Commit Graph

2676 Commits

Author SHA1 Message Date
Erthilo
4f0763ada4 TG: - Wallets once again spawn in the satchels in the cabinets in the dorm.
- Wallets now fit in pockets
- If you are clicking on a storage item in your pocket with an empty hand it
will return that item to your hand
Revision: r3610
Author: 	 baloh.matevz
2012-05-19 01:44:24 +01:00
Erthilo
f76addd642 TG: - Removed hat storage.
Revision: r3608
Author: 	 baloh.matevz

TG: -Added missing door assemblies and associated sprites
Revision: r3609
Author: 	 ericgfw...@hotmail.com
2012-05-19 01:41:04 +01:00
Erthilo
867db1876e TG: -New sprites for Cargo, HoP, and Captain's lockers
-New glass airlocks for science and supply departments
-Added more department-specific door sprites to map
Revision: r3605
Author: 	 ericgfw...@hotmail.com
2012-05-19 01:25:11 +01:00
Erthilo
7283b862df TG: Moved sinks into watercloset.dm, removed sink.dm
Sink path has changed- /obj/machinery/sink to /obj/structure/sink
/obj/machinery/sink/kitchen2 to /obj/structure/sink/kitchen
Sinks have been slightly updated, if you're wearing gloves, your hands will stay
bloody underneath. Nothing drastic.

Added Cheri's puddles.

Updated showers, they actually clean now. They're pretty powerful, so I'm going
to add a way to make them lethal, to ensure the washing machines still get some
use.

Updated hydroponics trays, to make them work better with soil.

And a couple of map fixes, for toilets that were facing the wrong way in the
prison and on the mining asteroid.
Revision: r3603
Author: 	 petethegoat
2012-05-19 01:08:56 +01:00
Rob Palkowski
dd20605fd4 Make the message for AI mode less metagame-inspiring.
The old message was pretty much an IC "Go kill your AI now" carte
blanche.  The new one allows for a sneaky AI to actually, with care,
sneak to victory rather than trying to find the quickest way to
slaughter all staiton personnel.
2012-05-18 00:39:54 -07:00
Erthilo
fa8e8decb4 Made rollerbeds collapsible. They don't fit in containers, so it's just easier to take to location. Added new sprites and sounds for cable cuffs, and new sounds for table smashy. 2012-05-18 00:56:53 +01:00
Erthilo
cf6a56433b Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	html/changelog.html
2012-05-18 00:46:20 +01:00
Erthilo
17fe0e9ac1 TG: -Individual dorms now have a button inside that bolts/unbolts the door
-Door control buttons give the user a message if they lack the access
-Virology door controls now properly restrict access
-Large beaker cost reduced to 5000u glass
-Shooooorts! They're comfy and easy to wear!
Revision: r3602
Author: 	 ericgfw...@hotmail.com
2012-05-17 22:17:02 +01:00
Erthilo
fb71890c18 TG: -Added WJohnston's scrubs to Medical Doctor lockers.
-Added two new syndicate bundles
-Reduced cost of thermals to 3 telecrystals (formerly 4)
-Singularity Beacons are now spawned from a smaller, portable device.
-CMO and QM jumpsuits made more unique.
-Updated Cargo Tech jumpsuit and sprite
-Edited Warden's jumpsuit striping to match his jacket
-Added WJohnston's CMO bio hood
-Bug fixes for Nodrak's Random button (Still not actually in. - Erthilo)

-Fixed misaligned downed sprites for HoS's coat and medical scrubs
-Reduced number of scrubs in medical lockers, randomized their colours

