Commit Graph

135 Commits

Author SHA1 Message Date
GinjaNinja32
4cc31d10d9 Remove Sabess's custom item from code, it's been replaced with an entry in the new system. 2015-08-17 10:31:29 +01:00
SomeoneElse
8c0984d5b1 Fix gender issues, some typos from various files 2015-08-11 13:41:40 +03:00
mwerezak
7157cc1748 Fixes #9326 2015-07-26 14:57:49 -04:00
Zuhayr
6564fd6663 Messed this up. 2015-05-30 04:06:23 +09:30
Zuhayr
ac822de309 Fixes #9524 2015-05-30 02:33:41 +09:30
Zuhayr
93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
Chinsky
ef0f21bd1a Ghetto MD part 2
Examining people with grab-exmaine move now can tell you if they have toxins in blood, or are short of breath.
Stethoscopes now actually give real info about severe oxyloss/internal organs damage.
2015-05-18 07:45:29 +03:00
Zuhayr
a101855343 Converted over hatchets and scythes. 2015-05-17 00:15:46 +09:30
Zuhayr
150b24023e Renamed kitchen utensils. 2015-05-16 21:24:36 +09:30
Zuhayr
a32179a062 Renamed knives. 2015-05-16 20:54:34 +09:30
Zuhayr
890693b839 Allowed accessories to function as custom items using icon_override 2015-05-16 01:37:04 +09:30
Zuhayr
eef2f589ce Housekeeping. 2015-05-13 10:32:26 +09:30
Zuhayr
9896bb4a9c Cleanup of custom item icons. 2015-05-12 23:21:23 +09:30
Zuhayr
4cf296a6c9 First pass on custom item cleanup/refactor. 2015-05-12 10:53:16 +09:30
mwerezak
f86642a74e Updates clothing/under to use item_state_slots.
Also fixes a lot of incorrect jumpsuit item_state values.
2015-04-23 08:03:40 -04:00
mwerezak
5b037670b3 Removes most instances of item_color
Notable exception is for clothing/under, those will have to be removed once item_state override is implemented.
2015-04-22 17:40:27 -04:00
PsiOmega
ef8b7466ac Merge remote-tracking branch 'upstream/dev' into NarsiePort
Conflicts:
	code/modules/projectiles/projectile/change.dm
2015-03-30 20:17:05 +02:00
PsiOmega
710abd0921 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/spells/mind_transfer.dm
2015-03-29 16:23:06 +02:00
PsiOmega
464d702d4b Mob refactoring.
Updates Bump() code.
Intents now use constants.
Simple animals can now use languages without overriding say().
There is now a difference between being able to smash normal and reinforced walls.
Reworks simple_animal/attackby so that constructs don't need to override it simply to add damage resistance.
2015-03-29 10:44:31 +02:00
GinjaNinja32
05f9411910 Fixes webbings utilising bluespace storage for infinite storage (again) 2015-03-27 03:06:29 +00:00
Zuhayr
8d698f0c06 First pass on making heist a pirate mode (human based) 2015-03-21 11:13:05 +10:30
PsiOmega
ce30b00287 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/setup.dm
	icons/mob/items_righthand.dmi
	maps/exodus-1.dmm
	maps/exodus-5.dmm
2015-03-13 09:23:26 +01:00
mwerezak
1150902c9f Adds custom item for Von2531
Blue blazer loadout item
2015-03-09 16:57:10 -04:00
Neerti
a49dcb2470 Adds help text and some antag text to common weapons. Makes chameleon gun change proc play nice with multiple definitions. Rest of chameleon stuff will be changed later when I get around to it. 2015-03-06 23:40:50 -05:00
mwerezak
3bf5a5ca99 Updates storage costs
Storage cost of an item is now twice that of the next smallest item, instead of being equal to the w_class.
Items with w_class 1 or 2 are unaffected. This produces much better behaviour for containers that are limited
by storage space instead of slots, such as how toolboxes are planned to work in a future update.
2015-03-05 10:40:25 -05:00
mwerezak
401709cd23 Merge remote-tracking branch 'upstream/dev-freeze' into gun-rewrite 2015-02-24 20:15:18 -05:00
mwerezak
404c8886da Fixes #8230 2015-02-24 19:37:49 -05:00
PsiOmega
b3b7ed06cd Fixes #8234
Updates a few missed containers to use proper paths.
2015-02-24 14:06:23 +01:00
Raptor1628
2ae273e1b8 Gear again
Collection of gear and changes from the four gear polls on the forums
includes:
2 new automatic weapons, mapped in to ERT and random weapon spawns.
Laser carbine balance.
Slow emergency softsuits, no armor value other than bio and rad, 4
slowdown.
1 knife, not mapped in, available for Psi's uplink merge.
New vests: 2 types, 2 pocket no slowdown,
4 pocket with slowdown, second is available from cargo and one random
vest
spawn in armory. The first replaces all instances of the old vests. Old
vests still exist in code.
Mercenary vest with no slowdown, 4 pockets, and slightly better armor,
not on map, possibly for Nukes or Traitor Uplink
Holster rearrangement for custom loadout.
Acid dispenser, mapped into robotics and science.
New food items, added to vendors and rations crate.
New random medical spawns, added to medbay.
Cargo and loadout additions to accommodate new items.
1 beanbag loaded 5 round shotgun added to Warden's closet to compensate
for officers having .45 ltls and the HoS having an e-gun, suggested by
IRC and server.

