Commit Graph

134 Commits

Author SHA1 Message Date
SkyMarshal
aeb850fef0 Working UL 2012-06-18 15:02:34 -07:00
mport2004@gmail.com
b6f8b3fb77 Added Willox’s explosion code. It should make explosions faster than they have been lately.
Moved an unchecked file into unused, please put any unchecked files out of WIP or FEA into unused that way if you see an unchecked file you know it should be checked.  DM loves to uncheck files when you are messing around with folders in the editor.
Moved the old TEG defines into the proper files.
Commented out some old nonfunctioning FEA debug code.
Removed some commented out codechunks from FEA and attempted to clean up a few of the files a bit. 


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3852 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-18 01:56:24 +00:00
Erthilo
c3c5304397 Various fixes for bans and mutations. 2012-06-03 03:40:26 +01:00
Erthilo
8e72965077 Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/game/objects/items/weapons/cigs_lighters.dm
	code/game/objects/items/weapons/grenades.dm
	code/game/objects/items/weapons/implants/implant.dm
	code/game/objects/radio/headset.dm
	code/game/objects/radio/radio.dm
	code/modules/assembly/assembly.dm
	code/modules/assembly/holder.dm
	code/modules/clothing/glasses.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
	code/modules/paperwork/paper.dm
	code/modules/research/circuitprinter.dm
	code/modules/research/protolathe.dm
	icons/mob/suit.dmi
2012-05-31 15:09:35 +01:00
Mloc
fbb67b2e42 Huge commit! Standardizes var definitions in most places.
Signed-off-by: Mloc <colmohici@gmail.com>
2012-05-29 16:26:48 +01:00
Erthilo
a7dd312b3e TG: - Removed support for the ONBACK and ONBELT flags.
- Replaced them with a whole range of inventory slot flags. These now govern
whether an item can or can't be placed in a certain inventory slot. See setup.dm
for information on the flags. These flags only affect humans tho, as humans are
the only beings with an inventory to talk of.
- Standardized some gun code and some other pieces of code as I came accross
them. I hate indented variable definitions!

This commit should not bring any change whatsoever to the game from a player's
perspective.
Revision: r3659
Author: 	 baloh.matevz
2012-05-28 22:58:57 +01:00
baloh.matevz@gmail.com
c2c7a3bcda - Variable declaration standardization. Big commit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3671 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-25 19:26:36 +00:00
Erthilo
a4686e9cff HUD Update
TG: - User interface updates.
Revision: r3646
Author: 	 baloh.matevz

TG: - Added a character setup option which allows you to pick between the Midnight,
Orange and Old icon sets for the user interface.
- Deleted most of the unneeded icons from screen1_Midnight.dmi Use that as the
reference for making new icon sets.
Revision: r3647
Author: 	 baloh.matevz
2012-05-23 22:58:52 +01:00
Erthilo
b7b33fc91a /obj/item/weapon/spacecash change to /obj/item/weapon/money
Can now split and stack money properly.

Fixes genetics/research access door and also money path changes.
2012-05-21 23:56:48 +01:00
SkyMarshal
15d72e3b0e Improves how gas mixture datums are handled, reduces proc calls, commenting. Removed ghost-heating from cryo and "oxygen_agent_b" gas type. 2012-05-11 18:02:30 -07:00
Erthilo
026074d6c5 TG: (Might very possibly be broken. Didn't port most of the stuff due to it having been rewritten. - Erthilo)
Adds BS12 dismemberment.  Not all features of it are implemented yet, but it
should be equal to our previous system.
Adds greater changeling code, but doesn't change the genome count yet on it.
Renames registered to registered_name on IDs because bs12 had it and it seemed
like a good idea to do last night.  For some reason.
Adds an afterattack to mobs that can be used.  (In fairness, lots of shit in
attack_hand should be in there instead, like stungloves and stuff, to minimize
duplicated code)
Revision: r3537
Author: 	 VivianFoxfoot
2012-05-06 22:53:39 +01:00
VivianFoxfoot@gmail.com
4dfe439b1a Adds BS12 dismemberment. Not all features of it are implemented yet, but it should be equal to our previous system.
Adds greater changeling code, but doesn't change the genome count yet on it. 
Renames registered to registered_name on IDs because bs12 had it and it seemed like a good idea to do last night.  For some reason.   
Adds an afterattack to mobs that can be used.  (In fairness, lots of shit in attack_hand should be in there instead, like stungloves and stuff, to minimize duplicated code)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3537 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-01 15:33:29 +00:00
Ren Erthilo
de74ced3b2 Change to year messages on records. 2012-04-30 14:37:58 +01:00
Ren Erthilo
7df564ca00 TG: Adds more debugging to the tensioner.
Adds another emagged version to the holodeck that has spess carp.
Fixes mobs going temporally bald after leaving the holodeck.
Disables BSA due to abuse.
Windows can only be damaged by weapons that do brute or burn
Revision: r3345
Author: 	 VivianFoxfoot
2012-04-29 23:21:02 +01:00
Ren Erthilo
df9598f71a TG: - unticked module/mining/datum_processing_recipe.dm
- moved it to unused/mining/datum_processing_recipe.dm
Revision: r3152
Author: 	 baloh.matevz
2012-04-23 22:19:17 +01:00
Ren Erthilo
69dea97b26 TG: Added a cheap lighter so that zippos will have some company.
The cheap lighter can be purchased at vending machines and comes in 4 colors:
green, yellow, cyan and red.

