Commit Graph

428 Commits

Author SHA1 Message Date
NullSnapshot
06ddbfc98d gets rid of unneeded code in adminpaper
minor change to paper.dm fixes the issue adminpaper needed the code in.
2016-08-12 21:58:15 +01:00
Yoshax
de38b055b4 Adds ability to put the SolGov logo on the admin faxes 2016-08-12 21:58:08 +01:00
NullSnapshot
e987e2f0c4 allows check_rights to accept either mobs or clients. 2016-08-12 21:48:52 +01:00
NullSnapshot
3345ac5cd1 gets rid of some text macros. 2016-08-12 21:36:17 +01:00
NullSnapshot
d81bfe3c3e adds footer and changes fax challenge to an md5 of the game ID. 2016-08-12 20:07:15 +01:00
NullSnapshot
e881c77c8f refactors admin faxes to allow for more simple to use fax creation and replying.
Admins also gain the ability to initiate faxes.
And mods can send and receive faxes now.
2016-08-12 19:58:52 +01:00
SinTwo
f50adb9554 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade
Conflicts:
	code/_helpers/time.dm
	code/modules/economy/ATM.dm
2016-08-09 15:46:24 -04:00
Yoshax
82722ba42f Revert "Frame Cleanup" 2016-08-06 00:27:03 +01:00
Yoshax
afa7878abb Merge pull request #2263 from SinTwo/frame_cleanup
Frame Cleanup
2016-08-05 21:14:35 +01:00
SinTwo
07b4eb2d95 final fixes, tweaks, and cleanups 2016-08-03 14:09:12 -04:00
SinTwo
4f7ea573c1 world time fix 2016-07-30 03:19:47 -04:00
SinTwo
0086d61d56 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade
Conflicts:
	code/modules/client/client procs.dm
	nano/templates/robot_control.tmpl
2016-07-27 16:11:55 -04:00
SinTwo
66c3a007a9 frame cleanup fixes 2016-07-23 23:45:24 -04:00
Anewbe
612a6f8328 Merge pull request #2149 from SinTwo/item_state
Item State Cleanup
2016-07-23 15:53:36 -05:00
Peter Mörck
88c82dfe65 New stamps for warden and cargo.
Add new stamps for warden and cargo.
Replace the stamps in their areas to the corresponding new ones.
Give captain a deny stamp.
2016-07-23 15:42:08 +01:00
SinTwo
4bff201f8b Merge branch 'master' of https://github.com/PolarisSS13/Polaris into item_state
Conflicts:
	code/game/objects/items/devices/telecrystal.dm
	icons/mob/suit.dmi
	icons/obj/clothing/suits.dmi
2016-07-22 23:39:19 -04:00
redstryker
2e25267791 Adds SolGov logo to Paperwork and SolGov Stamps 2016-07-21 15:29:08 -04:00
SinTwo
7192bf08fd item_state cleanup 2016-07-11 22:31:32 -04:00
SinTwo
fbfa773f56 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade
Conflicts:
	nano/css/icons.css
	nano/css/shared.css
2016-06-25 19:58:21 -04:00
SinTwo
4fa126b7e7 a whole lot of nanoui upgrades 2016-06-24 00:43:16 -04:00
SinTwo
244fb40de8 Fixes part 1 2016-06-20 23:32:18 -04:00
SinTwo
32e9c4a34b Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoUI
Conflicts:
	code/game/machinery/adv_med.dm
2016-06-20 11:51:25 -04:00
SinTwo
1e2136781c Adds NanoUI for multiple computers. 2016-06-20 11:48:52 -04:00
Spades
c89752a369 Fax, Prayer, and Emergency Comms
Resolves #1862
2016-06-14 16:32:13 -04:00
SinTwo
1b80af361e Fixes fax runtimes at startup. 2016-06-02 15:10:33 -04:00
SinTwo
5d25d72593 Frame Fixes 2016-06-01 14:32:56 -04:00
Datraen
beda3185eb Reverts the second mob clean up because of incomplete implementation.
This caused an error that would then cause machinery to hang on the server, and was reproduced successfully.
2016-05-04 00:24:55 -04:00
SinTwo
5ae20ceb8b Buildables v1.2 (#1517)
* Removes text2path, adds constructability to a few things, adds a locker_painter.dm, and several fixes.

* Fixes Maps due to working on ancient versions.

* Path error.

