Commit Graph

15996 Commits

Author SHA1 Message Date
Ccomp5950
628f040f00 Merge pull request #7318 from sabiram/patch-1
Potentially fixes white sundress
2014-12-08 20:43:25 -05:00
Ccomp5950
4d615fc294 Merge pull request #7271 from Segrain/dev-freeze
Dev-freeze fixes.
2014-12-08 20:40:02 -05:00
sabiram
b27adda1c3 Potentially fixes white sundress 2014-12-08 14:30:03 -05:00
GinjaNinja32
eb2a62c11b Fix virologists spawning without jumpsuits, IDs or PDAs. Fixes #7312. 2014-12-08 18:48:14 +00:00
PsiOmega
4d6d74b859 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/machinery/portable_turret.dm
2014-12-08 17:37:42 +01:00
Zuhayr
a2d3a0055e Fixes #7301 2014-12-09 02:35:46 +10:30
Mloc
efe78df3ff Merge pull request #7299 from Loganbacca/freezefix
Fixes omni-filters not working
2014-12-08 13:17:36 +00:00
Loganbacca
92c81aa958 Fixes omni-filters not working 2014-12-09 01:15:10 +13:00
Mloc
83f2a5ba5a fix some misplaced set_dir()s
fixes part of #7284
fixes #7288
fixes one of #7287

Signed-off-by: Mloc <colmohici@gmail.com>
2014-12-08 10:09:09 +00:00
Segrain
7f1b5f0603 Fix for #7285. 2014-12-08 11:20:46 +03:00
PsiOmegaDelta
e66f5ed765 Merge pull request #7272 from Raptor1628/dev-freeze
Hardsuit Mark Two, more Hulabaloo
2014-12-08 06:45:11 +01:00
Zuhayr
3c66bd3920 Merge resolution. 2014-12-08 13:01:04 +10:30
Raptor1628
75659ab66a Hardsuit Mark Two, more Hulabaloo
Adds all sprites for the nukeop and research hardsuit. Shuffles around
hardsuit spawns and gear so they make sense, especially for the ERT,
they still only have two hardsuits per department, but there are enough
magboots and vests for the people who need the regular armor. Added the
medical hardsuit and its attendant gear to the station hardsuit list.
Added all of the xenoarch gear to the hazmat hardsuit for Zuh. Moves
some suit storage things around as they were lost somewhere along the
way since I committed them. Moves the Hazard Suit custom item over to
hardsuit code to prep for them being buildable on station at some point.
For now has the same stats as a voidsuit, no modules, just drains power
and has some extra pretty sprites. Sending this over to dev freeze
because most of it is required for hardsuits to be nice and pretty for
master. Now compatible with latest fixes.
2014-12-07 21:25:08 -05:00
Segrain
e0ab31756d Fix for double definition. 2014-12-08 04:01:00 +03:00
Segrain
639c61721b Fix for #7261. 2014-12-08 03:58:42 +03:00
Segrain
aa575b446a Fix for #7260. 2014-12-08 03:57:02 +03:00
Ccomp5950
b4becaa587 Merge pull request #7264 from Zuhayr/master
Fixes, death refactor.
2014-12-07 19:38:21 -05:00
Zuhayr
b556609e27 Replaces some macros. 2014-12-08 10:34:36 +10:30
PsiOmegaDelta
5b6d3ab55a Merge pull request #7263 from mwerezak/hydrotray
Fixes atoms with no flags set being walkable
2014-12-07 22:06:10 +01:00
PsiOmegaDelta
79cd5f6430 Merge pull request #7251 from Loganbacca/implantfix
Implant fixes/cleanup
2014-12-07 22:05:14 +01:00
PsiOmegaDelta
a0117facef Merge pull request #7256 from mwerezak/shuttle
Makes forced launch handled by shuttle/process()
2014-12-07 22:02:36 +01:00
Zuhayr
dfca49c900 Fixes #7105 2014-12-08 05:14:04 +10:30
Zuhayr
1211360118 Fixes #6974 2014-12-08 05:00:54 +10:30
Zuhayr
17a8c59ff9 Fixes #7151 2014-12-08 04:37:07 +10:30
Zuhayr
7ff46d64fb Fixes #7162. Eject ID verb for laptops is still busted though. 2014-12-08 04:22:56 +10:30
Zuhayr
a7d526f8b1 Fixes #7119 2014-12-08 03:51:21 +10:30
Zuhayr
74db269c40 Fixes #7266 2014-12-08 03:51:01 +10:30
Zuhayr
1176510fb2 Amendments to previous commit. 2014-12-08 03:29:03 +10:30
Zuhayr
b30be0a352 Fixes #7199 2014-12-07 22:13:31 +10:30
Zuhayr
be562e675c Actually fixes scanners. 2014-12-07 21:29:30 +10:30
Zuhayr
0fe2159f86 Fixes #7092 2014-12-07 21:21:00 +10:30
Zuhayr
35f5bb16c9 Fixes #7188 2014-12-07 21:20:47 +10:30
Zuhayr
e4a332c5b6 Fixes #7262 2014-12-07 21:20:24 +10:30
Zuhayr
a7ce13f49d Fixes #7223 and #6966, adds inhand and suit sprites for nymphs. 2014-12-07 20:44:11 +10:30
Zuhayr
117dd18284 Adjusted ninja spawn proc to check rig internals. 2014-12-07 20:13:59 +10:30
Zuhayr
3715dd6817 Shuffling some items around to ensure spawn 2014-12-07 20:01:43 +10:30
Zuhayr
54ba518762 Fixes #7253 2014-12-07 18:51:20 +10:30
Zuhayr
958eb62ed5 Refactors a lot of reused/redundant death code, fixes #7224 2014-12-07 17:18:56 +10:30
mwerezak
3002de4b50 Fixes atoms with no flags being walkable
Fixes atoms that have no flags set allowing movement into them
regardless of CanPass().
2014-12-07 00:59:07 -05:00
Zuhayr
2b525372f1 Fixes #7238 2014-12-07 11:52:29 +10:30
Zuhayr
1dc68e22bc Merge pull request #7258 from Baystation12/master
Updating dev-freeze from master.
2014-12-07 11:28:27 +10:30
mwerezak
550e5f63ea Makes forced launch handled by shuttle/process()
Forced launches are now run by the shuttle controller through process()
instead of in a separate 'thread' launched from the ui.
2014-12-06 18:07:21 -05:00
Segrain
8df3e41788 Fix for #7204. 2014-12-06 18:08:12 +03:00
Segrain
bb4f81e443 Fix for #7232. 2014-12-06 18:01:31 +03:00
Loganbacca
b3e0cc98cd Implantcase cleanup
- Removed unnecessary icon definitions
- Cleaned up name formatting
- Removed colons
- Added variants for existing implants
2014-12-06 16:20:16 +13:00
Loganbacca
ad6828e70a Update implantcase.dm to absolute paths 2014-12-06 16:17:07 +13:00
GinjaNinja32
95c2b09c94 Fix num2hex()'s handling of zero 2014-12-06 02:20:11 +00:00
Zuhayr
ba1f4a8f03 Merge pull request #7248 from Baystation12/master
Master into dev.
2014-12-06 12:18:13 +10:30
Chinsky
60fcda13e7 Merge pull request #7241 from GinjaNinja32/slimefix
Fixes invisible slimes.
2014-12-06 04:23:43 +03:00
Chinsky
91cbd95838 Merge pull request #7237 from PsiOmegaDelta/PunchTheKeysForGodsSake
Fixes #7233.
2014-12-06 04:23:31 +03:00