Refactors head_position into departments_managed and department_accounts, so command secretaries keep command account access (which is presumable why they were marked as a head position) without being told they manage the command department.
* Somewhat cleans up a piece of job code, makes new ID computers not be awful.
* Changes ROLE_ defines to DEPARTMENT_ to be clearer. Backports the new ID computer's assignment section of its UI to the old ID computer.
* Swaps back to southern cross map.
* Removes a block of commented code.
* POLARIS: No string compare for assistants
* POLARIS: Move these planes to more useful places
* POLARIS: Only spam ghosts with chat messages from things with real clients
* Fix small forgotten lines of text accidentally left out of VS syncs.
* Fix typo'd plane in lighting.dm and remove redundant definitions.
While I consider Polaris' character setup screen to be mechanically better
than most others, it wasn't prettier. Well. It was a bit. But now it's
more pretty-er.
Used the fake NanoUI 'browser' datum to render the pages for the New
Player panel and the Character Setup screen.
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
(cherry picked from commit e116721977)
Conflicts:
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
polaris.dme