Commit Graph

18 Commits

Author SHA1 Message Date
mport2004@gmail.com
17ed3899c4 Fixed the map/code issues that the body bags caused.
/obj/effects is now /obj/effect.
/obj/station_objects is now /obj/structure.
Did a bit of minor blob work. 
The Bay 12 body bags were replaced with closets because having two sets of code that do almost the same thing is silly.
Changed back a few of the last jobproc edits as the remove from list before assign was a check to see if the mob was fucked up and if it was remove it so we did not check it again as it would still be fucked up.
The medbay/tox monkeys names are random once more.  More random name monkeys will help with changeling and clean up the observe/mob menus.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2324 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-03 10:28:57 +00:00
baloh.matevz
e8c6b08419 - Object tree grouped a bit more.
Two new categories were made: station_objects and effects. station_objects, which I'm sure someone will want renamed to 'structures' contains the objects which don't need process() or power code.

Effects contains objects which are either landmarks, triggers, spawners or decal.

Screenshot:
http://www.kamletos.si/new%20object%20tree.PNG

I didn't notice any bugs, but with a revision editing 276 files of byond code, you never know.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2323 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-03 06:54:28 +00:00
n3ophyt3
53da0c8bf1 Another arcade tweak.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2297 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-29 17:14:41 +00:00
n3ophyt3
3d5ccb7d72 Tweaked emagged arcades a bit, admins get informed when someone wins.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2285 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-28 22:40:02 +00:00
n3ophyt3
792f67a6f2 Arcade machines can now be emagged, do you dare play a round of Outbomb Cuban Pete?
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2284 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-28 22:15:06 +00:00
vageyenaman@gmail.com
3887ecb60c New admin feature: under the "Game Panel" verb, if the current mode is secret (or if you change it to secret) a new selection will appear underneath the Change Gamemode selection that allows you to "force" secret to be a certain game mode. This is mostly for adminfuckery where they make it wizard every single time for 10 rounds and the game mode is still secret.
Removed an unneeded metroid variable.

Added some more arcade names.

Fixed the grammars.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2182 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-12 03:11:42 +00:00
uporotiy
167a347526 Arcade machines now vend their contents (if they have any) before vending the standard prizes.
Spinning toy added.
Xbows now stun people instead of doing damage. (may be subject to change)
Fixed a changeling bug.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2157 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-08 12:24:32 +00:00
LastBattaWolf@hotmail.com
3d04e3505c pete is a feygoat
-snappops in arcades

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2082 316c924e-a436-60f5-8080-3fe189b3f50e
2011-08-31 20:31:52 +00:00
rastaf.zero@gmail.com
4f7030a426 Jack Rost updates:
-more dismantable consoles:
--Teleporter
--Supply ordering console
--Supply shuttle console
--Power Monitor
-new circuit boards (both constructable and destructable)
--Supply ordering console (programming 2)
--Supply shuttle console (programming 3)
--Outpost Status Display(programming 2)
--Operating Computer (programming 2, biotech 2)
-R&D Console circuit now requires programming 4 (was 6).


Balagi updates:
-Trash bag: works as mining satchels but for trash.
-Started redesign computers code
-fixed candles sprites
-trashbag now has "in hands" sprite
-fixed emagging supply shuttle console

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1883 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-18 19:17:58 +00:00
uporotiy
583b5a42cd Glowshrooms
Nerfed the spread rate and chance, made the suspectible to plantbgone and acid.
 Arcade
Added a new prize.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1528 316c924e-a436-60f5-8080-3fe189b3f50e
2011-05-04 20:15:14 +00:00
tronaldnwn@hotmail.com
75215318c6 Did some minor work on the void jet packs, they still aren't done yet.
Silly me forgot to add (src.loc) at the end of the prize things, after the whole map fiasco (and me needing to copy over file from my old folder to a new one).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1396 316c924e-a436-60f5-8080-3fe189b3f50e
2011-04-06 17:03:02 +00:00
tronaldnwn@hotmail.com
777e40b782 Arcade prize update:
Arcade prizes are now looking VERY REAL (as both of the head coders wanted them to look real again).

Toy E-swords sound real when you turn them on/off.

New toy! The replica red spess suit! Great for costume parties, not great for keeping security from chasing you down the hall, or space travel. Made of real plastic!

Now no one can bitch about the Ai satilite's teleporter suits. `~`

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1378 316c924e-a436-60f5-8080-3fe189b3f50e
2011-04-05 13:31:03 +00:00
n3ophyt3@gmail.com
44d0a3287c Added some name options for the arcade machines.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1149 316c924e-a436-60f5-8080-3fe189b3f50e
2011-03-01 16:59:11 +00:00
noisomehollow@lycos.com
86760c3841 RD now has a personal locker.
CMO now has a personal locker.
CE gets a pair of mag boots in his locker. Previously commented out.
Added department head sets to head lockers.
Fixed MULE dropoff at Security and Kitchen.
Syndicate space suits now slow you down by a small amount.
New prize at the arcade.
Added back Robocop selection for Security borgs.
More CentCom area adjustments.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@556 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-07 01:08:36 +00:00
n3ophyt3@gmail.com
31914a2704 Cleaned up toy.dm a bit.
Cyborgs now give "has been hit by the foam dart" messages when hit.

The toy sword and blink toy are now separate items instead of renamed/re-iconed teleport beacons/cardboard tubes.

The toy sword now acts more like a real sword in terms of its blade.

The blink toy still does nothing.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@212 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-29 01:48:01 +00:00
n3ophyt3@gmail.com
9ea60e6533 Added another new prize to the arcade machine.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@201 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-28 01:40:46 +00:00
n3ophyt3@gmail.com
f163f6d332 Added a new and exciting prize to the arcade machines.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@186 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-27 07:31:19 +00:00
only.lurking
662c08272a git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e 2010-08-23 14:29:20 +00:00