Commit Graph

646 Commits

Author SHA1 Message Date
ShadowLarkens
44f65e2602 TGUI Medical Conversion 2020-09-04 16:25:32 -07:00
Rykka Stormheart
e2cff9b3fa Adds Door Volume Channel (#7592)
Adds Door Channel Volume preference for doors, that applies to open/close/bolts sounds.

This should prevent complaints of "Doors are too loud" - adjust the volume channel to your personal preference.
2020-08-29 00:10:42 -07:00
Atermonera
eb57005043 Merge pull request #7548 from Mechoid/XenoarchUpkeep
Xenoarchaeology Upkeep
2020-08-27 16:44:53 -07:00
Mechoid
540379774c Xenoarchaeology Upkeep 2020-08-22 18:20:36 -07:00
Rykka
0c7a7fd2b8 Massive Ambience and Sound Overhaul + Addition, Squashed Commit Edition 2020-08-21 06:53:05 -04:00
ShadowLarkens
309dd92cf1 Merge remote-tracking branch 'upstream/master' into volume 2020-08-20 19:34:28 -07:00
Mechoid
85d13382df FBP Internal Components (#7445)
* Starts work on FBP components

* Complete

* Map

* Tweakening.

* P r e c i s i o n

* P r e c i s i o n Engineering
2020-08-20 18:39:46 -07:00
Mechoid
9ec10f97c8 Reagent Hoses (#7386)
* Starts work on basic reagent hose machinery.

* Continue Work, Add Spray Nozzle

* Tubing is craftable.

* Changeling

* Upkeep

* TRUE
2020-08-20 18:22:39 -07:00
ShadowLarkens
164c9bd143 Beginnings of a global volume control system 2020-08-14 17:19:26 -07:00
ShadowLarkens
7349c62356 Merge remote-tracking branch 'upstream/master' into tgui4.0-and-camera-console 2020-08-06 21:29:47 -07:00
Neerti
195b63c09a Makes status indicators layer below lighting/weather effects. (#7413) 2020-08-06 21:10:00 -07:00
Neerti
e3d24906d9 Fixes Arachnophobia Exploit (#7410)
* Fixes arachnophobia exploit.

* Forgot to remove copypasta.
2020-08-06 21:08:00 -07:00
Mechoid
282b42dbc1 Exosuit Modular Internals, The Squeakening (#7329)
* Begins work on internal exosuit components, similar to Borgs.

* Large volume of work on exosuit components, Durand is tweaked to be higher cost in time and resources, since it requires AP to damage, without ions or explosives.

* Component Sprites

* Actually implement component repair, I knew I missed something.

* Magic numbers, properly typed lists, and indentations oh my

* Changeling
2020-08-05 16:20:46 -07:00
Atermonera
35512187f1 Merge pull request #7366 from Rykka-Stormheart/shep-dev-soundstuff
Ambiance and Sound Updates
2020-08-01 20:45:18 -07:00
ShadowLarkens
971a95bc0a TGUI 4.0 & Camera Console 2020-07-30 17:48:11 -07:00
Atermonera
f1eb479af6 Merge pull request #7317 from ShadowLarkens/tgui
TGUI-V3
2020-07-30 14:11:32 -07:00
Atermonera
55b2c8d6ef Merge pull request #7354 from Neerti/status_indicators
Implements Status Indicators
2020-07-30 12:29:46 -07:00
Rykka
e7ba45e9c6 Ambiance and Sound Updates
All living mobs will now have a check run every 30 seconds or so to replay the current ambience of the area they're in, if they've not had it played in the last minute. Said check is a 35% chance of playing the ambience. Good for if you're standing around in one area.

Computers + turrets got new sounds, turrets have a deploy, retract, and rotate sound. Arcade machines now play sound effects depending on what step you're on and what you're doing.

Replaced maintenance ambience with different ambience from Paradise/Aurora, and moved our maintenance to foreboding, and moved old foreboding to it's own folder.
2020-07-24 08:30:50 -04:00
Cerebulon
03b7a0ea0d Persistent Trash/Dirt/Graffiti/Notices (#7337)
* Port Trash/Writing Persistence from World

* stuff beyond straight portin

* Fixed admin menu

* Config, cigbutts, blood exceptions, offices....

* mapped butts
2020-07-24 02:23:34 -07:00
Neerti
1890248594 Adds status indicator visibility as a pref and finishes everything up. 2020-07-19 16:59:11 -04:00
ShadowLarkens
c06a2d2cef TGUI v3.0
This ports TGUI, and makes the old nano crew monitor and the disposal
bins use it as first examples.
2020-07-09 22:06:23 -07:00
Neerti
91402f4f50 Should fix a few bugs and also get us a step closer to overmap. 2020-07-07 09:30:12 -04:00
Atermonera
8b3bdd0863 Merge pull request #7268 from VOREStation/Arokha/baylockers
Ports Bay's lockers/cabinets/crates/etc
2020-07-03 16:09:06 -07:00
Killian
5da912d679 offload defib from no_scan 2020-06-23 18:06:28 +01:00
Heroman
b77201d103 Adjust color indents 2020-06-10 10:04:28 -04:00
Aronai Sieyes
7ebe0b516c Brings some variety and color to back to closets 2020-06-10 10:04:04 -04:00
Atermonera
4cb6cc8b24 Merge pull request #7269 from VOREStation/Arokha/eristweaks
Add airless versions of some Eris floors, tweak layers
2020-06-06 11:45:32 -07:00
Killian
368315b4db Species Vars Extension (#7249)
* species var extension v1