Revision: r3599 &  r3601
Author: 	 ericgfw...@hotmail.com
2012-05-17 22:13:44 +01:00
Erthilo
6130ce6d4a Adds camera film which can be used to refill cameras. Added to detectives wardrobe and arts and crafts crate. Minor grammar and punctuation fixes. 2012-05-17 21:32:34 +01:00
Erthilo
e9c3c990b1 Ported Animus Station's currency system, credit to @EditorRUS. ATM's now require a pin which is generated and stored in mob notes. Space cash renamed to stack of credits, and same value credits can be stacked together. Credits are generated randomly between 500 to 2000 credits. Credits or coins can be inserted and converted to credits. Still not used for anything! 2012-05-17 20:50:47 +01:00
Albert Iordache
c93bb9f245 Fixed #1079, airlock permissions for the prison wing and QM's office. 2012-05-17 13:41:01 +03:00
SkyMarshal
30a09bf66a Metal foam now blocks air. 2012-05-16 23:33:12 -07:00
SkyMarshal
46f0041014 Merge pull request #1083 from SkyMarshal/CoolTweaks
Emergency fix: Forgot to set "admins" if there are none, in the thing NT calls when someone asks him.
2012-05-16 22:52:08 -07:00
SkyMarshal
fc7f325531 Emergency fix: Forgot to set "admins" if there are none, in the thing NT calls when someone asks him. 2012-05-16 22:51:27 -07:00
Erthilo
38299caad4 Fix for Abi's fix, thanks to @Sunfall! 2012-05-17 03:11:09 +01:00
Erthilo
4eea62f47c Merge branch 'master' of github.com:Baystation12/Baystation12 2012-05-17 03:01:25 +01:00
Albert Iordache
a100fd78bc Bugfix for #1073 2012-05-17 00:55:38 +03:00
Erthilo
8a8006d078 Fixes and tweaks reagents to use REAGENTS_METABOLISM. So no more filling up on one sip of cola. Halves hunger rate due to our SUPER LONG ROUNDS. Also adds a deceased option for security records. Just cause! 2012-05-16 22:19:13 +01:00
Erthilo
a3eea78724 Cleans up limb attachment code some. 2012-05-16 21:02:54 +01:00
Erthilo
0a99820790 Uncomments AutoUpdateAI and AutoUpdateTK due to the former needed for AI's computer updating, and the latter being commented out where used. 2012-05-16 19:33:47 +01:00
Erthilo
bb1fbbe844 Comments out mining secret rooms. 2012-05-16 19:33:01 +01:00
Erthilo
4b86e87ccc Actually fixes pod windows this time. 2012-05-16 13:38:36 +01:00
Erthilo
f33801aa3b Hotfix for pod shuttle windows letting air through. 2012-05-16 01:26:16 +01:00
Erthilo
7023d9f79d TG: -Added security backpacks in Warden and HoS lockers
-Added spare Warden's jacket in his locker
-Some re-sorting of items in security lockers for convenience
-Removed leather gloves from hydro lockers
Revision: r3598
Author: 	 ericgfw...@hotmail.com
2012-05-16 00:11:45 +01:00
Erthilo
7de0918d3e TG: Random button added to traitor uplinks.
- All traitor items are available in the random button so long as you have the
crystals to purchase it.
- This means it's possible (though very unlikely) to get 5 sets of revolver
ammo.
- It's RANDOM, don't expect great stuff every time.

Made startSinglo() a game-master only verb in the debug tab.
- It is incredibly useful and time saving when testing stuff out before
committing.

Added borgs, AIs and dead players to the list of protected paths in the delete
all verb.
- Unless someone can give me a valid reason as to why an admin would delete all
ghosts.
Revision: r3595
Author: 	 johnsonmt88
2012-05-15 23:53:35 +01:00
Erthilo
b2f098c39b Small fix for making cable restraints with exactly 15 lengths. Added using a wirecutter on a restrained person to quickly release them. 2012-05-15 23:31:44 +01:00
Erthilo
3afdedc43e Lets the Head of Personnel change alert levels, might make this all heads later, who knows! 2012-05-15 22:36:10 +01:00
Erthilo
db3b96c0a7 Adds cable restraints that can be made from 15 lengths of coil, and fixes table grammar. Also reverts lockdown changes so it works for the Exodus for now. 2012-05-15 22:24:25 +01:00
Erthilo
d1ca234252 text() splatted out. 2012-05-15 19:33:06 +01:00
Erthilo
d43684f3db Fixes *most* coat storage problems. Only two visible slots and updates/closes correctly. 2012-05-15 19:24:09 +01:00
Hawk-v3
92c7e419e1 Emergency fix for pod windows. 2012-05-15 17:44:20 +01:00
SkyMarshal
0b3be860cb Table smashing is now more interesting. 2012-05-14 21:24:22 -07:00
Erthilo
9d76032058 Adds logging to holodeck controls. Allows AI to toggle saferty on and off, unless emagged. Fixes mech weapons not firing. Add ADVANCED INTERROGATION TECHNIQUES (smashing peoples faces with tables). Grab someone once and then click on a table. Fixes sleep button not waking you up. 2012-05-15 03:57:56 +01:00
SkyMarshal
d7131de6dc Merge pull request #1060 from Erthilo/TGUpdates
TG Updates 3586 to 3594 + Var logging for stripping
2012-05-14 19:10:06 -07:00
Erthilo
baf8647607 TG: -r-table parts are now made by using four metal rods on regular table parts.
-Removed r-table parts from the plasteel build menu.
Revision: r3594
Author: 	 ericgfw...@hotmail.com
2012-05-15 01:02:01 +01:00
Erthilo
51de17e8ad TG: Committing from the Proposed Commit forum:
Work by Neek
- Hulk Hogan moustache fix

