Commit Graph

24302 Commits

Author SHA1 Message Date
Anewbe
5e9b885b43 Actually fixes the stuff 2016-11-12 11:29:23 -06:00
Arokha Sieyes
f3b155b6f3 Switch << to 'to_chat' 2016-11-12 10:35:02 -05:00
Arokha Sieyes
2ea72d692f Drag to apply, reduced to 2 charges
More balanced maybe? More like 'rounding problems' dividing 1000 by 3 and having it work right.
2016-11-11 22:59:31 -05:00
Anewbe
9dad9716dc Allows more jobs to become certain antags after the round starts 2016-11-11 20:28:22 -06:00
Anewbe
d453a8dc5b Fixes the Sign over Radio bug 2016-11-11 19:58:46 -06:00
Yoshax
102c0c2277 Makes clipboards producible out of wood 2016-11-12 01:26:20 +00:00
Anewbe
d3d290b9f3 Merge pull request #2717 from MagmaRam/concealed_carry
Concealed holsters, suits hiding accessories.
2016-11-11 19:08:20 -06:00
Anewbe
36d7361b15 Merge pull request #2726 from MagmaRam/cryo_clone_fix
Fixes #2312. Shamelessly lifted from Arokha of Vorestation.
2016-11-11 18:57:23 -06:00
MagmaRam
63fa9bb566 Fixes #2312. Shamelessly lifted from Arokha of Vorestation. 2016-11-11 18:49:05 -06:00
MagmaRam
7e48491593 Well that wasn't supposed to be there. 2016-11-11 18:38:20 -06:00
MagmaRam
c0486a164f Changed the visible holsters back to not being an entire subclass. 2016-11-11 16:39:17 -06:00
Anewbe
727e184210 Merge pull request #2710 from Leshana/world-topic-manifest
Fix world/Topic()'s manifest to include synthetics like datacore.dm
2016-11-11 15:59:46 -06:00
Anewbe
b8018065bc Ports sign language 2016-11-11 15:43:03 -06:00
Arokha Sieyes
5a5a50f7b0 Improves bandanas
No more tie verb. Just put it into whatever slot and it (correctly) adjusts the needed stuff to work. Added 'Can be worn on the head or face' to the description to indicate that.

Currently wearing a bandana on your head makes it impossible to eat, which doesn't make sense, so this fixes that too.
2016-11-11 10:51:35 -05:00
Anewbe
da90b87802 Ports Bay's tape recorders 2016-11-11 00:10:55 -06:00
Arokha Sieyes
f1eed186d3 Change to 'normal' cell
Per staff request
2016-11-11 00:48:46 -05:00
Arokha Sieyes
5c45086406 Change Adjacent() to get_dist() 2016-11-11 00:35:27 -05:00
Arokha Sieyes
91b61945cc Adds defibrilator kit
Adds a defib kit. Not ported from /tg/, not a backpack or anything. It's more like an AED than anything. Click with empty hand or drag onto yourself to take the pads out, and put them into some dead person's uniform slot.

Currently has 3 attempts with 75% chance of success with the default battery.

The paddles are cabled, so if you walk away with them it yanks the cable out and you have to reconnect them. Patient can't be moving either, and it won't shock living people (someone can code an emag thing for that I guess?).

