Anewbe
3ac6d351ff
Halves the effect of Tricordrazine
2016-07-10 21:45:16 -05:00
EmperorJon
64edc40839
Merge pull request #2090 from Neerti/7/10/2016_limb_hud_bay_port
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New Limb HUD System, from Bay
2016-07-10 13:26:25 +01:00
EmperorJon
cc869bdb68
Merge pull request #2096 from Neerti/7/10/2016_mining_booms
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Explosive Mining!
2016-07-10 13:26:19 +01:00
Neerti
d8635e4632
Removes world << debug.
2016-07-10 08:16:59 -04:00
Neerti
3a308cc8db
Merge pull request #2095 from Anewbe/wardem
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Corrects a "Wardem" misspelling
2016-07-10 08:09:46 -04:00
Neerti
38b564ee5b
Explosive Mining!
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Explosions can now expose ore from underneath asteroid turf, so now Toxins has an actual use besides griefing. The amount of ore you get depends on the same circumstances as drilling down, however explosions tend to cause some loss in minerals obtained. Hopefully the vastly faster method of exploding the asteroid instantly will prove to be viable.
2016-07-10 08:06:56 -04:00
Anewbe
0396675865
Corrects a "Wardem" reference
2016-07-10 07:01:31 -05:00
Neerti
814f59cf29
New Limb HUD System, from Bay
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Manually ports https://github.com/Baystation12/Baystation12/pull/13530 , and https://github.com/Baystation12/Baystation12/pull/13561 from bay.
Adjusts the scaling on the coloration, since it seems Bay has different shading than us for species, otherwise some species would be dark, and others would be superbright.
Credit goes to Zuhayr for the code.
2016-07-10 06:22:44 -04:00
EmperorJon
32129232b7
Merge pull request #2086 from Neerti/7/10/2016_freezer_fixes
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Freezer Fixes
2016-07-10 10:56:59 +01:00
EmperorJon
dbea018ffe
Merge pull request #2085 from Neerti/7/10/2016_washing_machines
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Cleans up washing machines a bit
2016-07-10 10:56:38 +01:00
EmperorJon
e809fb79f6
Merge pull request #2088 from Anewbe/ling_stomach_pump
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Anatomic Panacea clears ingested reagents
2016-07-10 10:54:41 +01:00
Anewbe
efc20b7108
Anatomic Panacea clears ingested reagents
2016-07-10 03:39:51 -05:00
Neerti
25c580d470
Merge pull request #2083 from Yoshax/preview
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Can now toggle loadout and job preview equipment separately.
2016-07-10 03:03:29 -04:00
Neerti
a62fea9c83
Merge pull request #2079 from Yoshax/solarstorm
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Adds the Solar Storm event
2016-07-10 03:03:19 -04:00
Neerti
1a2a9c5990
Merge pull request #2078 from Yoshax/friendsforever
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Allows runtime to become friends with anyone
2016-07-10 03:03:13 -04:00
Neerti
3841290fc8
Merge pull request #2076 from Yoshax/cargo
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Adds more fifty stacks and corrects cargo
2016-07-10 03:03:00 -04:00
Neerti
e9dd848cf1
Freezer Fixes
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Freezer crates, freezer boxes, cryobags, and medical grippers now properly preserve organs, as well as organs attached to organs.
Cleans up storage.dm slightly by removing loc setting with forceMove(), for the above to work.
2016-07-10 03:00:25 -04:00
Neerti
f04edd4700
Cleans up washing machines a bit
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Pun not intended. Now you can decontaminate armor vests and such.
2016-07-10 01:01:05 -04:00
SinTwo
0bb5058a6a
Merge pull request #2084 from Neerti/7/9/2016_ninja_fix
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Ninja Powersink Fix
2016-07-10 00:35:33 -04:00
Neerti
3a298d1df0
Merge pull request #2081 from Yoshax/cheaperbots
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Adjusts FBP and prosthetic limb producing costs
2016-07-10 00:12:50 -04:00
Neerti
d9504d82a6
Merge pull request #2080 from Yoshax/grippers
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Added a chemistry gripper for crisis borgs
2016-07-10 00:12:37 -04:00
Neerti
19936ce06c
Ninja Powersink Fix
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Fixes ninja powersinks not working, and likely some other bugs involving rig gloves, like handcuffing.
