Yoshax
5958a4a585
Removes tags from blue carpet
2016-05-15 13:57:47 +01:00
Leshana
e0a77f7d2f
Fix the letter ÿ in nano-ui displays
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* Particularly noticable on the cartridge button of the PDA, any time we transmit a name containing \improper or \proper using nanoui it shows up as ÿ
* This is becuase BYOND internally handles these escapes by simply using character 0xFF etc.
* We'd better strip them out before sending them as JSON data so they aren't rendered as ÿ when treated as utf-8 encoding.
2016-05-14 23:26:15 -04:00
Arokha Sieyes
373afab6a3
Makes Teshari admin-spawnable like all other species
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Just adds them to the same list as all other species, so they can be spawned by admins for events or to replace bodies for players or whatever.
2016-05-14 22:25:10 -04:00
Arokha Sieyes
6c9346d0c4
Prevent Unexpected SQL Errors ( #1628 )
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* Don't nag me, game.
* Added disabled message, made config consistent
* Missed adding 'else'
2016-05-14 21:09:21 -04:00
Arokha Sieyes
c55ae551d7
Fixes Loyalty Implants
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Why would you define a proc on /mob/living/carbon/human for implanting something then ask to be passed your own src? Also why would you try to pass /job/datums as something to implant? Silly.
2016-05-14 17:50:12 -04:00
Leshana
846272f3ee
Fixes #21 - Prevents making oversize stacks in autolathe.
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- Previously when making stack'd items in autolathe, it lets you make as big a stack as you have materials loaded, even if it is larger than the maximum stack size for that material.
- Now autolathe recipies remember this, and autolathe respects maximum stack size.
2016-05-13 20:31:07 -04:00
ParadoxSpace
76d9cfb510
Update station.dm
2016-05-13 15:39:03 -06:00
Datraen
a92d860aef
Adds slime cores, replicator, extractor.
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Replicator and extractor circuits currently need to be adjusted, as they require origin tech and components. This commit is being added simply to save any headaches that may occur do to data loss.
2016-05-13 14:54:19 -04:00
Datraen
25827b3b14
Merge pull request #1581 from Neerti/5/6/2016_pda_multicaster
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Adds PDA Multicaster
2016-05-13 00:37:18 -04:00
Neerti
76058c701c
Merge pull request #1629 from Datraen/SkrellGotHeadtail
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Adds more Skrell Headtail choices, loadout tweaks
2016-05-13 00:32:01 -04:00
Neerti
02653675ba
Merge pull request #1631 from Yoshax/changelingflavourtext
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Changelings will now store and use the flavor text of their victims
2016-05-13 00:30:39 -04:00
Neerti
111da494da
Merge pull request #1642 from Datraen/Microwaves-ANewHope
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Catches a missing removal of the circuit board.
2016-05-13 00:29:15 -04:00
Datraen
da31267600
Merge pull request #1633 from Yoshax/dionarights
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Gives Diona pay the same as Taj and Unathi
2016-05-12 23:12:58 -04:00
Datraen
4c04c6d2b2
Catches a missing removal of the circuit board.
2016-05-12 22:21:47 -04:00
Datraen
ad90c24965
Adds chemical processing, trait inheritance.
2016-05-12 22:19:27 -04:00
Datraen
73ee2e5ef0
Merge pull request #1637 from Yoshax/ignorefix
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Fixes ignored preferences not being saved between rounds
2016-05-12 22:03:15 -04:00
Datraen
baa7840bf2
Merge pull request #1641 from Yoshax/woundfix
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Fixes not being able to stop wounds from bleeding
2016-05-12 22:03:02 -04:00
Datraen
15d504eb4e
Merge pull request #1626 from Yoshax/weaponupdate
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Weapon sharpness and edge adjustments
2016-05-12 22:00:06 -04:00
Datraen
835a719351
Merge pull request #1639 from Yoshax/clickcase
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Adds click cooldown to display case
2016-05-12 21:59:13 -04:00
Datraen
19c89532d2
Merge pull request #1627 from Yoshax/lights
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Lights changes and additions
2016-05-12 21:58:52 -04:00
Datraen
32f35bcc88
Merge pull request #1638 from Anewbe/unathi_chem_changes
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Unathi Chem Changes - Sledge Approved
2016-05-12 21:57:27 -04:00
Yoshax
24f7c0ca2c
Fixes not being able to stop wounds from bleeding
2016-05-13 02:51:40 +01:00
Yoshax
804fc11d0a
Brain damage no longer prevents implant removal surgery
2016-05-13 02:01:46 +01:00
Yoshax
939073a0d2
Adds click cooldown to display case
2016-05-13 01:34:19 +01:00
Yoshax
75b1f53141
Comments out ignore and unignoring in character setup, properly removes ability to ignore yourself
2016-05-13 01:16:44 +01:00
Anewbe
45b888fbfb
Alters Unathi biology
2016-05-12 19:08:23 -05:00
Yoshax
3e184d7982
Removes ability to ignore yourself
2016-05-13 01:04:56 +01:00
Datraen
3a666dbd7f
Fixes certain compile errors with the taser, baton.
