Commit Graph

3073 Commits

Author SHA1 Message Date
Tastyfish
4b99bc704f ntscript bugfix 2012-02-28 22:04:26 -05:00
Tastyfish
88b794a43c Merge remote-tracking branch 'upstream/master' 2012-02-28 20:38:01 -05:00
Tastyfish
373dc5937d Merge pull request #551 from SkyMarshal/master
TG updates, improved nuke.
2012-02-28 17:36:12 -08:00
SkyMarshal
66f38fb34b TG UPDATE: Updates to telecomms, bug&runtime fixes, manifest for all, improved nuclear bomb.
All PDA's can access the manifest.
Nuclear bomb now works on realtime.
Telecomms not mapped yet.
Numerous Runtime Fixes
2012-02-28 18:24:43 -07:00
vageyenaman@gmail.com
bbe42a34d8 More work done on Telecomms:
▫ Signals can now be rejected by Subspace broadcasters through a specific data[] parameter.
▫ Improved the log browser.
▫ Log browsers and telecommunication monitors no longer require access to use. You do need access to delete logs, however.
▫ Intercoms need power to work. They don't drain power, they just need a constant flow of equipment power. As such, that offline intercom sprite's now finally being put to use.

Scripting language:

▫ Sorry about all the files; they're all necessary! It's important to notice that the basic structure of the scripting language code is not mine; I cannibalized the base structure from some obscure BYOND project. It's pretty well documented, and I'd say easier to browse through than atmos. Here's the basic deal:

A compiler datum manages the relationships between the three main subsystems of a scripting language: the Scanner, the Parser, and the Interpreter. The Scanner splits raw text into token datums that the Parser can read. The Parser transforms the otherwise random bits and strings into ordered AST Trees and nodes for the Interpreter to read. The interpreter actually executes the code and handles scope/functions/code blocks.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3193 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 17:36:18 -07:00
Tastyfish
6857f1dc51 Merge remote-tracking branch 'upstream/master' 2012-02-28 18:40:04 -05:00
Tastyfish
70ac1a80b9 removed some redundant code, disabled hair on tajarans 2012-02-28 18:39:47 -05:00
CIB
fc938d81b2 Merge pull request #548 from Tastyfish/master
adding being able to rotate the character creation preview
2012-02-28 14:16:52 -08:00
Tastyfish
ca9f25a1e4 Merge remote-tracking branch 'upstream/master' 2012-02-28 15:56:02 -05:00
SkyMarshal
afbe325e1d Teleporter has a cancel button.
Improved the admin player panel.
Disposals now work right with things thrown at them.
Nuke upgraded to use realtime.
2012-02-28 20:54:06 +00:00
kortgstation@gmail.com
ccdf948795 TG UPDATES: Hurr durr I'm fucking retarded forgot to check a file last commit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2733 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 20:54:05 +00:00
kortgstation@gmail.com
82055d9696 TG UPDATE: Added the Staff of Change gun, a self recharging weapon which cannot be placed in a recharger. It fires bolts of change
Added a new projectile "bolt of change."
When struck by a bolt of change, a mob will be randomly transformed into one of the following:
-Alien (Drone/Sentinel/Hunter)
-Metroid (Adult/Baby)
-Cyborg
-Monkey

The staff is admin only as of now.

Fixed some bits on the salvage shuttle.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2731 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 20:54:05 +00:00
Hawk-v3
b7f2e158e2 Iconchanges for upcoming patch, changes to keep the icons in line with what exists. 2012-02-28 20:54:05 +00:00
CIB
e30ad74ff5 Merge pull request #546 from SkyMarshal/master
Nuke upgrade, admin player panel update, disposal and teleporter features.
2012-02-28 12:45:08 -08:00
SkyMarshal
6b0f56a772 Merge pull request #547 from Hawk-v3/master
TG Commits
2012-02-28 12:43:31 -08:00
Tastyfish
4e0787a550 new manifest at mid-game new player screen 2012-02-28 15:43:22 -05:00
Tastyfish
5d1d1f41a5 adding rotating the char creation preview 2012-02-28 15:42:59 -05:00
SkyMarshal
02002054de Teleporter has a cancel button.
Improved the admin player panel.
Disposals now work right with things thrown at them.
Nuke upgraded to use realtime.
2012-02-28 13:39:51 -07:00
kortgstation@gmail.com
3785d39022 TG UPDATES: Hurr durr I'm fucking retarded forgot to check a file last commit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2733 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 20:36:36 +00:00
kortgstation@gmail.com
6faebfdf2c TG UPDATE: Added the Staff of Change gun, a self recharging weapon which cannot be placed in a recharger. It fires bolts of change
Added a new projectile "bolt of change."
When struck by a bolt of change, a mob will be randomly transformed into one of the following:
-Alien (Drone/Sentinel/Hunter)
-Metroid (Adult/Baby)
-Cyborg
-Monkey

The staff is admin only as of now.

