Commit Graph

15 Commits

Author SHA1 Message Date
Hawk_v3
532316f35f Bulletproofing
We already get the full info field, so fields will be always be fully totalled. Let's not assume it's zero.
2019-10-07 02:28:42 +01:00
Hawk_v3
38511bf891 Printers print Fields correctly now.
You're all welcome!
2019-10-07 02:09:46 +01:00
Heroman3003
4defc980b7 Moves data crystal recipies to protolathe properly 2019-09-19 11:38:51 +10:00
Andrew
504c28bc84 Combat Mechs Can Punch More Things (#6303)
* Combat Mechs Can Punch More Things

Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).

Gives punching objects a check so you don't accidently smash something without meaning to.

Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.

* Take_Damage Boogaloo

* More take_damage Stuff

Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.

More stuff can be broken by mech punch and simple mobs.

* Adds changelong

* usr to user
2019-07-24 12:58:39 -08:00
Unknown
547c00e1b6 Fixes Part Two 2019-04-15 02:07:02 -04:00
Unknown
7594c28f21 Updates Part Twelve 2019-04-14 14:38:30 -04:00
Unknown
042720823a Updates Part Eleven 2019-04-13 19:30:30 -04:00
Unknown
dfd9415458 Modern Modular Computers 2019-04-13 14:58:08 -04:00
Unknown
a0904cb9fd Updates Part Ten 2019-04-12 16:40:04 -04:00
Unknown
e62eb3b068 Updates Part Nine 2019-04-11 19:14:25 -04:00
Unknown
8a55090738 Updates Part Sechs 2019-04-09 15:47:44 -04:00
Unknown
0d0d4e02db Updates Part Five 2019-04-09 14:37:33 -04:00
Unknown
05e51d5a80 Updates Part Two 2019-04-03 15:05:36 -04:00
Unknown
df96660ddf Updates Part One 2019-04-03 13:40:56 -04:00
Unknown
cce3116c3a Ports Modular Computers from Baystation
This is just the initial parts. Additional work will probably be necessary.
2019-04-02 21:06:37 -04:00