GinjaNinja32
3fb3a18f05
Supply shuttle and crate fixes
...
- Supply point generation no longer increases over time, leading to a total of around 45000 points generating after 150 minutes
- Supply packs can have access set as either a number or a list; either is transferred to crates' req_access var correctly
- Non-secure reagent cartridge crates no longer use secure crates
- Closet/crate examine now calls ..() in all circumstances, not just when the user is more than one tile away
- Possibly more I can't remember
2015-05-23 16:15:04 +01:00
Zuhayr
50dd6aa0bb
Merge with master.
2015-05-23 21:29:40 +09:30
Zuhayr
a2571b95c3
Merge pull request #9418 from mwerezak/port-gen
...
Fixes portable generators going above their temperature limit
2015-05-23 20:40:07 +09:30
Atlantis
97f0470504
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-22 21:01:26 +02:00
PsiOmega
77099631d1
Updates del usages.
2015-05-22 08:27:12 +02:00
PsiOmega
e74c0e65bf
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Conflicts:
code/game/objects/items/weapons/power_cells.dm
2015-05-22 08:26:13 +02:00
mwerezak
cf591c290b
Adds limit to prevent random walking below the lower limit temperature, too.
2015-05-22 02:21:12 -04:00
mwerezak
4d54742079
Fixes portable generators going about their temperature limit
2015-05-22 01:27:01 -04:00
PsiOmegaDelta
a677ec3b83
Merge pull request #9412 from Kelenius/ofChemAndReadme
...
Updates Chemistry-Readme.dm
2015-05-22 06:37:25 +02:00
PsiOmega
7d17f2eeb7
Items again have their loc set just before dropped() is called.
...
Fixes #9299 .
Fixes #9406 .
2015-05-21 17:55:31 +02:00
Daranz
e9d9ff57ba
Remove redundant null argument in a view() call
2015-05-21 10:14:40 -04:00
Daranz
bbc8ad6383
Add extra checks for Say :i
...
Say :i now leaves fingerprints on affected intercoms, and cannot be performed
at all if restrained.
2015-05-21 09:18:02 -04:00
Daranz
b9dbeeb356
Fix a problem with Say :i not working
2015-05-21 08:53:14 -04:00
Atlantis
d8141445e4
Implements suggestions
...
- Hardware examine is now generated by hardware's proc.
- Camera network updating now uses proper procs
- Bugfix: APU Generator no longer prevents you from using NanoUI based devices
- Bugfix: Fixes rare runtime on roundstart.
2015-05-21 13:27:18 +02:00
Atlantis
991546df2a
Span Class in shields code.
2015-05-21 12:19:23 +02:00
Kelenius
360113850a
Updates Chemistry-Readme.dm
...
Also removes one unused variable that I forgot to remove.
2015-05-21 12:43:28 +03:00
Zuhayr
52ae206174
Merge pull request #9391 from comma/ghettoMD
...
Missed one baddie
2015-05-21 18:30:06 +09:30
PsiOmegaDelta
66b8d67637
Merge pull request #9390 from mwerezak/attack-animation
...
Attack animations
2015-05-21 06:52:30 +02:00
Chinsky
91de5b2d9d
Merge pull request #9381 from GinjaNinja32/patch-1
...
Fixes #9380
2015-05-21 03:27:28 +03:00
Chinsky
ecc2b3c437
Merge pull request #9258 from mwerezak/charge
...
Updates instances of power cell usage
2015-05-21 03:24:20 +03:00
Chinsky
97b2a63b76
Missed one baddie
...
Pretty sure that limb rotting alive is unhealthy yeah
2015-05-21 03:22:20 +03:00
GinjaNinja32
9888a8a70b
Another PoolOrNew(new /type, loc) fix
2015-05-20 16:49:18 +01:00
Zuhayr
c3f0f42ec2
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into materials
2015-05-21 00:49:14 +09:30
Zuhayr
98def6e247
Updating dev from master.