(Excludes .dme addition)
2016-11-11 00:35:20 -05:00
Anewbe
cc2d9d9528 Ports bay's half gasmak 2016-11-10 23:08:29 -06:00
Anewbe
2352001cfb Adds teargas grenades, currently aspawn only 2016-11-10 22:53:59 -06:00
MagmaRam
bff4e6a4e1 Makes clothing actually hide stuff, fixes a couple odd related bugs. 2016-11-10 18:00:31 -06:00
Anewbe
49face1006 Might fix Travis 2016-11-10 17:49:20 -06:00
Anewbe
f9012b6100 Fixes loincloth sprite, removes them from xenogear (they're in shorts selection) 2016-11-10 17:35:44 -06:00
MagmaRam
b418d57dd6 Makes it so that holsters can be hidden by suit-slot items.
I have yet to actually make any suit-slot items hide holsters.
2016-11-09 23:23:19 -06:00
Arokha Sieyes
fa8a20d944 Switch floodlights to smaller battery item
It was already just editing the charge to the exact same values as the non-high power cell. Why give it a high-power cell? So silly. And misleading if you take the cells and put them other places.
2016-11-09 13:13:39 -05:00
Anewbe
9664e09ae7 Turban doesn't cover beard 2016-11-08 20:43:54 -06:00
Anewbe
2f1cdf2454 Merge pull request #2706 from Anewbe/antag
Surplus crates will no longer make more surplus crates
2016-11-08 19:31:44 -06:00
Anewbe
c20d629e61 Merge pull request #2707 from Anewbe/borgshock
Fixes borg shocks
2016-11-08 19:28:17 -06:00
Anewbe
48f654893b Merge pull request #2651 from Anewbe/sting_log
Ling stings and absorb are logged
2016-11-08 19:28:09 -06:00
Leshana
24ce98c89c Fix world/Topic()'s manifest to include synthetics like datacore.dm
* The world/Topic() bot integration API's manifest output uses the same logic as datacore's get_manifest(), except it omits the part that includes synthetics.  The `set_names` variable clearly shows bots are intended to be included, they are just arent.
* Copying the logic from datacore.dm ensures a consistent view of bots and AI.
2016-11-08 16:59:52 -05:00
Anewbe
521a79450b Shriek emp is logged again 2016-11-07 21:40:50 -06:00
Anewbe
940ecb2b80 Surplus crates will no longer make more surplus crates 2016-11-07 21:07:57 -06:00
Anewbe
5bb82a0e25 Fixes borg shocks 2016-11-07 20:45:15 -06:00
Anewbe
4b913b9353 Merge pull request #2702 from redstryker/RememberRemember
Guy Fawkes Mask
2016-11-06 17:54:11 -06:00
MagmaRam
660b22101b Fix for health analyzers only showing multiples of 100% for health. 2016-11-06 16:55:49 -06:00
redstryker
c8bf4cfce2 Changelog and Inventory Flags 2016-11-05 18:12:11 -04:00
redstryker
87d7d05048 Guy Fawkes Mask 2016-11-05 18:07:29 -04:00
Anewbe
e8b2be4447 Merge pull request #2701 from SpadesNeil/xenoarch-voidsuit-speed
Nerfed Xenoarch Space Suit Slowdown
2016-11-04 23:04:15 -05:00
Spades
9630a76d3b Nerfed Xenoarch Space Suit Slowdown
Seriously, why the hell is this suit such a nightmare to move around in?
Mechanically, it has ZERO armor besides bio/radiation protection, and
the only real perk of it is that it's space worthy.

Xenoarcheology is just tedious and annoying with these dumb suits being
so clunky, so I've eliminated the slowdown to only slow you down as much
as voidsuits.
2016-11-04 22:17:45 -04:00
Arokha Sieyes
bc2a51c64f FBP/Synth wound sprite updater
It returned before it got to the bottom with robotic limb repair, which would leave the wound sprites on them unless an admin forced an icon update on them. So now we update them just like we do for organics a few lines below when wound levels change.
2016-11-04 14:24:42 -04:00
Anewbe
2ca61948a5 Merge pull request #2692 from Anewbe/slowdown_fixed
Species var to ignore the effects of item slowdown
2016-11-02 16:30:01 -05:00
Anewbe
eb7aae0a96 Merge pull request #2690 from Anewbe/huge_mob
Adds another mob_size class
2016-11-02 16:29:44 -05:00
Anewbe
f16e515cf7 Merge pull request #2697 from VOREStation/barking
Adds "Intercom Msg" admin verb
2016-11-01 22:06:23 -05:00
Arokha Sieyes
e3e8ca61c0 Adds "Intercom Msg" admin verb
Allows an admin to fabricate radio messages, like the arrivals announcements, but with arbitrary sender and message content, as well as being on any channel.
2016-11-01 19:56:31 -04:00
Anewbe
da77d7d511 Merge pull request #2682 from Yoshax/danktreememes420swagit
NO_POISON or IS_PLANT now grant hallucination immunity
2016-10-29 21:20:23 -05:00
Anewbe
18b15163f6 Fixes some surgery bugs 2016-10-28 23:19:27 -05:00
Atermonera
ac064b0717 Fixes #2643, v2 (#2693)
* Fixes #2643, unifies list syntax within /code/modules/clothing/suits/jobs.dm

* Capitalizes "Hush" in chaplain's hoodie examine text.

* Pulls Anewbe's Sec Gear Tweak changes, should resolve the conflicts.

* Ok, now I think I did it. Forgot to add cigarettes and lighters to the forensics jacket inventory.

* Forgot a comma, thanks Yosh

* Revert fix. I'm a donk

* Properly reverts fix for #2643

* Fixes #2643

* Unifies List syntax within /code/modules/clothing/suits/jobs.dm

* Config snuck into a commit
2016-10-28 22:29:18 -05:00
Anewbe
6fd82d6d3f Adds in a var that allows species to ignore the slowdown effects of items 2016-10-28 17:02:29 -05:00
Anewbe
4130719b3b Merge pull request #2683 from Yoshax/EfficientClosets
Adds subtype friendly method to populate crates.
2016-10-28 11:07:37 -05:00
Anewbe
db64643e4f Adds another mob_size class 2016-10-27 22:41:29 -05:00