http://baystation12.net/forums/viewtopic.php?f=5&t=12064

http://baystation12.net/forums/viewtopic.php?f=5&t=12031

http://baystation12.net/forums/viewtopic.php?f=5&t=12027

http://baystation12.net/forums/viewtopic.php?f=5&t=12007
2015-02-18 15:35:37 -05:00
mwerezak
ab6f0bf30c Merge remote-tracking branch 'upstream/dev' into gun-rewrite
Conflicts:
	code/modules/clothing/under/ties.dm
	code/modules/projectiles/projectile.dm
2015-02-10 20:59:22 -05:00
mwerezak
bf24ac82b8 Removes IsHandgun() proc, adds slot flag 2015-02-10 20:25:41 -05:00
PsiOmegaDelta
79aacd9f30 Merge pull request #8081 from comma/maximumtrinkets
Accessories update.
2015-02-10 06:51:30 +01:00
Raptor1628
76f4001cc1 Paramedic Job Fixed
Adds Paramedic job as outlined on the forums. Reduces MD access to EVA,
adds some minor EMT clothing stuff, and fixes #8020 and the medgreen
armband while I was piddling around in sprites.
EMT alt title and indent fixed.

Now less broken.

![](http://i.imgur.com/vOSoJy0.png)
2015-02-08 17:23:02 -05:00
Chinsky
30de86c081 Accessories update.
Moves them away from 'tie' legacy - path change, and different code files.
Changed single hastie var into accessories list, to allow multiple articles worn at same time. Updated all affected places in code to work with it.
Currently any number of decorative accessories can be attached, one utility (holster/webbing) and one armband.
2015-02-08 12:35:50 +03:00
Chinsky
81e40aa542 Merge pull request #7794 from sabiram/dev
Adds approved custom item to common loadout pool
2015-02-03 18:09:32 +03:00
SkyMarshal
8898689c5d Cleared out my WIP folder. 2015-02-03 03:20:42 -07:00
sabiram
9497afa402 Recoloured spite 2015-01-26 18:40:13 -05:00
Kelenius
10de826ca3 Removes FPRINT and TABLEPASS flags 2015-01-23 22:27:32 +03:00
sabiram
66ab6bffba Adds my approved custom item (baystation12.net/forums/viewtopic.php?p=255276) to the common loadout pool. 2015-01-10 22:55:29 -05:00
Zuhayr
cc00fa3d52 Fixes and tweaks to the previous. 2014-12-23 22:03:02 +10:30
PsiOmegaDelta
63a5d009c7 Merge pull request #7267 from GinjaNinja32/noise
Audible emote improvement, adds ability to emote over radio.
2014-12-09 11:54:57 +01:00
sabiram
b27adda1c3 Potentially fixes white sundress 2014-12-08 14:30:03 -05:00
GinjaNinja32
6a975a1e6a Noise emotes
Conflicts:
	code/modules/mob/living/carbon/brain/say.dm
2014-12-07 12:09:02 +00:00
PsiOmegaDelta
c8e00f3e20 Merge pull request #7089 from sabiram/dev
Moves my (sabirm)'s custom item to common loadout pool
2014-11-23 18:08:16 +01:00
Zuhayr
c8e8e663f9 Merge resolution. 2014-11-22 07:31:44 +10:30
sabiram
bdf4905289 I am dumb
It is what it is.
2014-11-20 17:08:24 -05:00
sabiram
f5a196b930 Removes extra breaks
I am dumb
2014-11-20 16:26:31 -05:00
sabiram
5d461f4976 Custom item deleted and added to loadout pool 2014-11-20 16:18:35 -05:00
Segrain
77ba15aea5 Slot_tie flags. 2014-11-19 18:29:51 +03:00
Zuhayr
2b4cd94650 Merge resolution. 2014-11-19 23:28:09 +10:30