2015-05-21 00:08:22 +09:30
mwerezak
01e8246e64
Clean up world print
2015-05-20 00:35:26 -04:00
Zuhayr
a6f59edc22
Bit of documentation.
2015-05-20 14:00:14 +09:30
mwerezak
87178d74a6
Adds attack animation calls for attack_generic()
2015-05-20 00:19:39 -04:00
mwerezak
20b72b9911
Adds attack animation calls
2015-05-20 00:18:32 -04:00
Zuhayr
93b014c699
Merge with dev.
2015-05-20 13:39:31 +09:30
Chinsky
284d1cc1f5
Merge pull request #9360 from Kelenius/ofChemAndCarbon
...
Carbon now clears ingested chemicals
2015-05-20 01:45:13 +03:00
Neerti
6c16923d11
Fixes issue with removing dead plants from hydro treys as a borg.
2015-05-19 15:28:38 -04:00
Chinsky
8871696c52
Merge pull request #9353 from Ccomp5950/goat_simulator3000
...
Goat Buffs.
2015-05-19 17:56:55 +03:00
Kelenius
fd450561c2
Carbon now clears ingested chemicals
...
Also fixes a bug that made ethy-thing not work.
2015-05-19 15:41:14 +03:00
Zuhayr
06c04edb5e
Merge pull request #9337 from comma/ghettoMD
...
Ghetto MDing
2015-05-19 20:38:50 +09:30
Chinsky
8e46bef3d5
Merge pull request #9351 from PsiOmegaDelta/LateJoinAI
...
Fixes #9244 .
2015-05-19 08:42:46 +03:00
Chinsky
df917e1538
Changes from PR feedback. Moar feedback for inspecting mob.
2015-05-19 07:16:17 +03:00
mwerezak
e23f5e7e06
Fixes hardsuit shocking
2015-05-18 20:09:31 -04:00
mwerezak
defc4c1f94
Adds check_charge(), checked_use()
2015-05-18 20:09:09 -04:00
mwerezak
53855d2398
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into charge
2015-05-18 18:47:45 -04:00
Chinsky
8e5f5ef8e0
Merge pull request #9165 from Yoshax/trapping
...
Makes bear traps do damage when stepped on
2015-05-19 01:43:05 +03:00
Atlantis
4cd2417eb8
Implements suggestions from github
...
- qdel() instead of del()
- z in config.station_levels insted of z == 1
- Typo fix
- Playercount is now 2 instead of 1 which was debug setting
- AI is now properly deleted when struck by very strong explosion (heavy impact).
- Hardware now properly uses install(). Hardware list is generated from existing datums using typesof()
2015-05-18 22:05:18 +02:00
PsiOmega
c26b4e79b9
Fixes #9244 .
...
Re-adds spawn()s for qdels in transform_procs, to prevent early .
2015-05-18 19:15:28 +02:00
PsiOmega
c2200109d0
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/game/objects/items/weapons/twohanded.dm
2015-05-18 17:50:48 +02:00
Chinsky
6a14d39209
Merge pull request #9345 from Zuhayr/master
...
Set vine mouse opacity to 2.
2015-05-18 18:19:45 +03:00
Zuhayr
f72203c611
Set vine mouse opacity to 2.
2015-05-18 22:07:00 +09:30
Kelenius
cd9aa7c9af
Fixes mankini typo
2015-05-18 12:34:03 +03:00
ccomp5950
53e52a6f92
Goat Buffs.
...
Goats now are no longer on Officer Beepsky's shitlist.
Goats will now prefer to step towards vines.
Goats will now "eat" the plants vines leave behind.
2015-05-18 04:35:19 -04:00
PsiOmegaDelta
2ff11b4390
Merge pull request #9340 from GinjaNinja32/table_reinf_icon
...
New reinforced table overlays that better match the old sprites.
2015-05-18 08:24:36 +02:00
GinjaNinja32
cda71446eb
Fixes #9341
2015-05-18 07:10:37 +01:00
Chinsky
814d38ce66
Adds more info to self-examine
2015-05-18 08:25:34 +03:00