Technical info:

The path
/obj/item/weapon/zippo

was changed to
/obj/item/weapon/lighter/zippo

The new lighter is
/obj/item/weapon/lighter/random
Revision: r3033
Author: 	 baloh.matevz
Date: 	Feb 4, 2012
Review scores: No one has yet scored this revision.
2012-04-20 00:02:00 +01:00
polyxenitopalidou@gmail.com
398a8ee6a0 •CONTRABAND UPDATE: Finalised posters. Bugless and thoroughly tested. They're so simplistic it wasn't really hard.
•How to obtain: 
1.Get the circuitboard of your supply computer
2.Multitool it and set its receiver to the appropriate spectrum
3.Put it back in. You can now order contraband
4.Note that contraband is illegal. Security can do whatever they wish to it, and therefore you for bringing it on board, within logical boundaries.

Apart from that, I would like to start the small project of adding references of every on-wall object to the actual contents of the wall. I think of it as nice if we could have walls drop contents (in some unfinished form, so it actually makes a difference) once deleted so we don't have any more of those pesky hovering-over-nothing decals/machinery/whatever

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3423 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 21:44:29 +00:00
polyxenitopalidou@gmail.com
45efc957a8 •Adding my stuff so I can work from my parents' computer
Happy easter to everyone. Fucking love you guys

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3412 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-08 09:22:07 +00:00
Ren Erthilo
4a1b196668 TG: Apparently organs are being worked on.
They have been moved back and checked for Rockdtben.
As the attempted list dead people's names as their real_name did not work, dead
people's names are back to the old style. r2869
2012-03-26 23:08:29 +01:00
Ren Erthilo
8d03d460aa TG: Moved a batch of unchecked and a few unused files into the unused folder.
Remember if your scrolling though the list and something is unchecked it should
almost certainly be checked.
Simple animals moved over to the actual mob code area and out of the defines. r2868

Also added a bunch of files I forgot.
2012-03-26 23:01:03 +01:00
Ren Erthilo
2bf6943492 TG: Now all calls for bruteloss are handled via procs now. Extensibility++ r2803 2012-03-26 18:01:06 +01:00
SkyMarshal
f45aff1bae Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements. 2012-03-24 17:21:31 -07:00
VivianFoxfoot@gmail.com
45ef9c8235 Adds more debugging to the tensioner.
Adds another emagged version to the holodeck that has spess carp.
Fixes mobs going temporally bald after leaving the holodeck.
Disables BSA due to abuse.
Windows can only be damaged by weapons that do brute or burn

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3345 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-23 07:41:51 +00:00
Ren Erthilo
782af0aa9f Derp. 2012-03-20 17:30:24 +00:00
VivianFoxfoot@gmail.com
2f3fbb6d13 Removes a debug object made in the wrong place, fixes a runtime that could generate at very low populations.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3220 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 04:24:15 +00:00
baloh.matevz
6c712d4478 - unticked module/mining/datum_processing_recipe.dm
- moved it to unused/mining/datum_processing_recipe.dm

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3152 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-18 23:17:53 +00:00
Albert Iordache
a20481062c Cleaned up parts of the code, no other changes 2012-02-07 20:05:42 +02:00
CaelAislinn
87838c7cc5 Merge git://github.com/Baystation12/Baystation12
Conflicts:
	code/game/gamemodes/meteor/meteors.dm
	code/modules/mob/living/carbon/human/examine.dm
	code/modules/mob/new_player/new_player.dm

Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-02-07 03:28:09 +10:00
SkyMarshal
1f25c49c06 MOAR BUGFIXES 2012-02-05 21:56:12 -07:00
baloh.matevz
4c92d1c152 Added a cheap lighter so that zippos will have some company.
The cheap lighter can be purchased at vending machines and comes in 4 colors: green, yellow, cyan and red.