Fixed some bits on the salvage shuttle.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2731 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 20:36:02 +00:00
Hawk-v3
5a7104e16a Iconchanges for upcoming patch, changes to keep the icons in line with what exists. 2012-02-28 20:34:46 +00:00
Ren Erthilo
82ff493455 Added correct colour uniform icons for Med/Sci jobs. Added Virology jumpsuit to wardrobe. 2012-02-28 20:04:24 +00:00
cib
52f1ce8afa Bugfix to preconfigured skillsets. 2012-02-28 19:28:43 +00:00
CIB
cdb7d3cd20 Merge pull request #543 from Erthilo/master
Added 6 new-ish hairstyles and edited some in-game manuals.
2012-02-28 11:23:48 -08:00
Ren Erthilo
1d858a75a3 Accidentally picked the wrong files... 2012-02-28 19:15:21 +00:00
cib
778d2dfe34 Bugfix to preconfigured skillsets. 2012-02-28 19:58:30 -08:00
Ren Erthilo
35e4471cab Added 6 female (mostly) hairstyles. 2012-02-28 17:43:46 +00:00
Albert Iordache
65963960bb Merge pull request #542 from SkyMarshal/master
Fixed a derp regarding telecomms, fixed mapping error.
2012-02-28 09:14:22 -08:00
SkyMarshal
90c976a8e4 Fixed a derp on my part, regarding telecomms.
Fixed a mapping error involving armory being labeled "Warden"
2012-02-28 10:02:36 -07:00
CIB
27fd036c87 Merge pull request #539 from SkyMarshal/master
Fixed lasers, balanced nuke, removed stupid code, removed Karma, improved admin panel.
2012-02-28 00:44:06 -08:00
SkyMarshal
b653c615be Replaced a lot of stupid from the wardrobes and package wrap, they now use an afterattack call instead of specific code for them in EVERY OTHER ITEM.
Improved the admin panel.
Removed Karma.
2012-02-28 00:11:15 -07:00
Tastyfish
c978c95d29 adding admin verb to transform person into tajara, fixed tajara body updates 2012-02-28 00:27:37 -05:00
Tastyfish
dff472ad66 removed stupid shoving things into food thing 2012-02-27 23:25:57 -05:00
Tastyfish
8531d099bb since hands and feet are organs, check_zone should leave it as is 2012-02-27 21:40:32 -05:00
Tastyfish
5719daf3d8 fancy new manifest 2012-02-27 21:23:50 -05:00
Tastyfish
4452344e2e food fixes / improvements 2012-02-27 21:18:20 -05:00
SkyMarshal
ed7c6d1259 Fixed lasers being stupidly intensive on the CPU, balanced nuke proportions some. 2012-02-27 18:33:00 -07:00
Tastyfish
91e2814bc3 derp'd spelling the turf fix 2012-02-27 20:31:39 -05:00
Tastyfish
7f8c32994a fixed engine/reinforced floor construction 2012-02-27 20:09:56 -05:00
cib
055ced7224 Bugfix for pre-selected skills. 2012-02-27 23:47:24 -08:00
cib
63aac3ae5f Merge branch 'master' of github.com:Baystation12/Baystation12 2012-02-27 23:01:53 -08:00
cib
cfdb96fa26 Fixed an issue where the skill window would re-open itself, rather than the preferences window when closing. 2012-02-27 22:53:56 -08:00
cib
97814f424f Fixes to softcrit damage. 2012-02-27 21:29:43 -08:00
SkyMarshal
e30fa83250 Merge pull request #536 from CIB/master
Softcrit damage
2012-02-27 12:32:17 -08:00
SkyMarshal
f32b6a6e0c Merge pull request #535 from SkyMarshal/master
Added a missing icon, fixed a wardrobe/evidence bag interaction bug, fixed a nuke radio bug, added another update_clothing() call.
2012-02-27 10:09:45 -08:00
SkyMarshal
f64dcf2e31 Added a missing icon, fixed a wardrobe/evidence bag interaction bug, fixed a nuke radio bug, added another update_clothing() call. 2012-02-27 11:09:07 -07:00
cib
889d6d93a0 Tons of updates to autopsy.
- Fire, Electrocution, Strangulation, Trace Chemicals and Radiation Poisoning are now detected
- Fixed a bug to head surgery
- You now only hurt subjects on an operating table with a scalpel if your intent is set to harm
- The sheet of paper printed by the autopsy scanner now goes to a free hand if possible
2012-02-27 03:41:24 -08:00
CompactNinja
07b952c0ee Merge pull request #531 from SkyMarshal/master
More update_clothing() calls.
2012-02-26 22:50:54 -08:00
SkyMarshal
54a1a7e640 Added 2 more update_clothing() calls. 2012-02-26 23:49:47 -07:00
CompactNinja
115b507e67 Merge pull request #529 from SkyMarshal/master
Energy projectiles now move instantly, leaving a straight line from their origin to their destination, like real energy weapons.
2012-02-26 22:40:02 -08:00