Commit Graph

12005 Commits

Author SHA1 Message Date
Yoshax
defde9673a Merge pull request #2087 from Anewbe/borg_lives_matter
Removes the Robot Console's ability to blow up borgs
2016-07-11 19:55:34 +01:00
Neerti
a57bdc3512 Merge pull request #2100 from Yoshax/antagselection
Ensures voices are not selected for auto-antag roles
2016-07-11 04:06:53 -04:00
Yoshax
5053cb24a5 Ensures advanced who entries arent duplicated for admins 2016-07-11 04:44:08 +01:00
Yoshax
08dcd9ddcb Ensures voices are not selected for auto-antag roles 2016-07-11 04:25:21 +01:00
EmperorJon
32129232b7 Merge pull request #2086 from Neerti/7/10/2016_freezer_fixes
Freezer Fixes
2016-07-10 10:56:59 +01:00
EmperorJon
dbea018ffe Merge pull request #2085 from Neerti/7/10/2016_washing_machines
Cleans up washing machines a bit
2016-07-10 10:56:38 +01:00
EmperorJon
e809fb79f6 Merge pull request #2088 from Anewbe/ling_stomach_pump
Anatomic Panacea clears ingested reagents
2016-07-10 10:54:41 +01:00
Anewbe
efc20b7108 Anatomic Panacea clears ingested reagents 2016-07-10 03:39:51 -05:00
Anewbe
38ed1e6431 Removes the Robot Console's ability to blow up borgs 2016-07-10 02:18:24 -05:00
Neerti
3841290fc8 Merge pull request #2076 from Yoshax/cargo
Adds more fifty stacks and corrects cargo
2016-07-10 03:03:00 -04:00
Neerti
e9dd848cf1 Freezer Fixes
Freezer crates, freezer boxes, cryobags, and medical grippers now properly preserve organs, as well as organs attached to organs.
Cleans up storage.dm slightly by removing loc setting with forceMove(), for the above to work.
2016-07-10 03:00:25 -04:00
Neerti
f04edd4700 Cleans up washing machines a bit
Pun not intended.  Now you can decontaminate armor vests and such.
2016-07-10 01:01:05 -04:00
Yoshax
8d5560aa75 Merge pull request #2075 from Neerti/7/9/2016_airlock_fix
Makes clicking on airlocks work again.
2016-07-10 03:50:30 +01:00
Yoshax
66a27846e7 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into cargo 2016-07-10 03:49:46 +01:00
Yoshax
04e664ca36 Makes cargo datums and shuttle use fifty stacks for material, removes snowflake amount code and var 2016-07-10 03:49:16 +01:00
Yoshax
e28c4361f7 Merge pull request #2015 from Neerti/12/16/2015_newwizard
Dry-dock phase for Technomancer
2016-07-10 03:43:35 +01:00
Yoshax
c60407e6f4 Adds fifty stacks for all material stacks and makes drop pod actually drop fifties 2016-07-10 03:40:24 +01:00
Neerti
06b97aa990 Makes clicking on airlocks work again. 2016-07-09 22:37:51 -04:00
PsiOmegaDelta
60593ce024 Bay-tweaks.
Ultra dynamic MedHUD states.
2016-07-10 03:14:22 +01:00
EmperorJon
108a8743f5 Merge pull request #2070 from Anewbe/pry
Adds a pry var to objects, which checks if the obj can open doors
2016-07-09 10:36:50 +01:00
Anewbe
d932462f4f Foam axes don't shatter windows 2016-07-09 00:37:36 -05:00
Anewbe
f27fa6cc2b Adds a pry var to objects, which checks if the obj can open doors 2016-07-09 00:24:12 -05:00
Neerti
42a0e259a4 Merge pull request #2066 from Yoshax/advwho
Adds in an "Advanced who"
2016-07-08 23:21:51 -04:00
Anewbe
114dfcdff8 Fixes the Ling bug 2016-07-08 22:00:57 -05:00
Neerti
61e291a083 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard 2016-07-08 21:00:12 -04:00
Neerti
8a61641479 Some more work + prep for drydocking. 2016-07-08 20:38:34 -04:00
Cameron653
35d6a7d401 Adds in an "Advanced who"
Adds in an "Advanced who" which lets normal players see if someone is
observing/in the lobby/playing.
2016-07-08 22:59:25 +01:00
Jon
88debefe3e The Beruang can now sent to visit the station once per round, with traders gathered, in the same manner as the admin ERT call! 2016-07-08 16:07:34 +01:00
EmperorJon
de46ecbbe2 Merge pull request #2057 from Neerti/7/7/2016_end_sec_peeping
Makes communicators not show up on camera networks by default
2016-07-08 09:54:33 +01:00
EmperorJon
