Commit Graph

15518 Commits

Author SHA1 Message Date
Zuhayr
fbfdfcc3a5 Should fix repeated antag selection for antag counts below max in calamity mode. 2014-09-15 01:10:25 +09:30
RavingManiac
d91d5aad0b Reagent overlays for bottles from the Chem Master.
Chemistry containers now have capacities in multiples of 60 (60 for bottles, pills and small beakers, 120 for large beakers and buckets) to make reactions more convenient.
2014-09-14 22:19:39 +08:00
DJSnapshot
e6b5681db0 Rest of the fixes for custom borgs on module reset. 2014-09-14 06:22:46 -07:00
PsiOmega
73bf76db98 No longer presents Kelvin as degrees. 2014-09-14 11:38:03 +02:00
DJSnapshot
01529c0e29 Adds sol gov fax. Makes replies return to sender fax only 2014-09-14 01:47:55 -07:00
PsiOmega
bb1ef08ab3 Merge remote-tracking branch 'upstream/master' into OutpostAirlock 2014-09-14 08:28:57 +02:00
DJSnapshot
0ae3878c13 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into hotfix 2014-09-13 23:10:18 -07:00
Atlantiscze
962048f65f iFail typo fix 2014-09-14 06:31:34 +02:00
Atlantiscze
b0cee19174 Better attempt to make AI Explode verb fix for malfunction. Should not mess up whole file formatting. 2014-09-14 06:28:20 +02:00
Atlantiscze
239d690d5e Revert "Explode Verb Fix"
This reverts commit a7edc3f39d.
2014-09-14 06:27:05 +02:00
Atlantiscze
574366fd0a Camera Fix
- Cameras work properly even without power now.
- Reason for this is that:
1. Cameras were sometimes on space tiles, which had no power. Hacky fix (placing areas on space tiles) had to be used. However constructed cameras won't work.
2. Simply turning off APC power cuts AI's sight of that room. Harpy presumed this is always due to cell being drained (which would make the AI useless) but someone can also turn it off manually
3. If larger power failure (powersink?) occurs, AI is effectively blind. This technically kicks it from the round, as only thing it can do is stare on dark screen unless power is restored. Combined with problems caused by unstable power generation and excessive power usage which are currently on master, this is large issue.
2014-09-14 05:29:28 +02:00
Chinsky
0bd8ee5c08 Merge pull request #6363 from mwerezak/pipes
Removes pump heating
2014-09-14 05:30:34 +04:00
mwerezak
9f53cb3673 Removes pump heating 2014-09-13 20:41:12 -04:00
Snapshot
e11008ac73 Merge pull request #6349 from mwerezak/pipes
Fixes #6348
2014-09-13 16:57:18 -07:00
Snapshot
ec6bb6479f Merge pull request #6354 from PsiOmegaDelta/CrewMonitor
Crew Monitor now displays the detailed list instead of map first
2014-09-13 16:54:35 -07:00
Snapshot
9b32e68b56 Merge pull request #6356 from mwerezak/radio2
Removes spawn() from radio controller
2014-09-13 16:53:30 -07:00
Snapshot
df68107849 Merge pull request #6341 from PsiOmegaDelta/AIVerb
Re-adds the missing "Show Alerts" verb for the AI.
2014-09-13 16:52:56 -07:00
mwerezak
97a82cfd6d Removes spawn() from radio controller 2014-09-13 16:40:24 -04:00
PsiOmega
b1051747eb Crew Monitor now displays the detailed list instead of map first
Due to issues with Linux/Wine users.
2014-09-13 22:10:15 +02:00
mwerezak
1c555f389f Fixes #6348 2014-09-13 14:09:20 -04:00
PsiOmega
75611f1dfa Additional airlock vents in outpost airlocks
Cycling the outpost airlocks should no longer take forever.
Connects one of the airlocks to a near empty air-canisters instead of the local air supply, should ensure the vents have to work less.
This solution not available for the station itself. Requires too much power.
