Zuhayr
ce69599a3a
Whitelists diona nymphs. Forces them not to have universal_speak.
2014-06-19 08:48:58 +09:30
Hubblenaut
909c2d44a9
Removes medical belts from lockers
2014-06-18 22:35:56 +02:00
Chinsky
2396c6d882
Nextgen lighting #2 : Lights
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Can paint light tubes and bulbs with paint and stick in sockets to get colored lights.
2014-06-18 20:38:33 +04:00
Chinsky
fc73c8de22
Changes paint tile coloring to use color var, less icon procs.
2014-06-18 20:20:18 +04:00
Boop
4b7a8610b8
Fix latex gloves box not having the right sprite
2014-06-18 13:32:10 +01:00
Wouter
2bc4c0e90f
Returns ..() on Microwaves
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If you want this to use power, whatever asshat commented that out broke it.
Adapting my code, figured out that this was what broke it only days after trying to locate the issue, thinking it was related to my own code.
Probably quite minor, but this is what it is supposed to be functioning like. Right now it's just some powerless machine and whatever you do on /obj/machinery/New() is not working here without it.
2014-06-18 03:35:57 +02:00
Zuhayr
342bee81d4
Merge pull request #5284 from boopcat/happydrones
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more fixes!
2014-06-18 08:58:00 +09:30
Chinsky
32003a42e5
Merge pull request #5272 from GinjaNinja32/idcomputerfix
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Fixes ID computer's missing Security section
2014-06-17 23:53:12 +04:00
Boop
a903e400dd
Fixes #5088
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also fixes more runtimes that mloc gave me
2014-06-17 20:35:48 +01:00
Boop
8cc14a2ac3
Fixed #4697 while still trying to make it work
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a bit messy but I don't know a better way to do this
2014-06-17 17:40:29 +01:00
Boop
d2e81da90c
Fixes #4756
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removes the getrev stuff because it's svn and old and I couldn't get tg's stuff to work :c
2014-06-17 17:25:57 +01:00
Chinsky
9e8b124037
ixes #5075
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Mech fabricator redefined check access for no reason, let base proc handle it.
Adds span classes for messages guestpass console gives.
2014-06-17 18:25:39 +04:00
Chinsky
be95e54e43
Merge branch 'master' into dev
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Conflicts:
code/defines/obj/weapon.dm
code/modules/mob/living/carbon/species.dm
code/modules/mob/living/silicon/say.dm
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-06-17 16:16:44 +04:00
Jarcolr
5d2bba3434
Adds paths for therapy dolls
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http://puu.sh/9xlQu/53016923a6.dmi for the dolls that are already in the
code but unused.
2014-06-17 14:53:18 +03:00
Chinsky
08dd01801e
Merge pull request #5266 from mwerezak/firelock-fix
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Proposes a fix for #5224
2014-06-17 14:58:33 +04:00
Chinsky
e304d0010d
Merge pull request #5273 from boopcat/happydrones
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fixes!
2014-06-17 14:43:55 +04:00
Chinsky
dd4a937ca9
Merge pull request #5275 from GinjaNinja32/lighters
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Fixes cheap lighters burning body parts other than the hands they're being held in
2014-06-17 14:43:24 +04:00
Chinsky
1ca6a54d3a
Merge pull request #5265 from mwerezak/wound-fixes
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Fixes the wounding system
2014-06-17 14:41:22 +04:00
GinjaNinja32
fcdd0198c0
Fix lighter burning random body parts
2014-06-17 04:50:14 +01:00
Boop
07a6ad4897
Fixes #5270
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Changes simple_animal/Die() to use death from mob/living instead.
2014-06-16 23:30:37 +01:00
GinjaNinja32
8bb32e00fa
Fixes ID computer's missing Security section
2014-06-16 21:32:58 +01:00
mwerezak
9f7e7004a3
Breach detection update
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Now only triggers for abnormally low pressures.
Allows breach detection to trigger if an alarm was already raised in an
area for a different reason.
2014-06-16 13:47:04 -04:00
mwerezak
6dee9cf65d
Adds sharp and edge flags to appropriate items
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Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.
2014-06-16 13:26:44 -04:00
mwerezak
17aca7e84d
Fixes #5224
2014-06-16 01:43:56 -04:00
mwerezak
1b33ca943d
Separates the sharp flag into edge and sharp
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Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.
Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
mwerezak
4d12d263e9
Adds docking control to ERT shuttle
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Also adjusts the location of the centcom shuttle docking controller.
2014-06-14 18:35:02 -04:00
mwerezak
d837e5d246
Streamlined docking code
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Server and client now have more consistent responsibilities.
Ferry shuttles will always be forced undocked when moved, even if moved
by admin magic.
2014-06-14 15:51:26 -04:00
mwerezak
dc7d8fafe0
Adjusts how undocking signals are used
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Now both server and client will to undock concurrently. It looks much
more natural.
2014-06-14 15:16:05 -04:00
mwerezak
232e50e415
Shuttle console refactoring
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Also adjusted the way undocking signals were used.
2014-06-14 15:15:48 -04:00
mwerezak
acec01fb14
Docking overrides now have a clear purpose
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Originally the purpose of the docking override was to allow the shuttle
to move even if it couldn't undock properly (e.g. the doors were stuck
open), however it makes more sense just to have the shuttle take care of
that. This commit now makes the behaviour of the docking overrides line
up with it's new purpose.
2014-06-14 15:15:30 -04:00
Chinsky
09420d9fba
Merge pull request #5248 from Zuhayr/master
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Robot fixes.
2014-06-14 23:05:46 +04:00
Chinsky
e935cc0947
Merge pull request #5250 from Kelenius/OfCultistsAndRunes
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Rune drawing update
2014-06-14 19:04:35 +04:00
Kelenius
db882ba664
Rune drawing update
2014-06-14 13:57:23 +04:00
Zuhayr
5ad652e90c
Fixes #5195
2014-06-14 18:48:13 +09:30
Zuhayr
80db3a284b
Merge pull request #5216 from Loganbacca/trainmerge
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Cargo Trains
2014-06-14 17:13:55 +09:30
Mloc-Argent
9896e44d8a
Merge remote-tracking branch 'upstream/master' into dev
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Conflicts:
code/__HELPERS/unsorted.dm
2014-06-12 18:56:26 +01:00
Chinsky
6d432d8e9d
Merge pull request #5219 from Zuhayr/autolathe
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Autolathe rewrite.
2014-06-12 20:28:44 +04:00
Zuhayr
0722775bda
Merge pull request #5207 from mwerezak/get_turf_loc-cleanup
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Cleans up get_turf_loc()
2014-06-12 18:13:01 +09:30
Chinsky
c56ab301d1
Compile fix for a fix for legcuffs.
2014-06-12 02:50:11 +04:00
Zuhayr
136ccc347b
Merge with dev.
2014-06-12 01:14:40 +09:30
Chinsky
1f7a9355f8
Merge pull request #5212 from faerindel/hydro_refactor
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Hydroponics refactor, part 1: Files.
2014-06-11 13:30:51 +04:00
Zuhayr
4ee8f56c29
Merged master to dev, manually fixed merge issues in map, may be some left.
2014-06-11 18:11:41 +09:30
Zuhayr
06154d4d8d
Further work on autolathe.
2014-06-11 15:39:14 +09:30
Zuhayr
9aafac8ade
Added multipliers to autolathe.
2014-06-11 15:06:46 +09:30
igalan
eee72ce802
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hydro_refactor
2014-06-11 03:45:00 +01:00
igalan
7d08d4701c
Hydroponics refactor, part 1: Files.
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No code actually modified, just moved from all over the place to a module folder.
defines/obj/hydro.dm split:
-Seeds into seeds.dm
-Tools like the analyzer, pest and weedkillers into hydro_tools.dm. Hatches and scythe from defines/obj/weapon.dm moved there too.
-Non-edible plants like nettles into grown_inedible.dm. Special procs in items/weapons/hydroponics.dm moved there.
-Biogenerator and hydroponics tray files moved.
2014-06-11 03:44:29 +01:00
Zuhayr
c841db56b6
Merge branch 'mining' of https://github.com/Zuhayr/Baystation12 into dev
2014-06-11 09:24:28 +09:30
Zuhayr
5be9f0e12f
Merge branch 'mining' of https://github.com/Zuhayr/Baystation12 into dev
2014-06-11 09:15:28 +09:30
Zuhayr
9339b1235b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2014-06-11 09:14:13 +09:30
Zuhayr
83aa460a98
Autolathe actually works now.
2014-06-11 09:12:35 +09:30