5b3c952be9 Merge pull request #2039 from SinTwo/smallfeatures
Water-Coolers, Floor Lamps, and Benches
2016-07-08 09:54:11 +01:00
Neerti
52e675277d Makes communicators not show up on camera networks by default, putting an end to security using their cameras to be peeping toms. 2016-07-07 22:33:43 -04:00
Yoshax
1c8224fd07 Merge pull request #2028 from Anewbe/gauntlets
Hardsuit gauntlets cover gloves
2016-07-07 01:33:16 +01:00
Yoshax
5110628a4b Merge pull request #2047 from Neerti/7/5/2016_ai_core_defense
AI Core Update
2016-07-06 02:36:32 +01:00
Yoshax
f8a74aa907 Merge pull request #2046 from VOREStation/alienwhitelist
Fix inconsistency with alien whitelist
2016-07-06 02:36:26 +01:00
Neerti
16426833cd Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 7/5/2016_ai_core_defense 2016-07-05 17:39:26 -04:00
Neerti
bcca19bc71 AI Core Update
Changes layout of the AI core, see picture in PR.
Moves APCs for core and upload to the backs of the rooms.
Critical APCs can somewhat resist EMP now.
Gives turrets a ten second timeout until they go underneath the turret covers, unless turned off manually or if they lose power.
Adds a new type of turret specifically for the AI upload/core.  This type has more health, has a 1/3 chance to ignore EMP, and fires xray lasers, to counter ablative armor.
A new material called Durasteel has been added.  It is made from Plasteel and diamonds, and boasts more toughness than Plasteel alone, as well as reflectivity.  The inner walls of the AI core are made out of this new material, which makes emitters less helpful.
Emitters can be damaged by projectiles, and will explode if too much damage is sustained.  Shooting a Durasteel wall will likely cause you to lose the emitter.
New AI core turrets turn green when on lethal, to show that xray is coming.
2016-07-05 17:33:34 -04:00
Arokha Sieyes
86fe574faf Fix inconsistency with alien whitelist 2016-07-05 14:48:17 -04:00
Yoshax
99062cef3b Merge pull request #2042 from Neerti/7/5/2016_planetary_atmos
Planetary Walls
2016-07-05 13:48:06 +01:00
Neerti
dcf3f33450 Planetary Walls
Adds a new type of wall, which makes atmospherics pretend there is actually something beyond the wall that has gas to merge with.
I added some presets for normal air, as well as all of the terrestrial planets of the Vir system.
2016-07-05 07:10:16 -04:00
Yoshax
27c4ec5c73 Merge pull request #2038 from Woodratt/1.5.3_Trade_Ship
- Adds Serena's Trade Ship along with all the odds and ends required …
2016-07-05 02:18:28 +01:00
SinTwo
386ceb2bc5 makes water-cooler bottles attainable through in-game means 2016-07-04 18:17:53 -04:00
woodratt
55562aeb3f - Adds Serena's Trade Ship along with all the odds and ends required to have it work properly.
- Adds a special snowflake mutt as well for ease of teleportation to the trade ship area prep area.
2016-07-04 14:07:14 -07:00
Anewbe
f375595d30 #MoreDice2016 (#2016)
* Adds more dice

* Adds sprites, fixes some pathing
2016-07-03 19:48:28 +01:00
Anewbe
1d9e7cd95b Fixes 2016-07-02 21:25:38 -05:00
Datraen
19a2656d80 New Cooking Machines Update 2 (#2017)
* Fixes reagents not transferring again.

* Allows for cooking of non-robotic limbs.
2016-07-01 16:43:43 +01:00
Yoshax
d2b229cb79 Merge pull request #2003 from Datraen/ApolloCookingPort
Port of Bay's Port of Apollo's Port of tgstation's Cooking System
2016-06-30 23:04:31 +01:00
Yoshax
4451081f37 Ensures post-start antag selection does not select banned people or ghosts or anything else it isn't meant to 2016-06-29 23:58:07 +01:00
SinTwo
a7aa2a7f33 makes benches a subtype of tables 2016-06-29 17:52:27 -04:00
Datraen
7d0cb20036 Fixes issues with transferring reagents. 2016-06-29 15:41:27 -04:00
Zuhayr
764c78b25f Ported and rewrote several cooking machines from Apollo by request.
# Conflicts:
#	maps/exodus/exodus-1.dmm
2016-06-29 13:59:24 -04:00