8080-3fe189b3f50e