Zuhayr
b9fcd34df3
Merged config and changelog.
2013-12-22 23:11:29 +10:30
Ccomp5950
ec7921909f
NANOUI PDA
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Creates NanoUI for the PDA and Syndicate Uplink.
New features:
Crew manifest now sorted with department heads at the top.
Can select individual conversations and delete individual conversations among PDA's
Powernet Monitor much more simple now and easier to read.
Janitorial supplies locator now includes Janicart.
Items will actually refresh if you click "Refresh"
Some other changes:
Captain's PDA cartridge now has all access (added janitor access and quartermaster access)
With the conversation change I had to change how tnote (the variable that holds PDA messages works.
Setup the message server to use the new methods.
Removed procs that will no longer be used (UI generation procs from old UI methods)
Commented everything the best I can.
Created HORRIBLE, TERRIBLE lists. But it's pretty much required because that's how nanoUI rolls.
Created a variable on the uplink called NanoUI items, this list is created upon creation of the
uplink.
I included the functionality for Mimes and Clowns for our downstream servers that have those.
2013-12-22 06:18:39 -06:00
fauxki
a6aa087e00
Places RD Alt uniform, RD dress, and leather shoes in RD closet.
2013-12-22 04:17:46 -08:00
fauxki
a2f6d7919a
Removes RD dress from here, it's to be moved as a subsection of the RD unifrom.
2013-12-22 04:16:56 -08:00
fauxki
08758cfd6a
Adds in new alt RD uniform, as well as moves the RD Dress from the dress section to a subsection of RD uniform.
2013-12-22 04:16:24 -08:00
DJSnapshot
1324be7189
Fix for guns eating empty magazines.
2013-12-21 23:15:36 -08:00
DJSnapshot
2f0b5e31f4
Fix so magazines read correctly on the Colt M1911.
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Also notice for when the clip falls out.
2013-12-21 22:58:24 -08:00
Chinsky
a498de8356
Fixes #4075
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Cannot turn around while unconscious or dead now.
2013-12-22 08:49:42 +04:00
Chinsky
19c83de6af
Applying Minifix to Yinaderp
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ID of resulting chemical was not set, so reagents just disappeared
2013-12-22 07:55:03 +04:00
Chinsky
68b51d3188
Guest pass does not require to be processed anymore.
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Also agent IDs cannot copy access off them now (I think it would make them too powerful)
2013-12-22 07:53:17 +04:00
Chinsky
3604986aff
Merge pull request #4081 from fauxki/dev
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Gentleman's Outfit for wizard.
2013-12-21 19:45:38 -08:00
alex-gh
a48100da74
Reattaching a mindless head no longer results in a runtime error
2013-12-21 22:50:13 +01:00
Zuhayr
b6fed55fcd
Merge pull request #4086 from Ravensdale/player_age
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Player age restriction tweak
2013-12-21 08:06:26 -08:00
Ravensdale
9d9c797135
changes pushed to master branch instead of dev
2013-12-21 07:31:43 -08:00
RavingManiac
b26492e66d
Simplified the monkey pulling check as per Giacom's suggestion.
2013-12-21 13:51:06 +08:00
Ravensdale
95ac40a04a
Re-balancing for IB, bleed rate is back to usual settings, minor nerf for
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appendicitis initial bleed rate, harder to get IB.
2013-12-20 17:01:51 -08:00
fauxki
ad41957f9d
Puts in a gray flatcap for the wizard.
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Adds in a fancy long jacket for him too.
2013-12-20 16:59:24 -08:00
fauxki
7c695eb9ba
Adds in the gentleman's suit for the gentlemanly wizard.
2013-12-20 16:58:34 -08:00
fauxki
4c4aa90b7c
Adds the walking cane as a useable wizard's staff.
2013-12-20 16:56:46 -08:00
Ravensdale
13fa1709b3
IB nerf: Makes it harder to get IB, makes the initial bleed less.
2013-12-20 14:03:24 -08:00
Zuhayr
bb602139b0
Merge pull request #4074 from fauxki/dev
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Centcom Update + Minor Updates
2013-12-20 10:35:57 -08:00
Zuhayr
dfeb32ce79
Merge pull request #4070 from RavingManiac/master
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Crouching monkey, hidden mousetrap
2013-12-20 03:43:34 -08:00
fauxki
247cae41a1
Adds in the red shoes I forgot to put into the closet that has all the colored shoes in it.
