* Bouquets
* Fake Bouquets. Can be won from arcade machines.
* Heart box chocolates containing a set arrangement of chocolates.
* Adds said chocolates (milk chocolate, white chocolate, and truffles) all bite-sized.
* Adds 5 cards, one blank and four with covers. Function identical to paper except you can't make an airplane because I hate fun.
* Adds The four cards with covers, 3 real bouquets, and 2 chocolate boxes to cargo under a 'gift crate' for 10 points.
Sprites by me. Code would not be possible without cerebul's help. Let me know if I've goofed on something, but I did test all of the items + ordering them from cargo.
* Makes More Machines Movable
Adds in the ability to wrench/unwrench a number of machines that previously could not be. Now you're able to move:
Laptop venders!
Seed extractors!
Biogenerators!
Drying racks!
Microwaves!
Cooking machines!
Gibbers!
Chemmasters/Condimasters!
Bioprinters!
Virology machines!
Washing machines!
Tested with no apparent problems.
* Knew I forgot something
* Runtime in dna_modifier.dm,330: Cannot read null.occupant
* Runtime in Chemistry-Reagents.dm,47: Cannot execute null.remove reagent().
* Runtime in blood.dm,182: Division by zero
* Compiled with the right map this time
* Port: Metamorphic Glasses
Basically, this just adds the old style glasses to the code without
removing anything.
https://imgur.com/eeqjW7c
Glasses can be found in the bar vendor, or can be ordered with the
bar/party supplies like any other glasses.
* Port: Metamorphic Glasses - Fix
Removed the relative path. Tested
* Adds new drinks
Adds many new drinks. Adds bitters, a staple for mixing.
* Fixes errors.
Also shut up travis :c
* Fixes Bitters/Buracao conflict
Makes it so that bitters require water and more enzyme, to avoid a
conflict with Blue Curacao
* Bitters use mint instead of orange
A more elegant solution to my last
* Removes duplicate
Rotgut was defined twice.
* Another duplicate
Mojito got defined twice.
* Adds Cold Front
Cold Front - 1 Iced Coffee, 1 Whiskey, 1 Mint. Lowers body temperature
by a severe amount. (Functionally the opposite of antifreeze)
* Fixes spacing issues
Changes Four Space to Tab indent
* Requested changes
Makes new milkshakes children of milkshake
Lowers Named Bullet slime jelly to 0.25u, down from 2u
Fixes a mismatch in amounts on the mint julep
* Fixed undefined drinks
Defines Mint Julep and Love potion
Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
- Adds in code and sprites for high capacity water tanks. 5 times the volume of a regular one.
- [Edit] Uses the regular fuel tank and water tank sprites.