Commit Graph

604 Commits

Author SHA1 Message Date
SkyMarshal
b5c1d99471 Added some more feedbacks on the blood_DNA stuff
Fixed up some chemistry stuff
Nitrogen now adds atmospheric nitrogen when splashed on the ground.
2012-02-14 21:34:52 -07:00
Tastyfish
0dc9bc325b upgraded medical console to be like sec console 2012-02-12 09:55:02 -05:00
Tastyfish
aeafc2ffa5 can eat all foods with fork like a sane person now 2012-02-12 07:07:16 -05:00
CaelAislinn
0edd231592 added new custom items
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-02-11 07:24:50 +10:00
CaelAislinn
03f970de65 Merge branch 'master' of git://github.com/Baystation12/Baystation12
Conflicts:
	code/game/objects/closets/secure/engineering.dm
	maps/tgstation.2.0.8.dmm

Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-02-10 09:11:08 +10:00
SkyMarshal
463d078cd4 Added chemistry's big beakers to the supply pack.
Security vending machines now have Evidence Bag boxes.
2012-02-09 10:53:09 -07:00
CaelAislinn
b38922f163 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-02-08 18:16:09 +10:00
Albert Iordache
e96e8bc19d Moved the definitions of id cards from weapon.dm to weapons/cards_ids.dm 2012-02-08 08:10:15 +02:00
CaelAislinn
22811eaf26 added personal lockers to most departments, balanced job equipment between wardrobe closet and locker, miscellaneous tweaks (including fix to taj whisp/speak, it should work fine now except for radios)
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-02-08 11:47:07 +10:00
Albert Iordache
7df0181e60 Code cleanup: renamed the ID card's variable "registered" to "registered_name" for better clarity 2012-02-07 20:05:43 +02:00
Albert Iordache
a20481062c Cleaned up parts of the code, no other changes 2012-02-07 20:05:42 +02:00
CaelAislinn
9e4539fdce most cameras on the station are now split up into networks. the larger departments all have camera computers to monitor their departments (security and ai can see everywhere). ai can now see multiple networks at once, legacy proc ai_network_change() now acts as a shortcut to let the ai jump to a specific network (picks a random cam in that network). cleaned up / added / removed numerous cameras all over the station to be in line with this update. all camera monitor computers can be built with a single camera circuitboard, simply click the circuitboard when in hand and select a department (must be authorised by a department head).
scattered minor updates, including removing unnecessary preceeding whitespace in the examine() verb.

added the tajaran as an adminspawnable race, see the forum topic for more information. features: new non-human (feline) playable mob, slightly more vulnerable to heat than humans, can speak in private language understood only by other tajarans (and possibly adept adminhackers), uses mob/living/carbon/human as a base template, so there will be unintended side effects (such as human hair overlays).
known bugs: ears/tail overlays, hud health (and temp?) display not updating, genetics will probably go haywire, speech bug means nothing can be said (high priority).

for the love of god, let this commit go through without trouble.

Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-02-06 02:46:00 +10:00
CaelAislinn
8eb550f794 Merge branch 'master' of git://github.com/Baystation12/Baystation12
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-02-01 18:18:04 +10:00
SkyMarshal
6648061dcb MAJOR UPDATE: Detective/Fingerprints update
bugfix for wardrobes
blood type is now handled by datum/dna, and blood_DNA for atoms is a list of list, each sub list containing DNA and blood-type. (This allows multiple blood splatters)
added BS12 give command and explosives
Map update to remove blob spawn.
2012-01-31 02:01:38 -07:00
SkyMarshal
d2eff85c17 Porting much of Aryn's stuff
-Sounds
-Detective Work
-Hallucinations
Tweaked server air alarm
Tweaked gibs
Working on de-derping surgery
Ported some BS12 stuff (stunned radio and adminwho)
Player's mind datum now holds their antagonist preferences.
2012-01-31 02:01:36 -07:00
CaelAislinn
a2a82c620d Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-01-30 04:26:29 +10:00
CaelAislinn
558f31dd0a added power control module boxes and sprite, made orderable via qm (apc circuits)
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-30 04:24:59 +10:00
CaelAislinn
ed7aff55e0 added engine core + a bunch of engineering areas to Antiqua.dmm 2012-01-30 04:20:17 +10:00
SkyMarshal
f096580734 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-28 21:32:56 -07:00
SkyMarshal
820f3c1242 Merge pull request #324 from CIB/master
Stuff
2012-01-28 20:31:25 -08:00
SkyMarshal
21a648dc73 Added certificate of awesome, centcom stamp, removed broken gamemode 2012-01-28 21:30:43 -07:00
cib
f6dcb3d079 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-28 19:00:56 -08:00
cib
0b71628c05 Fixed a typo. 2012-01-28 18:35:22 -08:00
cib
e14dfc5ace Added autopsy.
- When a human is attacked, data about the weapon is added to a special wound datum on the organ.
- This data can be extracted and processed by opening up the limb and using an autopsy scanner on it.
- Added the autopsy-scanner to the map.
2012-01-28 02:26:44 -08:00
SkyMarshal
3e9146f99a Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	maps/tgstation.2.0.8.dmm
2012-01-28 02:03:42 -07:00
SkyMarshal
0e51764af4 Final load of bugfixes. Moved ported stuff to a subdirectory in Work in Progress, telecomms bugfix, fix for solar trackers, some human and monkey procs. 2012-01-27 22:55:16 -07:00
SkyMarshal
12afd61ffc Ported Uplinks, Door stuff, Hacktools, Compressed Matter implant. 2012-01-27 20:15:06 -07:00
Hawk-v3
6bf4e70727 Power Control Computer can now remote toggle APC main circuit breakers!
Codegift from Newt.
2012-01-28 02:40:38 +00:00
SkyMarshal
cd5e2476bd Added a new object, for storing premade outfits, that is in clothing closets.
Added clothing closets for several new jobs (Chef, Bartender, Virologist, etc.) and outfitted them.
Paper can now be burned, and acts as a hotspot and a light source when it is on fire.
Tweaked the Allinone broadcasters
Nerfed electrical storms
Response Team leader gets a special assignment/title.
Remapped to add Copiers, Filing Cabinets, and wardrobes
2012-01-26 22:19:33 -07:00
SkyMarshal
336284127b Fixed a bug 2012-01-25 14:35:59 -07:00
SkyMarshal
81b8520c61 More flexible RCD ammo stuff. 2012-01-25 14:16:11 -07:00
SkyMarshal
d61626440c Response Team Update:
-Response team now have a pimp'n base, containing gear for the leader as well as Medical, Engineering, and Security special loadouts.
-TG updates for comms and mulebot
-Special medical tools for response team
-Increased time between events slightly.
-Map updated with nerfed comm satellite, and added Death Alarms in medbay in addition to the new Response Team area.
2012-01-25 11:51:55 -07:00
SkyMarshal
1bf1d5db1f Pimped out the response team. No jobs have stupid stuff spawn in their hands, it now spawns on their person, be it on their ear (pens if they cannot find a target) of in their pockets. MAde several pre-set-up things for the response team, including portable surgery equipment and a movable optable. Made autolathe items spawn on top of it. Added Death alarms, and made explosive implants work properly. Girders are now removed when a floor is made/RCD'd into existence. Internals can now be set even if it is in suit storage or on the belt. 2012-01-20 12:53:29 -07:00
vageyenaman@gmail.com
9cc379273e TG update: Vending machine GUI overhaul.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2694 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-17 11:49:03 +02:00
SkyMarshal
0d7ce5f347 Port of the TG radio system. Tasty and I tested it out and it works smooth and clean :)
We were able to restore functionality after we blew up half the radio equipment, as well.
AI satellite is now the Comms satellite.
2012-01-17 00:12:30 -07:00
Albert Iordache
e3c4b0f88f Merge pull request #276 from SkyMarshal/master
Weldpack added, not on map; Clipboards fit on belt; Wrapping is more robust.
2012-01-12 11:43:39 -08:00
SkyMarshal
70cb3417ef Added weldpack, clipboards fit on belt, food and other things can now be wrapped 2012-01-12 11:13:05 -07:00
Albert Iordache
25f7741772 Fixed a UI bug caused by the lack of var/over = 1 for PDAs 2012-01-12 16:58:46 +02:00
SkyMarshal
a47b399c32 Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality. 2012-01-11 18:13:02 -07:00
SkyMarshal
25e1633487 Merge pull request #259 from Tastyfish/master
Took long enough to fix this damn bug.
2012-01-10 20:39:05 -08:00
Tastyfish
763c9ec07b paint is reagent, fixed ai core bug 2012-01-10 18:05:19 -05:00
Miniature
225b2ad03e fix runtimes in disposals pipes and seed making for a plant
whoever coded those parts should be shot
2012-01-10 10:56:58 +10:30
Tastyfish
6cdae453b2 Merge pull request #249 from caelaislinn/master
made body bads orderable via qm
2012-01-08 23:07:32 -08:00
CaelAislinn
179ae3c2e4 made body bags orderable via qm
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-09 14:30:22 +10:00
Albert Iordache
9d2e285190 Fixed a bug with obj/item/clothing/under/chameleon/psyche , added some small details to Antiqua and redid the arrivals arm, and removed the patient ward area. (can still be recovered via TortoiseGit, by reverting to an earlier version; I'll explain in the Antiqua topic why I removed it) 2012-01-08 19:19:53 +02:00
SkyMarshal
9a651a5a84 Added psyche jumpsuit for Asanadas
Expanded scrambled radio stuff.
2012-01-03 00:06:25 -07:00
SkyMarshal
411ccc4075 Shitload of stuff. 2012-01-02 21:48:42 -07:00
Albert Iordache
d9683ef4e3 Merge pull request #192 from caelaislinn/master
Autolathe changes, new supply crates, slight cargo bay tweaks
2012-01-02 06:36:03 -08:00
CaelAislinn
fe228850c8 Added old BS12 walllockers and emergency lockers, added emergency lockers to tgstation208.dmm, removed stamp eraser from supply crate, minor antiqua tweaks
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-02 23:47:28 +10:00
CaelAislinn
9fa489a0d1 finished autolathe changes. added stationary, box and empty supply crates to supply shuttle.
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-02 21:38:27 +10:00