Work by Yvarov
- Alien Unconciousness fix (Fixes  Issue 283 )
- - Also commented out alien snoring all over because aliens don't snore.
- Replacement light box fix (Fixes  Issue 398 )
- Syringe gun attack logs added (Fixes  Issue 465 )

Work by QualityVan
- Nettle and Death Nettle force based on potency.
Revision: r3593
Author: 	 johnsonmt88
2012-05-15 00:58:12 +01:00
Erthilo
496d6ce13b Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/defines/obj/supplypacks.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
2012-05-15 00:51:50 +01:00
Erthilo
91595b5012 TG: -Fixed broken piping in DJ station
-Added a shower unit to virology's clean airlock
-Removed access requirement for Toxins Test Chamber, as it was before
-Courtroom witness box made easier to use
-QM now has full access to the departments he commands (mining)
-Beakers, small and large can now be made/recycled in autolathes. Large beakers
are significantly more expensive
Revision: r3592
Author: 	 ericgfw...@hotmail.com
2012-05-15 00:45:32 +01:00
Erthilo
0a7c3f8538 TG: -New PDAs for roboticists and shaft miners.
Revision: r3589
Author: 	 d_h2...@yahoo.com
2012-05-15 00:41:30 +01:00
Erthilo
97141927ef TG: Fixed an issue where contraband crates could not be ordered and would prevent
other crates in the same shipment from arriving.

Generalised the crate contents randomisation code to allow for future random-
contents crates and avoid unnecessary copypasted code.
Revision: r3588
Author: 	 musketstgstation
2012-05-15 00:25:52 +01:00
Erthilo
eacd6b91e7 TG: -Defined a new area for the prison wing, so ghosts won't teleport to the admin
brig by accident
-Removed prison toilet disposals
-Reduced number of blast doors in prison wing, as it was overkill
-Fixes prison break event to also affect the prison wing
-Restores geneticists' supervisor text and headsets to include the RD
-HoP now starts with full access to his departments (all Supply and Civil)
Revision: r3587
Author: 	 ericgfw...@hotmail.com
2012-05-15 00:16:31 +01:00
Erthilo
363dd54b7e TG: A few map fixes, plus new toilets, urinals, and showers.
All bathroom stuff is fairly WIP at the moment.
The toilet path has changed from /obj/machinery/disposal/toilet to
/obj/structure/toilet
Revision: r3586
Author: 	 petethegoat
2012-05-15 00:11:18 +01:00
SkyMarshal
2c18852662 Made req_access work like req_one_access used to; req_combined_access is now used for when you need more than one type of access to be checked together. Adjusted maps to reflect this. 2012-05-14 15:04:38 -07:00
SkyMarshal
b2d2bff7a2 Add the capability for the NT chatbot pAI to use the PDA's messaging function instead of the system it had been. Also, several bugfixes for runtimes. 2012-05-14 12:19:15 -07:00
CIB
d357e41fd6 Merge pull request #1050 from Erthilo/TGUpdates
Fix for brig timer spacing. Minor grammar fixes. Fix for logged out people not staying asleep.
2012-05-14 08:51:37 -07:00
Albert Iordache
b2022e5333 Merge pull request #1053 from SkyMarshal/BugFixes
Bugfixes for some temperature sharing, added variable editing by reference, fixed up some wound stuff.
2012-05-14 02:43:50 -07:00
SkyMarshal
be6368b71c Bugfixes for some temperature sharing, added variable editing by reference, fixed up some wound stuff. 2012-05-13 23:18:02 -07:00
Albert Iordache
dc65d21054 Merge pull request #1051 from SkyMarshal/BugFixes
Some feedback shit for deleted airgroups, as well as a possible fix for "NT, admins"
2012-05-13 21:42:50 -07:00
SkyMarshal
46e104f978 Merge pull request #1044 from Erthilo/master
TG Updates up to r3585
2012-05-13 21:38:34 -07:00