Commit Graph

175 Commits

Author SHA1 Message Date
Anewbe
771d8b9e4b Adds a smaller device cell for use in non-weapon devices 2016-10-08 15:34:18 -05:00
Anewbe
0f51fda83a Energy weapons can be reloaded 2016-10-06 21:30:52 -05:00
Neerti
828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
Anewbe
bbb11cfb6e Tweaks burst laser 2016-09-17 15:23:28 -05:00
Anewbe
ef0b965c63 Lasercannon tweaks 2016-09-15 16:24:06 -05:00
Anewbe
f67acc6323 Embiggens the laser carbine and the lasercannon. 2016-09-14 21:30:31 -05:00
Anewbe
03c954684f Fixes some Advanced Egun oversights 2016-09-14 20:41:10 -05:00
SinTwo
1a6504a47c more item_state fixes: worn_state purge 2016-07-24 19:03:15 -04:00
SinTwo
7192bf08fd item_state cleanup 2016-07-11 22:31:32 -04:00
Yoshax
6db7f306c0 Removes self-recharge 2016-06-17 21:53:26 +01:00
Yoshax
1856897894 Heavy weapons changes 2016-06-10 18:34:58 +01:00
Datraen
a5c615cbd1 Merge pull request #1872 from Anewbe/energy_burst_change
Tweaks FM-2t to possibly be usable
2016-06-05 13:58:32 -04:00
Anewbe
cdb5966576 Tweaks FM-2t to possibly be usable, fixes its single-shot mode, too 2016-06-03 23:58:00 -05:00
Spades
ff87150c3d Let's just have the one commit this time because I'm no longer paranoid of losing progress. 2016-06-01 12:48:48 -04:00
Neerti
cbd4915420 Merge pull request #1592 from Anewbe/borg_changes
Various Borg Changes
2016-05-28 12:44:27 -04:00
Anewbe
d2b43bd5a4 Prevents the Robocalypse 2016-05-22 14:51:35 -05:00
Datraen
3fb4620199 Merge pull request #1395 from ParadoxSpace/BuffsAdminGuns
Buffs Back Pulse Rifles
2016-05-11 01:51:13 -04:00
Anewbe
ac3ce2e7d1 Makes borgs more versatile 2016-05-07 23:52:03 -05:00
Neerti
3c92193bf5 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 3/30/2016_dumb_gun_balance
# Conflicts resolved:
#	code/modules/projectiles/projectile/beams.dm
2016-04-20 05:41:36 -04:00
ParadoxSpace
582fd09624 Update pulse.dm 2016-04-09 18:09:35 -06:00
Neerti
25c04df5bd Polaris tweaks.
Fixes mistake involving belts.
Fixes mistake involving bags allowing w_class 5 items, which was from the manual merge.
Polaris tweaks

Makes inflatables w_class 3.
Spacesuits and RIGs are now w_class 5.
Both sniper weapons are now w_class 5.
Makes more inventories able to use the volume based system.
Cleans up the cig part of the port a bit.
2016-04-06 07:48:09 -04:00
Neerti
75c0c5cc38 Changes lots of gun stuff, see PR for details. 2016-03-30 03:41:54 -04:00
Zuhayr
7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Zuhayr
e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
Dibasic
6b77ec868e antique laser description typo fix
there wasn't a period this adds a period
2016-01-16 18:02:41 -06:00
PsiOmegaDelta
f382626075 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/asteroid.dm
	code/game/verbs/ooc.dm
	code/modules/admin/verbs/icarus.dm
	code/modules/mob/living/silicon/robot/robot_items.dm
	code/modules/projectiles/projectile/special.dm
	code/modules/random_map/random_map.dm
	code/setup.dm
2015-12-13 10:15:29 +01:00
SkyMarshal
d10118e3d0 Fixes #11346
Fixes #8123