Technical info:

The path
/obj/item/weapon/zippo

was changed to 
/obj/item/weapon/lighter/zippo

The new lighter is
/obj/item/weapon/lighter/random

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3033 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-04 22:23:42 +00:00
CaelAislinn
42c41c1ee9 Merge branch 'master' of git://github.com/Baystation12/Baystation12
Conflicts:
	code/unused/toilets.dm
	maps/tgstation.2.0.8.dmm
2012-02-04 22:36:42 +10:00
SkyMarshal
2ed57e0cc6 Finished up the last parts of my fingerprints work. Added a rag which lets you smudge away prints, and sinks do the same.
Added hallucinations properly.
Added LSD (with hallucinations.)
Remapped slightly.
2012-02-02 00:35:48 -07:00
SkyMarshal
6648061dcb MAJOR UPDATE: Detective/Fingerprints update
bugfix for wardrobes
blood type is now handled by datum/dna, and blood_DNA for atoms is a list of list, each sub list containing DNA and blood-type. (This allows multiple blood splatters)
added BS12 give command and explosives
Map update to remove blob spawn.
2012-01-31 02:01:38 -07:00
quartz235@gmail.com
b3f7865754 moving all the git stuff over to this so people who don't want to spend 8 years figuring out the bass ackward git system can actually run our server code
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2983 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-25 05:05:55 +00:00
Tastyfish
ce9042ae20 bones and dismemberment 2012-01-08 20:05:54 -05:00
CaelAislinn
0a70d83f57 re-adding fixed ul + new helper proc (get_opposite())
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-05 15:37:02 +10:00
mport2004@gmail.com
b5944308c7 Moved most of the computer defines into the proper code file.
Moved a few of the computers into their own files.
Security records now shows rank on the browse screen.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2909 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 21:16:48 +00:00
VivianFoxfoot@gmail.com
bf56fc6e99 Doors no longer close if there is a mob in the tile, a door can be hacked/AI overriden to close anyways and injure that mob as well as knock them down so they can be crushed again and again until they stop moving. (Currently: 35 brute and knockdown.)
The server master log now records attacks / emotes / PDA messages, as well as timestamping.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2899 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 08:42:44 +00:00
Albert Iordache
39b6dd57e0 Removed and commented out the last traces of goon auth. code 2011-12-30 23:28:14 +02:00
ryantennessee@yahoo.com
eeacea2626 A mass of small things.
Most notable, removed an assload of windows throughout engineering.  Removed CE reception desk and replaced with Rwalls.
Moved around a bit of stuff on the CE desk.  Moved some desks at singulo observation.
added a set of two power monitors in CE office.
added two coils of wire in engineering storage (not secure storage).
Moved the emergency closet near engineering reception desk.  Added a second emergency closet.
Moved some vending machines.
Mass modified electrical wiring near engineering.
Mass modified atmos piping near engineering.
Replaced tables in SMES room with a set of two power monitors.
Other stuff I don't remember.  Easter egg hunt!

Also put back fullbeackers wihs was accidentalyl removed.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2879 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 21:10:32 +00:00
rockdtben
5b691f8727 brainloss is now only referenced via procs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2874 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 17:47:35 +00:00
mport2004@gmail.com
67efff9bae Apparently organs are being worked on.
They have been moved back and checked for Rockdtben.
As the attempted list dead people's names as their real_name did not work, dead people's names are back to the old style.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2869 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 17:09:02 +00:00
mport2004@gmail.com
ec0cd3b973 Moved a batch of unchecked and a few unused files into the unused folder.
Remember if your scrolling though the list and something is unchecked it should almost certainly be checked.
Simple animals moved over to the actual mob code area and out of the defines.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2868 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 16:43:41 +00:00
rockdtben
382b6681fd TG update: ... -Removed setBruteLoss and setFireLoss since they served no purpose. -Overrided the proc for get[Fire/Brute]Loss and adjust[Fire/Brute]Loss for humans to use the total damage proc. -Removed redundant checks aka setBruteLoss(max(getBruteLoss(), 0) since the adjust brute proc already prevents it from going negative. -Commented out the UpdateDamage() procs contents as it did nothing. If problems arise we might have to investigate. Soon I will remove the proc entierly.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2673 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 20:14:44 +02:00
rockdtben
8892ae794c Now all calls for bruteloss are handled via procs now. Extensibility++
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2803 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-24 20:54:25 +00:00
rockdtben
fac10fb031 TG update: Removed all global modifications of toxloss. Added a setToxLoss() proc.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2653 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-24 22:07:37 +02:00
Albert Iordache
0ee1f32202 Some cleanup on the Ultralight code 2011-12-24 00:50:53 +02:00
rockdtben
334f1e3059 -Removed setBruteLoss and setFireLoss since they served no purpose.
-Overrided the proc for get[Fire/Brute]Loss and adjust[Fire/Brute]Loss for humans to use the total damage proc.
-Removed redundant checks aka setBruteLoss(max(getBruteLoss(), 0) since the adjust brute proc already prevents it from going negative.
-Commented out the UpdateDamage() procs contents as it did nothing. If problems arise we might have to investigate. Soon I will remove the proc entierly.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2673 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-13 03:49:07 +00:00
baloh.matevz
aa1135eafe - Added some stats logging about round end population and about what method of escape is being used the most.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2672 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-13 02:58:56 +00:00
rockdtben
c2eaca7b29 Removed all global modifications of toxloss.
Added a setToxLoss() proc.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2653 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-10 14:36:08 +00:00