Albert Iordache
7488bb6aa8
Merge pull request #730 from CIB/master
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Swing attack and Skill System updates
2012-03-25 00:48:49 -07:00
SkyMarshal
09546b7fe0
First commit towards the new objective system.
2012-03-24 21:50:17 -07:00
SkyMarshal
f45aff1bae
Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements.
2012-03-24 17:21:31 -07:00
cib
6815be394c
Skill system updates.
2012-03-23 04:10:04 -08:00
toemik
4bbfe821e4
Minor formatting adjustment to Round Duration. Credit: SkyMarshal
2012-03-17 02:15:21 -04:00
toemik
98aa58dd60
Added Round Duration to Game tab. Also fixed extra "0" in Round Duration in Admin > Secrets panel when minutes are in the double-digits
2012-03-16 02:53:10 -04:00
cib
209162c25e
Renamed the "None" skill level to "Layman".
2012-03-06 19:50:03 -08:00
cib
37f6e216c1
Fixes to available skills.
2012-03-05 23:50:59 -08:00
cib
cd30ab13b3
Fixed machinery operating skill description.
2012-03-05 09:46:19 -08:00
cib
1097cc8e7c
Added skill field specialization.
2012-03-02 14:44:47 -08:00
cib
dfc6ed3abf
You can now look at your own skills mid-round.
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And so can admins.
2012-03-01 13:47:27 -08:00
Tastyfish
a107607092
custom jobs work in categories correctly now
2012-02-29 15:15:13 -05:00
Tastyfish
4e0787a550
new manifest at mid-game new player screen
2012-02-28 15:43:22 -05:00
Tastyfish
5d1d1f41a5
adding rotating the char creation preview
2012-02-28 15:42:59 -05:00
CIB
cdb7d3cd20
Merge pull request #543 from Erthilo/master
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Added 6 new-ish hairstyles and edited some in-game manuals.
2012-02-28 11:23:48 -08:00
cib
778d2dfe34
Bugfix to preconfigured skillsets.
2012-02-28 19:58:30 -08:00
Ren Erthilo
35e4471cab
Added 6 female (mostly) hairstyles.
2012-02-28 17:43:46 +00:00
CIB
27fd036c87
Merge pull request #539 from SkyMarshal/master
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Fixed lasers, balanced nuke, removed stupid code, removed Karma, improved admin panel.
2012-02-28 00:44:06 -08:00
SkyMarshal
b653c615be
Replaced a lot of stupid from the wardrobes and package wrap, they now use an afterattack call instead of specific code for them in EVERY OTHER ITEM.
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Improved the admin panel.
Removed Karma.
2012-02-28 00:11:15 -07:00
cib
055ced7224
Bugfix for pre-selected skills.
2012-02-27 23:47:24 -08:00
cib
cfdb96fa26
Fixed an issue where the skill window would re-open itself, rather than the preferences window when closing.
2012-02-27 22:53:56 -08:00
cib
c31b9c4986
Forgot a file.
2012-02-27 00:30:39 -08:00
cib
0f40ff7ccf
Added a skill selection menu.
2012-02-25 15:19:00 -08:00
Albert Iordache
e821bf55d7
Merge pull request #486 from CIB/master
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Added a "News" feature
2012-02-23 23:19:01 -08:00
SkyMarshal
7631f9c32c
Fixed #460 , #456 , and #478
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Cleanbot autopatrols now
Ghosts can see PDA messages, a PDA will show you the fingerprints if it is complete enough (Security scanner)
Display case can be repaired.
More update_clothing() calls
Disabilities have their own window, now.
Removed the genetics scanner, go use yer penlights!
2012-02-21 18:58:28 -07:00
cib
2075a3e6e1
Added a news mechanism.
2012-02-20 23:14:02 +01:00
Albert Iordache
09538ecc25
A few minor fixes.
2012-02-19 17:42:48 +02:00
SkyMarshal
73b96aba6c
Bugfixes.
2012-02-18 13:00:16 -07:00
SkyMarshal
b5415335d3
Fixed a few runtimes, added debug verbs to help find WTF is up with DNA and 'prints
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Improved how disabilities are handled
Fixed some stupid from googol's "smallsize" power
2012-02-18 12:45:01 -07:00
SkyMarshal
13769c5325
GODDAMN WHOEVER MAPPED THAT
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Also: Added dossier removal to detective comp
Removed extraneous quotes from radio alerts
Altered command channel.
2012-02-18 00:12:31 -07:00
SkyMarshal
543785a8e5
Fixed map, finalized DNa and disabilities.
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TODO: Add a tool in medbay that can convert any pair of glasses into prescription?
2012-02-17 21:37:46 -07:00
SkyMarshal
a36982a677
DNA and chooseable disabilities! Yaaay!