Removes adminbus ability to call down the Icarus... because it's pretty broken.
2015-12-12 12:03:15 -07:00
Neerti
05ec2e7c28 Fixes gun mode switching. 2015-11-19 07:27:34 -05:00
Mark9013100
488ebc89b2 Balances fm-t2, nerfs burstfire
Conflicts:
	code/modules/projectiles/guns/projectile/automatic.dm
2015-10-11 00:42:26 -04:00
Neerti
e52a0ea332 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into sync_to_bay_10/10/2015
Conflicts:
	.travis.yml
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/turfs/simulated.dm
	code/global.dm
	icons/misc/fullscreen.dmi
	polaris.dme
2015-10-10 23:17:26 -04:00
GinjaNinja32
c8eb26326a Merge pull request #11208 from mwerezak/firemode-cleanup
Fixes #10850
2015-09-28 11:41:03 +01:00
mwerezak
13c184c2a8 Fixes #10850 2015-09-27 14:13:37 -04:00
Neerti
3a5412df3a Merge pull request #190 from PolarisSS13/master
Master to Dev 9/6/2015
2015-09-06 17:30:54 -04:00
Neerti
0451544692 Update nuclear.dm 2015-09-06 16:43:25 -04:00
Neerti
b93595c19f Merge branch 'master' into 9/4/2015_master_to_dev
Conflicts:
	code/game/jobs/job/security.dm
	code/modules/projectiles/guns/energy/nuclear.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	maps/colony-1.dmm
	maps/colony-5.dmm
2015-09-04 08:43:37 -04:00
SinTwo
4e360779ed Guns, Coats, and Hair Oh My
Hair gender fix, the attack of the multicolor labcoats and hoodies, and
the addition of a new SMG E-Gun.
2015-09-03 19:51:26 -04:00
mwerezak
0cf21df8b5 Adjusts projectile values 2015-08-13 22:37:47 -04:00
Chinsky
94f0ceffe1 Merge pull request #10200 from mwerezak/gun-desc
Renames of various firearms (squashed version)
2015-08-14 03:55:43 +03:00
HarpyEagle
ad54aca3ab Streamlines gun firemodes
Gun firemodes now work by setting vars on the parent gun item. Removes the
need to unpack a bunch of firemode values when shooting and the need for
certain guns to define special firemode types.
2015-08-10 14:38:08 -04:00
Dragor
697157a6bc Changes all gun names to generic descriptive names, moves names into desc. Updates the descriptions of various guns to be more loreful. 2015-07-15 22:08:21 -04:00
PsiOmegaDelta
405131a54e Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/projectiles/guns/energy/stun.dm
	code/modules/projectiles/guns/projectile/pistol.dm
	code/modules/projectiles/guns/projectile/revolver.dm
2015-06-20 20:40:06 +02:00
HarpyEagle
1ba777f670 Reverses stunrevolver buff 2015-06-17 09:59:39 -04:00
Yoshax
1711d01e7a Makes special wizard projectile staffs only usable by wizards. 2015-06-04 19:42:06 +01:00
Kelenius
35a20002c6 Merge branch 'dev' into ofResearchAndPrototypes
Conflicts:
	baystation12.dme
	code/defines/obj/weapon.dm
	code/game/mecha/equipment/tools/medical_tools.dm
	code/game/mecha/equipment/tools/tools.dm
	code/game/mecha/mecha.dm
	code/game/mecha/mecha_parts.dm
	code/game/objects/items/devices/flash.dm
	code/game/objects/items/devices/powersink.dm
	code/game/objects/items/devices/scanners.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm
	code/game/objects/items/weapons/circuitboards/machinery/cloning.dm
	code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
	code/game/objects/items/weapons/circuitboards/machinery/pacman.dm
	code/game/objects/items/weapons/circuitboards/machinery/power.dm
	code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm
	code/game/objects/items/weapons/circuitboards/machinery/research.dm
	code/game/objects/items/weapons/circuitboards/machinery/shieldgen.dm
	code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm
	code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm
	code/game/objects/items/weapons/flamethrower.dm
	code/game/objects/items/weapons/handcuffs.dm
	code/game/objects/items/weapons/kitchen.dm
	code/game/objects/items/weapons/shields.dm
	code/game/objects/items/weapons/storage/backpack.dm
	code/game/objects/items/weapons/surgery_tools.dm
	code/game/objects/items/weapons/teleportation.dm
	code/game/objects/items/weapons/tools.dm
	code/modules/assembly/igniter.dm
	code/modules/assembly/infrared.dm
	code/modules/assembly/mousetrap.dm
	code/modules/assembly/proximity.dm
	code/modules/assembly/signaler.dm
	code/modules/assembly/timer.dm
	code/modules/assembly/voice.dm
	code/modules/clothing/glasses/glasses.dm
	code/modules/hydroponics/trays/tray_tools.dm
	code/modules/mining/drilling/scanner.dm
	code/modules/mining/mine_items.dm
	code/modules/mining/ore.dm
	code/modules/mob/living/silicon/robot/analyzer.dm
	code/modules/power/rust/circuits_and_design.dm
	code/modules/projectiles/ammunition/boxes.dm
	code/modules/projectiles/guns/energy/laser.dm
	code/modules/projectiles/guns/energy/special.dm
	code/modules/projectiles/guns/energy/stun.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/designs.dm
	code/modules/research/destructive_analyzer.dm
	code/modules/research/protolathe.dm
	code/modules/research/rdconsole.dm
	code/modules/research/research.dm
	code/modules/research/server.dm
	code/modules/research/xenoarchaeology/genetics/reconstitutor.dm
2015-05-20 11:50:28 +03:00
Chinsky
e9cc39039c Merge pull request #8946 from Zuhayr/miningstuff
Wall refactor/mining changes.
2015-05-12 13:13:31 +03:00
Zuhayr
495952ff5d Changed steel material name to a define. 2015-05-12 13:08:41 +09:30
Zuhayr
bc50ba5166 Merge resolution. 2015-05-11 11:47:24 +09:30
mwerezak
f3dd96bb8c Adjusts charge costs for gun/energy
In particular, charge costs were chosen so that mounted energy guns
drain 80% of a default rig's power cell in 40 shots, and mounted laser
cannons drain the same in 20 shots.
2015-05-07 00:13:21 -04:00
PsiOmegaDelta
851d5423f3 Merge pull request #8971 from mwerezak/burst-fire
Gun firemode system, burst firing
2015-04-28 20:24:03 +02:00