Zuhayr
b197cb69fa
More organ fixes. Yay.
2015-04-03 21:47:37 -07:00
Zuhayr
3493b60faf
Attempting to fix icon procs for organs.
2015-04-03 21:04:05 -07:00
Zuhayr
be270bb0d3
Runtime fixes.
2015-04-03 20:56:37 -07:00
Zuhayr
05e85fc134
Should fix the limb spam issue.
2015-04-03 19:11:35 -07:00
Zuhayr
78925ebd79
Minor loc oversight.
2015-04-03 18:48:49 -07:00
Zuhayr
67c6c4321f
Fixes an issue with internal organ transplants.
2015-04-03 06:18:34 -07:00
Zuhayr
eeee0dfb9f
Numerous runtime/oversight fixes.
2015-04-03 06:12:36 -07:00
Zuhayr
a3ed7fc033
Should fix the head and hair issues from the organ rewrite.
2015-04-03 05:41:33 -07:00
Zuhayr
1673e8d514
Added organs to the processing list when removed, oops.
2015-04-01 20:54:34 -07:00
Zuhayr
84b903cf69
Fixes #8702 properly.
2015-04-01 17:57:28 -07:00
Zuhayr
3cc34ab55e
Organ tweaks/fixes.
2015-04-01 17:38:15 -07:00
Zuhayr
294a1ff1f1
Should fix #8710
2015-04-01 17:27:06 -07:00
Zuhayr
c3eb6102b4
Added a few null checks.
2015-04-01 17:15:59 -07:00
Zuhayr
8475be5d4e
Fixes a few incidental bugs with the antag and organ changes.
2015-04-01 06:33:47 -07:00
Zuhayr
57f5c5d15f
Fixes #8702
2015-04-01 05:18:32 -07:00
Kelenius
41ff9819bd
Merge branch 'dev' into ofChemistryAndStuff
...
Conflicts:
code/modules/mob/living/carbon/carbon.dm
code/modules/organs/organ_internal.dm
code/modules/organs/organ_objects.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/syringes.dm
2015-03-31 17:44:42 +03:00
=
2e728cfd4b
Added macros for droplimb flags.
2015-03-31 11:42:45 +10:30
=
ea25f4fb73
Adjusting burn drop prob.
2015-03-31 11:20:28 +10:30
Kelenius
24ef7752cd
Merge branch 'Baystation12/dev' into ofChemistryAndStuff
...
Conflicts:
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/carbon/monkey/monkey.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
2015-03-28 19:14:59 +03:00
Zuhayr
accbb02b7f
Fixing bugs.
2015-03-28 11:53:39 +10:30
Zuhayr
8f242740a8
Added Techhead's cyberlimbs under datum system. Added limbs to dionaea. Working on robotic limbs.
2015-03-28 11:01:11 +10:30
Zuhayr
c5d42f3a4b
More work on severing, improvements to yank-out-object.
2015-03-27 17:51:10 +10:30
Zuhayr
aa6439096c
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into limbs
2015-03-26 23:25:26 +10:30
Kelenius
b4b635f32d
Chemistry commit
...
I messed something in the git
2015-03-25 19:09:10 +03:00
Zuhayr
bb2cd41c8c
Fixed up gibbing and organ icons.
2015-03-26 00:40:59 +10:30
Zuhayr
9c92d3851a
Got various kinds of limb loss plus dislocation working.
2015-03-25 23:11:00 +10:30
Zuhayr
97112c8a4c
Replaced display_name with name, worked on severing limbs and damage propagation.
2015-03-25 19:07:22 +10:30
Zuhayr
d26800d29c
Preliminary work on converting all monkeys to a human subspecies.
2015-03-25 02:15:45 +10:30
Zuhayr
f017764e64
More work on adjusting/tweaking/fixing the limb port to make it functional.
2015-03-25 00:59:17 +10:30
Zuhayr
3fe4162719
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into limbs
2015-03-25 00:29:59 +10:30
Zuhayr
a63b9b4e73
Beginning to port over new icon update from limbs branch. WIP
2015-03-24 23:48:54 +10:30
PsiOmega
172110b582
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-16 12:37:43 +01:00
Chinsky
f03759a246
Fixes organ bioprinter and the organs. Now less debuggy and less buggy too.
2015-03-13 12:24:27 +03:00
Zuhayr
e0f23aead5
Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP.
2015-03-11 21:17:51 +10:30
Zuhayr
1984ef6e51
Master into dev-freeze.
2015-03-07 11:33:39 +10:30
Chinsky
f064305a7b
Fixes #8268
2015-03-06 07:11:19 +03:00
Zuhayr
ee0d63a43d
Merged with dev.
2015-02-24 17:03:39 +10:30
mwerezak
f7c65b4358
Makes IB no longer contribute to overall damage
2015-02-21 16:56:25 -05:00
Zuhayr
0c206344b6
Master<dev
2015-02-21 19:57:31 +10:30
Zuhayr
2ecd76b07f
Master merge.
2015-02-21 19:51:28 +10:30
Zuhayr
2139884244
Dev merge.
2015-02-21 19:49:47 +10:30
mwerezak
6b6fcf81f2
Fixes #8075
2015-02-18 23:55:21 -05:00
mwerezak
57ffdc82f6
Replaces stool structures with stool items
2015-02-18 01:06:00 -05:00
Zuhayr
9c45f000ec
Merge with dev.
2015-02-16 20:34:07 +10:30
mwerezak
7ccd78baa7
Makes non-edge damage sources less likely to delimb
...
Notably, shotgun slugs are no longer capable of automatic decapitation
2015-02-10 20:26:59 -05:00
Zuhayr
402987edc3
Merge with dev.
2015-02-07 14:44:55 +10:30
Zuhayr
5890fa3c4b
Added plant controller.
2015-02-05 15:53:20 +10:30
GinjaNinja32
1b08463b7e
Antibodies rework.
2015-01-26 05:32:00 +00:00
Chinsky
6e7eb38c5d
Merge pull request #7850 from Baystation12/master
...
master -> freeze
2015-01-16 14:23:03 +03:00
Chinsky
0a7185c20a
Fixes #7787
...
Made clean surgical amputation not cause huge wounds. Also moved code around a bit to prevent situations where missing limbs would get wounds (ie hands giving wounds to arms during recursive droplimb).
2015-01-15 18:59:39 +03:00