2012-02-17 19:38:30 -07:00
Tastyfish
0ebbe456b3
job titles
2012-02-08 20:43:04 -05:00
SkyMarshal
1f25c49c06
MOAR BUGFIXES
2012-02-05 21:56:12 -07:00
vageyenaman@gmail.com
d908f7f468
TG Updates: Bugfixes: Fix for Issue 161. Fix for Issue 239. Circuit imprinter runtime involving Atmosphereic Alert circuits.
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▫ Capitalized some letters in the security level messages. Because that really annoyed me!
▫ Merged Donkieyo's patches with the master branch. (Forum post: http://nanotrasen.com/phpBB3/viewtopic.php?f=7&t=7051 )
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2706 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-03 08:09:32 +00:00
SkyMarshal
39f170b4b3
Final updates:
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Fingerprints done.
A mob's be_syndicate is a direct copy of their preferences.
2012-01-31 02:30:54 -07:00
SkyMarshal
beffc2299a
Final updates on Fingerprints
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fix for traitors getting assassinate and protect targets for the same person
Ported blood rejection
2012-01-31 02:01:39 -07:00
SkyMarshal
6648061dcb
MAJOR UPDATE: Detective/Fingerprints update
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bugfix for wardrobes
blood type is now handled by datum/dna, and blood_DNA for atoms is a list of list, each sub list containing DNA and blood-type. (This allows multiple blood splatters)
added BS12 give command and explosives
Map update to remove blob spawn.
2012-01-31 02:01:38 -07:00
SkyMarshal
d2eff85c17
Porting much of Aryn's stuff
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-Sounds
-Detective Work
-Hallucinations
Tweaked server air alarm
Tweaked gibs
Working on de-derping surgery
Ported some BS12 stuff (stunned radio and adminwho)
Player's mind datum now holds their antagonist preferences.
2012-01-31 02:01:36 -07:00
SkyMarshal
695a673865
Final bugfixes, port of AutoTraitor (tested) and RP-Rev (Untested)
2012-01-28 01:52:14 -07:00
SkyMarshal
a9520990f7
More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members.
2012-01-22 22:41:17 -07:00
Albert Iordache
39b6dd57e0
Removed and commented out the last traces of goon auth. code
2011-12-30 23:28:14 +02:00
Tastyfish
8745b6bd40
pAI chatbot pal for when ghost aren't pAI'ing;
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borgs can't move when no charge;
fixed misplaced light in RD office
2011-12-29 08:38:40 -05:00
Tastyfish
0e222e838f
replaced "toggle pregame music" with button in pregame screen that saves between games
2011-12-27 19:53:02 -05:00
vageyenaman@gmail.com
75c7670e75
TG update: Small changes and bugfixes:
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◦ Metroids can now be observed by ghosts.
◦ Saved User Interface preferences ("Old UI" & "New UI") now correctly get transferred to clones.
◦ Captain announcements now require the player to be next to the console. (Issue 220)
◦ Radio headsets no longer sometimes fail to deliver the messages (Issue 221)
◦ Some other insignificant back-end shenanigans.
◦ The pregame lobby now has title music. The gameticker chooses between two .ogg files on game start and plays that for everyone who joins. The music stops when create_character() gets called though.
◦ Gave some critters, namely "creature" and "blob" some attack sounds.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2655 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-24 22:15:22 +02:00
Miniature
803bed1c18
Custom items for special people
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They have to be manually coded in atm, but someone will no doubt eventually make it use a database when we get that going again (if we don't already)
2011-12-24 03:34:25 +10:30
Tastyfish
571ee5f3de
fixed Load Slot Close button
2011-12-05 14:33:18 -05:00
Tastyfish
c208332942
added Anchorshag's examination flavor text thingy
2011-12-04 15:26:46 -05:00
Miniature
2159409d53
Merge branch 'master' of git://github.com/Baystation12/Baystation12
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Conflicts:
code/game/vote.dm
Because I did it derpily.
2011-12-03 19:30:28 +10:30
Miniature
f62eccc76b
Merge branch 'master' of git://github.com/Abi79/tgstation13-git
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Conflicts:
baystation12.dme
code/defines/mob/mob.dm
code/defines/obj/vending.dm
code/game/atom_procs.dm
code/game/dna.dm
code/game/machinery/computer/aifixer.dm
code/game/vote.dm
code/modules/chemical/Chemistry-Machinery.dm
code/modules/chemical/Chemistry-Reagents.dm
code/modules/mob/living/carbon/metroid/life.dm
html/changelog.html
icons/obj/stationobjs.dmi
interface/skin.dmf
maps/tgstation.2.0.8.dmm
2011-12-03 19:28:10 +10:30