* Update carbon.dm

* sve v1.2

* sve v1.2a

* Update carbon.dm

* Update carbon.dm

* ain't no party like a bitflag party

* assorted tweaks and refactoring

* Update carbon.dm

* further duration & effect tweaks
2020-06-04 16:51:52 -07:00
Arokha Sieyes
8b0effcaa9 Be really specific about turf decal layers 2020-06-01 12:55:35 -04:00
Aronai Sieyes
5cc996d82d Port Bay's lockers, crates, largecrates, wall lockers 2020-06-01 12:38:07 -04:00
Atermonera
e53dc1539b Merge pull request #7247 from VOREStation/Arokha/erisfloors
Port various auto-decorating floors from Eris
2020-05-31 15:37:51 -07:00
Atermonera
55e12aad7b Merge pull request #7210 from VOREStation/vplk-static-power
[PORT] Static Machinery Power
2020-05-30 21:18:27 -07:00
Aronai Sieyes
07dd85043b Make mapped in decals above auto-floor decals 2020-05-29 20:52:42 -04:00
Aronai Sieyes
58421727da Port Eris' extensive floor blending system 2020-05-29 14:01:40 -04:00
Atermonera
551fc88ce1 Merge pull request #7204 from VOREStation/Arokha/performance
Performance improvements
2020-05-28 12:47:08 -07:00
Atermonera
a36f2b824c Merge pull request #7171 from VOREStation/pol-itemtips
Add inventory item tooltips
2020-05-21 11:29:27 -07:00
Novacat
8a2baa1e65 Updates Solgov/Sifguard uniforms (#7138)
* Adds Rank and Dept Slots

Since BYOND increased the maximum of bitwise operations, it is possible to add a few new slots. I decided to port Bay's Rank and Dept slots, as well as remove the now defunct Torso slot.

* Adds some Terran uniforms

* Ah screw it I am overhauling this

* Renames marine icon

* adds crude clothing sprite for jumpers

* Fixes previous commit

* Renames all army stuff to marines

* Fixes an oversight

* Purges extraneous icons

* Removes duplicate sprites
2020-05-21 11:19:46 -07:00
Leshana
ccef6cc908 Implements "static" area machinery power usage
- Instead of using auto_use_power to re-tally up machinery's power usage every cycle, track the steady "static" load separately from the transient "oneoff" usage.  Machines then only need to inform the area when they use oneoff power or *change* their steady usage.
- Remove auto_use_power and stop SSmachines from calling it.
- Add vars to track "static" usage for each of the three power channels to /area
- Rename the existing three vars to "oneoff" so its clear what they mean (and to catch people accidentally updating them directly)
- Update area power procs and APCs to use the new variables.
- Rename /area/proc/use_power() to use_power_oneoff() to make it clear what it is doing.
- Deprecate /obj/machinery/use_power() in favor of use_power_oneoff() but don't delete yet.  Can transition gradually.
- Add logic to the update_power procs on machines to calculate the deltas and update static area power whenever their usage changes.
- Add logic to machines to update area power when they are created, destroyed, or move.
- Moved /obj/machinery procs related to area power usage into machinery_power.dm to make them easier to find.
- Added or updated comments in several places to explain what is going on and how to use it.
2020-05-19 20:17:48 -04:00
Aronai Sieyes
07acd05537 Obsolete the PROXMOVE flag and uses 2020-05-19 10:39:44 -04:00
Aronai Sieyes
422ff09b21 isstorage() 2020-05-17 13:57:33 -04:00
Aronai Sieyes
a8f3a0a7a0 Refactor move/click code 2020-05-15 10:49:27 -04:00
Atermonera
54577cc012 Merge pull request #7104 from VOREStation/pol-aiborgrefac
Refactor some job joining things related to robofriends
2020-05-10 15:29:14 -07:00
Atermonera
d3b7d8e743 Merge pull request #7087 from VOREStation/pol-nightshift
Port SSnightshift from Paradise
2020-05-10 15:16:14 -07:00
Atermonera
021f874b12 Adds preference to control multilingual behaviour (#7064)
* Adds preference to control multilingual behaviour
Examine mode preference should persist across reconnections to a single round
Still looking into how to properly get these to go into the savefile

* typos
2020-05-07 20:41:19 -07:00
Atermonera
7af7374d37 Merge pull request #7101 from MisterLayne/prommie-lang-fix
Fixes Promethean Language
2020-05-07 18:37:16 -07:00
Aronai Sieyes
01c98b93e4 Some refactors of noncarbon joins 2020-05-07 19:51:02 -04:00
Atermonera
c1a6ac8c3b Merge pull request #7092 from VOREStation/pol-roleprefs
Fix out-of-order role candidate options
2020-05-06 23:03:48 -07:00
Atermonera
6ecfe951ed Merge pull request #7091 from VOREStation/vplk-proper-atmos-canpass
[PORT] Use can_atmos_pass to reduce proc-calls in c_airblock()
2020-05-06 23:02:51 -07:00
MisterLayne
c78de0e619 Fix that hecking language. 2020-05-06 17:59:28 -04:00
Atermonera
0d76423de4 Merge pull request #7075 from Novacat/nova-holowarrant
Fixes weed related runtimes
2020-05-05 14:15:52 -07:00