2016-07-10 00:03:21 -04:00
PsiOmegaDelta
d405dfb102
Can now toggle loadout and job preview equipment separately.
2016-07-10 04:53:49 +01:00
Yoshax
af46ead9fd
Fully removes floor-length braid instead of leaving it as a stupid meme
2016-07-10 04:42:19 +01:00
Yoshax
946f0a1d1b
Adjusts FBP and prosthetic limb producing costs
2016-07-10 04:37:00 +01:00
BlueNexus
9cdbae9c37
Added a bottle-gripper
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Rename
To squash
2016-07-10 04:24:25 +01:00
Yoshax
546b59f648
Polaris fix
2016-07-10 04:15:32 +01:00
Techhead0
111310ef32
Adds the Solar Storm event.
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New Random Event: Solar Storms. Similar to a radiation storm, but anywhere inside the station is safe.
Also boosts solar panel output significantly for the duration.
2016-07-10 04:15:23 +01:00
mwerezak
98a9171ba8
Allows runtime to become friends with anyone
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Also tweaks behaviour slightly
2016-07-10 04:07:30 +01:00
Yoshax
8d5560aa75
Merge pull request #2075 from Neerti/7/9/2016_airlock_fix
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Makes clicking on airlocks work again.
2016-07-10 03:50:30 +01:00
Yoshax
66a27846e7
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into cargo
2016-07-10 03:49:46 +01:00
Yoshax
04e664ca36
Makes cargo datums and shuttle use fifty stacks for material, removes snowflake amount code and var
2016-07-10 03:49:16 +01:00
Yoshax
e28c4361f7
Merge pull request #2015 from Neerti/12/16/2015_newwizard
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Dry-dock phase for Technomancer
2016-07-10 03:43:35 +01:00
Yoshax
c60407e6f4
Adds fifty stacks for all material stacks and makes drop pod actually drop fifties
2016-07-10 03:40:24 +01:00
Neerti
06b97aa990
Makes clicking on airlocks work again.
2016-07-09 22:37:51 -04:00
PsiOmegaDelta
60593ce024
Bay-tweaks.
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Ultra dynamic MedHUD states.
2016-07-10 03:14:22 +01:00
PsiOmegaDelta
8e82e70056
Makes the medHUD smoother.
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It now has more stages, giving the viewer a little more detail about how badly you're doing.
Port of https://github.com/ParadiseSS13/Paradise/pull/4726 .
2016-07-10 03:13:20 +01:00
PsiOmegaDelta
691349864b
Adds variety to the critical MedHUD states
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Makes it easier to prioritize who will receive treatment.
Port of https://github.com/tgstation/tgstation/pull/17279 .
2016-07-10 03:13:05 +01:00
EmperorJon
108a8743f5
Merge pull request #2070 from Anewbe/pry
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Adds a pry var to objects, which checks if the obj can open doors
2016-07-09 10:36:50 +01:00
Anewbe
d932462f4f
Foam axes don't shatter windows
2016-07-09 00:37:36 -05:00
Anewbe
f27fa6cc2b
Adds a pry var to objects, which checks if the obj can open doors
2016-07-09 00:24:12 -05:00
Neerti
42a0e259a4
Merge pull request #2066 from Yoshax/advwho
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Adds in an "Advanced who"
2016-07-08 23:21:51 -04:00
Neerti
5699fda7c3
Merge pull request #2068 from Yoshax/stacks
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Adds material stack variants with base 50 amount for adminspawn etc
2016-07-08 23:21:36 -04:00
Yoshax
cf09435293
Adds material stack variants with base 50 amount for adminspawn etc
2016-07-09 04:04:40 +01:00
Anewbe
114dfcdff8
Fixes the Ling bug
2016-07-08 22:00:57 -05:00
Neerti
61e291a083
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard
2016-07-08 21:00:12 -04:00
Neerti
8a61641479
Some more work + prep for drydocking.
2016-07-08 20:38:34 -04:00
Yoshax
d24afd78d2
Merge pull request #2065 from redstryker/Flannels
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Adds Flannels
2016-07-09 01:10:01 +01:00
Cameron653
35d6a7d401
Adds in an "Advanced who"
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Adds in an "Advanced who" which lets normal players see if someone is
observing/in the lobby/playing.
2016-07-08 22:59:25 +01:00
redstryker
8fe62d584f
Adds Flannels
2016-07-08 17:32:44 -04:00