* Adds a missing ..()
2016-05-03 22:18:12 +01:00
Kelenius
98badae45f Merge branch 'master' into cleanupTwo 2016-04-21 11:41:32 +03:00
Neerti
96e52f5af0 Merge pull request #1229 from SinTwo/construction_update
Construction update
2016-03-26 15:45:19 -04:00
Datraen
357fd67a65 Merge pull request #1159 from Kelenius/playingWithTravis
Attempts to port bay's travis update attempts
2016-03-26 13:18:55 -04:00
SinTwo
b356f5cf21 Construction Update 2016-03-25 16:02:36 -04:00
Mark9013100
03d1fbcf10 Gives the QM a proper stamp 2016-03-24 14:52:55 -04:00
Kelenius
df5a0d7941 Mob inventory cleanup
Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00
Kelenius
e883863f4b Merge branch 'master' into playingWithTravis 2016-03-23 17:12:11 +03:00
Neerti
a9ad84da4b Merge pull request #1191 from Kelenius/inventoryCleanup
Mob inventory cleanup
2016-03-22 21:42:27 -04:00
Datraen
fe9d3fd4c4 Merge pull request #1027 from Kelenius/mobCleanup
Changes types of ghosts and eyes
2016-03-18 13:50:47 -04:00
Kelenius
afbc235b96 Mob inventory cleanup 2016-03-15 16:39:40 +03:00
Kelenius
3fdda5e8c5 Fixes issues travis found 2016-03-11 11:59:51 +03:00
Jon
dd0c03c861 Sol Government faxes now go to the Sif Governmental Authority. No more sending faxes to the UN/NATO. :P 2016-03-05 20:49:31 +00:00
Neerti
23b15390dd Merge pull request #893 from Kelenius/AIHud
AI hud
2016-02-26 20:31:40 -05:00
Kelenius
acc78a8000 Changes types of ghosts and eyes
``/mob/dead/observer`` -> ``/mob/observer/dead``
``/mob/eye`` -> ``/mob/observer/eye``

Reason being that they are similar in that they both don't interact with
the world in any way. Some procs were shared, some checks as well, and
it overall makes more sense this way. Plus, there were no ``/mob/dead``
mobs.
2016-02-20 15:36:05 +03:00
Zuhayr
7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Kelenius
906b03e736 Gives AI the hud, sorts the verbs
Removes 'AI IM' category
Adds 'AI settings' category
Unnecessary verbs are hidden by default but can be shown/hidden again by
using a verb
2016-02-05 17:21:04 +03:00
Zuhayr
e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
Zuhayr
f93ea6a78f Tweaks to previous commits.
More tweaks to IPC fixes.
Merge resolution/compile fixes.

Further work on properly integrating, updating and fixing prosthetic options.

Repathed internal organs to organ/internal.

More work on full synthetics, changelings, overheating.

Working on getting organs to qdel properly and spawn properly when robotized.

Finalized some overheating values, added remaining prosthetic icons.

Finalizing the testing version of the full prosthetic bodies branch.

Added suit cyclers to the autolathe and map.

Fixing runtime errors.

Fixing errors.

Changelog.

Replacing limb and organ strings with constants.

Prevented brainless species from becoming full cyborgs.

Fixed issues with brain/MMIs renaming themselves inappropriately.

Various fixes and oversights.
2015-12-24 21:13:40 +10:30
woodratt
be97cbaf48 1.2.7 Map Fixes and sprite additions
- Soda fountains added to heist base and merc base. Flamethrowers removed.
- Reduced the amount dufflebags can carry to 12 slots
- Additional shuttles added to captain's office, bridge hallway, hop office, engineering engine area, chapel, security restroom.
- Double disposal pipes and atmos pipes removed from several areas.
- Tweaked engineering restroom
- Two communicators added to the map, hotel area and civilian lockeroom.
- Groundwork added for head of staff folders added.
2015-12-10 10:35:38 -08:00
PsiOmegaDelta
5fcf13ac55 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/surgery_limbattachment.dm
	code/modules/mob/living/carbon/human/human_defense.dm
	code/modules/mob/living/carbon/human/species/species.dm
	code/modules/organs/organ.dm
	code/modules/organs/organ_external.dm
	code/setup.dm
2015-12-08 08:09:37 +01:00
BlueNexus
050c1f631a Added a missing update_icon() 2015-12-07 11:27:33 +00:00