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Simple code certainly needs testing, regardless of the hour.
2016-05-12 18:38:41 -04:00
Datraen
3d9435c9b3
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Slime_Rework_3
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# Conflicts:
# icons/mob/items/lefthand.dmi
# icons/mob/items/righthand.dmi
2016-05-12 17:24:55 -04:00
Yoshax
b6848460e3
Gives Diona pay the same as Taj and Unathi
2016-05-12 22:24:40 +01:00
Yoshax
e5b863de99
Changelings will now store and use the flavor text of their victims
2016-05-12 20:08:43 +01:00
PsiOmegaDelta
a6dd6bfa4a
Ports Bay's adjustments of the faux-nanoui character setup and related
2016-05-12 18:26:24 +01:00
Datraen
3103b16489
Adds colorable headtail.
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This required ear slots to inherit color for mob sprites, and this was also given to glasses.
2016-05-12 12:41:26 -04:00
Datraen
2f03df4b9b
Adds Headtail Chains, Bands, Cloth by Wer6.
2016-05-12 11:45:43 -04:00
Yoshax
7fe2150d3f
Removes a stray character
2016-05-12 16:36:09 +01:00
HarpyEagle
d3aacce795
Animation and cooldown only come into effect if the flash is actually used
2016-05-12 16:31:07 +01:00
HarpyEagle
7d64004c47
Improves lightswitch lighting
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Now only the light part layers over darkness, and the light provided
is appropriately dim.
2016-05-12 16:26:56 +01:00
Datraen
9e116ea887
Merge pull request #1625 from Yoshax/vendingmachines
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Vending machine changes and fixes
2016-05-12 11:23:25 -04:00
HarpyEagle
8079b34a27
Updates flashbangs and flash/flare rounds to take advantage of new lighting.
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Main improvement is somewhat brighter flashes, coloured flares.
2016-05-12 16:21:39 +01:00
Yoshax
e2c66a3bf2
Weapon sharpness and edge adjustments
2016-05-12 16:13:41 +01:00
HarpyEagle
8f659e2263
Adds a sleep(3) between the vending of two items for effect.
2016-05-12 15:57:23 +01:00
GinjaNinja32
5490c15274
fix vending machine message
2016-05-12 15:54:37 +01:00
PsiOmegaDelta
d8e719b435
Vending machines now clear the coin var on qdel.
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Fixes #12725 .
2016-05-12 15:54:09 +01:00
PsiOmegaDelta
825add164c
Fixes vending machines not throwing their items.
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get_product() did not properly return the requested product.
2016-05-12 15:53:28 +01:00
PsiOmegaDelta
75629504fd
Vending machines now store actual object instances.
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These instances are not initialized until someone first adds or removes a product.
The last added item is the first item to be removed.
This prevents cases were you could insert half-eaten chocolate and get back a full bar, for example.
2016-05-12 15:52:46 +01:00
Yoshax
6b6fb4a6ca
Makes blue carpet and AI floor removable
2016-05-12 14:54:40 +01:00
Neerti
4656db4aa9
Adds PDA Multicaster
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Adds a new machine to telecomms, which contains special PDAs corresponding to each department on the station. Sending a PDA message to one of these PDAs will duplicate it to everyone in the department the PDA is assigned to. It determines what department someone is in by cartridge type.
Adds cartridges for several jobs that were missing them, for the purposes of being recognized as being in a department. The cartridges otherwise do nothing.
New circuitboard to build the new pda multicaster. It can also be deconstructed with the standard machinery deconstruction steps of screwdriver > crowbar.
2016-05-12 02:50:35 -04:00
Neerti
cb5d2db7b9
Merge pull request #1621 from Datraen/FakeNanoUI-More
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Brings New Player Manifest, Load Slot into FakeNanoUI.
2016-05-12 00:39:44 -04:00
Datraen
16366b8e3d
Brings New Player Manifest, Load Slot into FakeNanoUI.
2016-05-12 00:14:23 -04:00
Neerti
e2862ff083
Merge pull request #1616 from Anewbe/ai_languages
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AI Language tweaks
2016-05-11 22:40:18 -04:00