2014-09-13 16:03:47 +02:00
PsiOmega
bd1e55f19f Changes 3 debug verbs to procs and adds them to the debug-verb list. 2014-09-13 15:49:04 +02:00
PsiOmega
4ee887b5fd Re-adds the missing "Show Alerts" verb for the AI. 2014-09-13 14:17:07 +02:00
PsiOmega
1efa1d1ceb Omni-devices should no longer go and turn themselves off permanently in case of power failure. 2014-09-13 10:23:18 +02:00
Snapshot
76295edd6e Merge pull request #6333 from mwerezak/engine
Alternative to #6332
2014-09-13 00:45:17 -07:00
Snapshot
3d81ff6afe Merge pull request #6335 from Zuhayr/dev-freeze
Dev freeze
2014-09-13 00:42:35 -07:00
DJSnapshot
ba27f2e4cc Change to make disposals take about the same amount of time as they did before the new atmos changes. 2014-09-13 00:34:19 -07:00
Zuhayr
1eb759447e Merge resolution, using dev-freeze map due to unreconcilable conflicts. 2014-09-13 16:54:48 +09:30
DJSnapshot
a672311f6d WIP fixes for custom borg sprites 2014-09-13 00:03:56 -07:00
mwerezak
764ca0874d Heaters/Freezers, Cryo 2014-09-13 02:18:48 -04:00
mwerezak
52cdccb460 Merge remote-tracking branch 'upstream/dev-freeze' into engine 2014-09-13 01:10:49 -04:00
Zuhayr
e7dc41d156 Merge pull request #6262 from atlantiscze/substation-multifix
[Done..?]Substation multifix MK I
2014-09-13 12:58:43 +09:30
Zuhayr
9932fae963 Several quickfixes for atmos cooling issues. 2014-09-13 12:56:28 +09:30
mwerezak
90af78ac44 Increases SM power output
Should safely run to 700 kW. Returned starting SMES charge back to
original value to compensate. Engine omnifilters now start off on round
start.
2014-09-12 23:01:15 -04:00
Zuhayr
620a790110 Reducing freezer power draw. 2014-09-13 11:31:23 +09:30
Chinsky
9cc0ded4e0 Merge pull request #6319 from PsiOmegaDelta/IAmNinja
Ninjas can now phase jaunt.
2014-09-13 03:53:12 +04:00
Chinsky
2cf5af181f Merge pull request #6318 from PsiOmegaDelta/EyeOfTheNinja
Ninja-night vision now works.
2014-09-13 03:53:07 +04:00
Chinsky
23b3a1a5e0 Merge pull request #6315 from mwerezak/engine
Dev-freeze fixes and tweaks
2014-09-13 03:52:08 +04:00
Atlantiscze
c5e5856e82 Merge branch 'dev' into substation-multifix 2014-09-12 20:11:42 +02:00
Atlantiscze
cbeff523ac Attempt to resolve merge conflict. I hope i won't break something. 2014-09-12 20:07:21 +02:00
Atlantiscze
a7edc3f39d Explode Verb Fix
- Explode verb is now available from round start. This ensures it works properly and won't disappear during 60 second time limit.
- Checks are moved into explode verb itself, so it works exactly as it used to work (read: It won't let you blow up station unless done within that 60s limit after takeover)
- Changed self destruct notifications a little. They now use radio messages instead of "world <<" which was ugly.
- If AI is killed within 10 second self-destruct countdown it is aborted. (Good luck)
2014-09-12 17:30:51 +02:00
Atlantiscze
9ff1f94152 Round end spam fix
- This ensures that "The round has ended" message is shown only once, instead of being spammed under certain circumstances.
2014-09-12 17:24:57 +02:00
PsiOmega
d123df4b98 Fixes #6311 2014-09-12 13:59:54 +02:00
mwerezak
e7c2cf033e Adds config option for air compression heating 2014-09-12 01:18:12 -04:00
mwerezak
f3575a6162 Adjusts disposal bin pressure and power 2014-09-12 01:17:53 -04:00
mwerezak
11bdf6f568 Fixes map-set power setting not taking effect 2014-09-12 01:17:34 -04:00
mwerezak
f1bc9367c7 Increased SMES starting charge 2014-09-12 01:16:31 -04:00
Mloc-Argent
8a92fffdc2 updating turf gas overlays is now delta-based
Fixes issues with mine turfs and other turfs that use overlays.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-09-11 20:13:10 +01:00
PsiOmega
3853782914 Ninjas can now phase jaunt.
Adds phase jaunt for a cost of 250 energy, compared to phase shift which costs 400E.
Randomly jumps the ninja 5-9 tiles straight ahead.
Cell use is now redacted directly in the ninjacost() proc.
Some cleanup of ninja verb-add/removal.
2014-09-11 15:02:42 +02:00
Zuhayr
3ef2347c0d Merge pull request #6317 from PsiOmegaDelta/Emergency
E-blades can now force emergency shutters open
2014-09-11 21:59:52 +09:30