2013-12-20 01:29:13 -08:00
fauxki
05f012b486
Added in the Longer Hair that was removed in the TG merge under the new name of Flaired hair because to many hairstyles start with long.
2013-12-20 01:28:47 -08:00
fauxki
6784e8e668
The dress is white, not orange.
2013-12-20 01:27:11 -08:00
Asanadas
1ae17bb724
Merge pull request #4073 from Zuhayr/borertweaks
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Borer tweaks/additions. Borers for the Borer God.
2013-12-19 18:17:44 -08:00
RavingManiac
6f067f4b4f
Removed two variables accidentally copied over from dev
2013-12-19 20:39:10 +08:00
Zuhayr
5b1bc6f8da
Tentative fix for #4037 , unable to reproduce runtime to check.
2013-12-19 22:13:48 +10:30
Zuhayr
b0b038873f
Medical HUDs will now only show brainworms if the worm is controlling the host.
2013-12-19 11:00:21 +10:30
Zuhayr
44ef03e439
Prevents borers from getting through head coverage.
2013-12-19 10:38:21 +10:30
Zuhayr
11f8a5835f
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-12-19 00:01:12 +10:30
Zuhayr
f936dbda31
Possible fix for borers teleporting through windows.
2013-12-19 00:00:28 +10:30
Mloc
19d33bc2ee
Merge pull request #4065 from SkyMarshal/patch-4
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Ghosts can see PDA messages.
2013-12-18 05:26:41 -08:00
Zuhayr
c4b847e9c6
Amendment to chemistry beaker range fix.
2013-12-18 23:54:11 +10:30
RavingManiac
e92bb6a02b
Two config variables added - disable_player_mice and uneducated_mice. The first, if enabled, prevents players from spawning as mice, and the second, if enabled, prevents mice from understanding human speech (which they now do my default)
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universal_understand = 1 now allows player-controlled mobs to understand what everybody is saying without necessarily allowing them to talk back intelligibly. Mice have universal_understand = 1 by default.
2013-12-18 16:56:49 +08:00
Chinsky
582bebc0d1
Adds signs pointing where department is.
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Change dir var to change direction of arrow.
2013-12-18 12:34:53 +04:00
Chinsky
65fa11d496
Revisiting my first commits.
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Updated ashtray to actually accept cig butts and crush lit cigs properly.
Applied random transform to cig butts, and made fingerprints from original cig carry over.
2013-12-18 12:02:20 +04:00
Chinsky
5754ba204f
Adds guest passes.
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They act like IDs, but have limited duration (up to 30 minutes). When time is up, all access is erased from them.
Adds guest pass terminal, which issues these.
Anyone can issue them, but only to areas their ID has access to.
All issued passes are logged in terminals.
2013-12-18 11:09:12 +04:00
Zuhayr
59f35ade32
Added borer checks to handheld and advanced scanners.
2013-12-18 15:05:32 +10:30
Zuhayr
cc2dc32f1b
Added short-range paralysis proc for unhosted borers.
2013-12-18 14:53:56 +10:30
Zuhayr
501f94d399
Added sugar docility to borers.
2013-12-18 14:38:00 +10:30
Zuhayr
58ec6756df
Added cortical borer spawn event and admin verbs.
2013-12-18 14:25:38 +10:30
Zuhayr
d21b26658a
Added ghost eavesdropping for borertalk.
2013-12-18 14:10:43 +10:30
Zuhayr
c5849aaa96
Added cortical borers to the various HUDs.
2013-12-18 14:03:04 +10:30
SkyMarshal
4e4ee34ec8
Herp derp
2013-12-17 20:24:00 -07:00
Zuhayr
65eb6354c5
Various tweaks to cortical borers taken from the /tg/ discussion on the potential port.
2013-12-18 13:50:58 +10:30
Zuhayr
822b572962
Plopped the borer out of the skull when the brain is removed.
2013-12-18 13:50:11 +10:30
Zuhayr
9fe07feb95
Prevented staff of change from working on infested mobs.
2013-12-18 13:49:35 +10:30
Zuhayr
f8ebd9d5de
Added checks for borers to various key-swapping powers to prevent weirdness.
2013-12-18 13:49:10 +10:30
Zuhayr
b4e11a6ff9
Possible fix for #3712
2013-12-18 11:51:20 +10:30